*/
public final class Preferences {
+ /**
+ * Console buffer high and low water marks
+ */
+ public static final String CONSOLE_LIMIT_CONSOLE_OUTPUT = "SCLConsole.limitConsoleOutput"; //$NON-NLS-1$
+
+ public static final String CONSOLE_LOW_WATER_MARK = "SCLConsole.lowWaterMark"; //$NON-NLS-1$
+
+ public static final String CONSOLE_HIGH_WATER_MARK = "SCLConsole.highWaterMark"; //$NON-NLS-1$
+
+ /**
+ * By default console output buffer size is limited.
+ */
+ public static final boolean CONSOLE_LIMIT_CONSOLE_OUTPUT_DEFAULT = true;
+
+ /**
+ * The console low water mark default value {@value #CONSOLE_LOW_WATER_MARK_DEFAULT_VALUE}.
+ */
+ public static final int CONSOLE_LOW_WATER_MARK_DEFAULT_VALUE = 5000000;
+
+ /**
+ * The console low water mark default value {@value #CONSOLE_HIGH_WATER_MARK_DEFAULT_VALUE}.
+ */
+ public static final int CONSOLE_HIGH_WATER_MARK_DEFAULT_VALUE = highWatermarkForLow(CONSOLE_LOW_WATER_MARK_DEFAULT_VALUE);
+
+ /**
+ * The console low water mark maximum value {@value #CONSOLE_LOW_WATER_MARK_MAX_VALUE}.
+ */
+ public static final int CONSOLE_LOW_WATER_MARK_MAX_VALUE = 10000000;
+
+ public static int highWatermarkForLow(int low) {
+ return low + 80*100;
+ }
+
public static final String COMMAND_HISTORY = "COMMAND_HISTORY"; //$NON-NLS-1$
private static final String DELIMITER = "¤¤¤¤"; //$NON-NLS-1$