]> gerrit.simantics Code Review - simantics/3d.git/blobdiff - org.simantics.g3d/src/org/simantics/g3d/scenegraph/NodeMap.java
Use IMapping<Resource,INode> in node maps.
[simantics/3d.git] / org.simantics.g3d / src / org / simantics / g3d / scenegraph / NodeMap.java
index 8ce1baf721022db6ee11c7e70b916cf34f38361f..4e0681472e7056b8cc8e6e9058aa53850a3fe3ab 100644 (file)
@@ -20,7 +20,7 @@ import org.simantics.objmap.graph.IMapping;
 
 public interface NodeMap<DBObject,T,E extends INode> {
 
-       public Collection<T> getRenderObjects(E node);
+       public Collection<T> getRenderObjects(INode node);
        
        public void updateRenderObjectsFor(E node);
        
@@ -58,5 +58,5 @@ public interface NodeMap<DBObject,T,E extends INode> {
        
        public void removeListener(NodeListener listener);
        
-       public IMapping<DBObject, E> getMapping();
+       public IMapping<DBObject, INode> getMapping();
 }