return;
Graphics2D g = (Graphics2D)g2d.create();
-
AffineTransform tr = (AffineTransform)g.getTransform().clone();
-
+
double scaleX = Math.abs(tr.getScaleX());
double scaleY = Math.abs(tr.getScaleY());
if (scaleX <= 0 || scaleY <= 0) {
tileSize *= 0.5;
level++;
}
-
+ System.out.println("level " + level);
/*
* To convert y-coordinates to map coordinates in ruler, use:
* double val = (y-offsetY)/scaleY;