*/
public class MathTools {
- public static double NEAR_ZERO = 0.0000001;
- public static double NEAR_HALF = 0.4999999;
+ public static double NEAR_ZERO = 0.000000001;
+ public static double NEAR_HALF = 0.499999999;
public static final Vector3d Z_AXIS = new Vector3d(0.0,0.0,1.0);
public static final Vector3d Y_AXIS = new Vector3d(0.0,1.0,0.0);