private Map<String, Resource> componentMappings = new HashMap<>();
private boolean isVertexImport;
private String sourceCRS;
- private int tempIndex;
- private int pressureIndex;
- private int diameterIndex;
- private int outerDiamterIndex;
- private int nominalMassFlowIndex;
+ private int supplytempIndex = -1;
+ private int supplypressureIndex= -1;
+ private int diameterIndex = -1;
+ private int outerDiamterIndex = -1;
+ private int nominalMassFlowIndex = -1;
+ private int returnTempIndex = -1;
+ private int returnPressureIndex = -1;
+ private int deltaPressureIndex = -1;
+ private int deltaTemperatureIndex = -1;
+ private int heatPowerIndex = -1;
+ private int nominalHeadMIndex = -1;
+ private int nominalHeadBIndex = -1;
+ private int nominalFlowIndex = -1;
+ private int maximumHeadMIndex = -1;
+ private int heatLoadDsIndex = -1;
+ private int massFlowIndex = -1;
+ private int volFlowIndex = -1;
+ private int velocityIndex = -1;
+ private int flowAreaIndex = -1;
+ private int nominalPressureLossIndex = -1;
+ private int edgeFlowAreaIndex = -1;
+ private int kReturnIndex = -1;
+ private int kSupplyIndex = -1;
+ private int tGroundIndex = -1;
+ private int idIndex = -1;
+ private double edgePadding = 0.0001; // default
+ private int valvePositionIndx = -1;
+ private int addressIndex;
+ private int lengthIndex;
+ private int detailedGeometryIndex;
// Third page
return sourceCRS;
}
- public void setTempIndex(int tempIndex) {
- this.tempIndex = tempIndex;
+ public void setSupplyTempIndex(int supplyTempIndex) {
+ this.supplytempIndex = supplyTempIndex;
}
- public int getTempIndex() {
- return tempIndex;
+ public int getSupplyTempIndex() {
+ return supplytempIndex;
}
- public void setPressureIndex(int pressureIndex) {
- this.pressureIndex = pressureIndex;
+ public void setSupplyPressureIndex(int supplyPressureIndex) {
+ this.supplypressureIndex = supplyPressureIndex;
}
- public int getPressureIndex() {
- return pressureIndex;
+ public int getSupplyPressureIndex() {
+ return supplypressureIndex;
+ }
+
+ public void setReturnTempIndex(int returnTempIndex) {
+ this.returnTempIndex = returnTempIndex;
+ }
+
+ public int getReturnTempIndex() {
+ return returnTempIndex;
+ }
+
+ public void setReturnPressureIndex(int returnPressureIndex) {
+ this.returnPressureIndex = returnPressureIndex;
+ }
+
+ public int getReturnPressureIndex() {
+ return returnPressureIndex;
}
public void setDiameterIndex(int parseInt) {
return nominalMassFlowIndex;
}
+ public void setDeltaPressureIndex(int parseInt) {
+ this.deltaPressureIndex = parseInt;
+ }
+
+ public int getDeltaPressureIndex() {
+ return deltaPressureIndex;
+ }
+
+ public void setDeltaTemperatureIndex(int parseInt) {
+ this.deltaTemperatureIndex = parseInt;
+ }
+
+ public int getDeltaTemperatureIndex() {
+ return deltaTemperatureIndex;
+ }
+
+ public void setHeatPowerIndex(int parseInt) {
+ this.heatPowerIndex = parseInt;
+ }
+
+ public int getHeatPowerIndex() {
+ return heatPowerIndex;
+ }
+
+ public void setNominalHeadMIndex(int parseInt) {
+ this.nominalHeadMIndex = parseInt;
+ }
+
+ public int getNominalHeadMIndex() {
+ return nominalHeadMIndex;
+ }
+
+ public void setNominalHeadBIndex(int parseInt) {
+ this.nominalHeadBIndex = parseInt;
+ }
+
+ public int getNominalHeadBIndex() {
+ return nominalHeadBIndex;
+ }
+
+ public void setNominalFlowIndex(int parseInt) {
+ this.nominalFlowIndex = parseInt;
+ }
+
+ public int getNominalFlowIndex() {
+ return nominalFlowIndex;
+ }
+
+ public void setMaximumHeadMIndex(int parseInt) {
+ this.maximumHeadMIndex = parseInt;
+ }
+
+ public int getMaximumHeadMIndex() {
+ return maximumHeadMIndex;
+ }
+
+ public void setHeatLoadDsIndex(int parseInt) {
+ this.heatLoadDsIndex = parseInt;
+ }
+
+ public int getHeatLoadDsIndex() {
+ return heatLoadDsIndex;
+ }
+
+ public void setMassFlowIndex(int parseInt) {
+ this.massFlowIndex = parseInt;
+ }
+
+ public int getMassFlowIndex() {
+ return massFlowIndex;
+ }
+
+ public void setVolFlowIndex(int parseInt) {
+ this.volFlowIndex = parseInt;
+ }
+
+ public int getVolFlowIndex() {
+ return volFlowIndex;
+ }
+
+ public void setVelocityIndex(int parseInt) {
+ this.velocityIndex = parseInt;
+ }
+
+ public int getVelocityIndex() {
+ return velocityIndex;
+ }
+
+ public void setFlowAreaIndex(int parseInt) {
+ this.flowAreaIndex = parseInt;
+ }
+
+ public int getFlowAreaIndex() {
+ return flowAreaIndex;
+ }
+
+ public void setNominalPressureLossIndex(int parseInt) {
+ this.nominalPressureLossIndex = parseInt;
+ }
+
+ public int getNominalPressureLossIndex() {
+ return nominalPressureLossIndex;
+ }
+
+ public void setEdgeFlowAreaIndex(int parseInt) {
+ this.edgeFlowAreaIndex = parseInt;
+ }
+
+ public int getEdgeFlowAreaIndex() {
+ return edgeFlowAreaIndex;
+ }
+
+ public void setKReturnIndex(int parseInt) {
+ this.kReturnIndex = parseInt;
+ }
+
+ public int getkReturnIndex() {
+ return kReturnIndex;
+ }
+
+ public void setKSupplyIndex(int parseInt) {
+ this.kSupplyIndex = parseInt;
+ }
+
+ public int getkSupplyIndex() {
+ return kSupplyIndex;
+ }
+
+ public void setTGroundIndex(int parseInt) {
+ this.tGroundIndex = parseInt;
+ }
+
+ public int gettGroundIndex() {
+ return tGroundIndex;
+ }
+
+ public int getIdIndex() {
+ return idIndex;
+ }
+
+ public void setIdIndex(int idIndex) {
+ this.idIndex = idIndex;
+ }
+
+ public void setEdgePapping(double edgePadding) {
+ this.edgePadding = edgePadding;
+ }
+
+ public double getEdgePadding() {
+ return edgePadding;
+ }
+
+ public void setValvePositionIndex(int valvePositionIndx) {
+ this.valvePositionIndx = valvePositionIndx;
+ }
+
+ public int getValvePositionIndx() {
+ return valvePositionIndx;
+ }
+
+ public void setAddressIndex(int parseInt) {
+ this.addressIndex = parseInt;
+ }
+
+ public int getAddressIndex() {
+ return addressIndex;
+ }
+
+ public int getLengthIndex() {
+ return lengthIndex;
+ }
+
+ public void setLengthIndex(int lengthIndex) {
+ this.lengthIndex = lengthIndex;
+ }
+
+ public void detailedGeometryIndex(int detailedGeometryIndex) {
+ this.detailedGeometryIndex = detailedGeometryIndex;
+ }
+
+ public int getDetailedGeometryIndex() {
+ return detailedGeometryIndex;
+ }
}