--- /dev/null
+package org.simantics.g3d.scenegraph;\r
+\r
+import java.util.Collection;\r
+\r
+import org.simantics.g3d.scenegraph.base.INode;\r
+import org.simantics.g3d.scenegraph.base.NodeListener;\r
+import org.simantics.g3d.scenegraph.base.ParentNode;\r
+\r
+public interface NodeMap<T> {\r
+\r
+ public Collection<T> getRenderObjects(INode node);\r
+ \r
+ public void updateRenderObjectsFor(INode node);\r
+ \r
+ public INode getNode(T t);\r
+ \r
+ public ParentNode<IG3DNode> getRootNode();\r
+ \r
+ /**\r
+ * Commit changes to the database.\r
+ */\r
+ public void commit();\r
+ \r
+ \r
+ /**\r
+ * Deletes (Disposes) the map. \r
+ */\r
+ public void delete();\r
+ \r
+ \r
+ /**\r
+ * Track changes that are going to be committed into the database.\r
+ * \r
+ * Disabling change tracking causes commit() to do nothing. \r
+ * @param enabled\r
+ */\r
+ public void setChangeTracking(boolean enabled);\r
+ public boolean isChangeTracking();\r
+ \r
+ \r
+ /**\r
+ * Add listener for all scene-graph events.\r
+ * @param listener\r
+ */\r
+ public void addListener(NodeListener listener);\r
+ \r
+ public void removeListener(NodeListener listener);\r
+}\r