]> gerrit.simantics Code Review - simantics/3d.git/blobdiff - org.simantics.g3d/src/org/simantics/proconf/g3d/animation/AnimationSystem.java
git-svn-id: https://www.simantics.org/svn/simantics/3d/trunk@22280 ac1ea38d-2e2b...
[simantics/3d.git] / org.simantics.g3d / src / org / simantics / proconf / g3d / animation / AnimationSystem.java
diff --git a/org.simantics.g3d/src/org/simantics/proconf/g3d/animation/AnimationSystem.java b/org.simantics.g3d/src/org/simantics/proconf/g3d/animation/AnimationSystem.java
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+/*******************************************************************************\r
+ * Copyright (c) 2007- VTT Technical Research Centre of Finland.\r
+ * All rights reserved. This program and the accompanying materials\r
+ * are made available under the terms of the Eclipse Public License v1.0\r
+ * which accompanies this distribution, and is available at\r
+ * http://www.eclipse.org/legal/epl-v10.html\r
+ *\r
+ * Contributors:\r
+ *     VTT Technical Research Centre of Finland - initial API and implementation\r
+ *******************************************************************************/\r
+package org.simantics.proconf.g3d.animation;\r
+\r
+import java.util.ArrayList;\r
+import java.util.List;\r
+\r
+import org.simantics.db.Graph;\r
+import org.simantics.proconf.g3d.base.ScenegraphAdapter;\r
+\r
+\r
+public class AnimationSystem {\r
+       private ScenegraphAdapter adapter;\r
+       private List<AnimationController> animationControllers = new ArrayList<AnimationController>();\r
+    \r
+       private List<AnimationSystemListener> listeners = new ArrayList<AnimationSystemListener>();\r
+       \r
+       private boolean pause = false;\r
+       \r
+       public AnimationSystem(ScenegraphAdapter adapter) {\r
+               if (adapter == null)\r
+                       throw new IllegalArgumentException("ScenegraphAdapter must not be null");\r
+               this.adapter = adapter;\r
+       }\r
+       \r
+       public void add(AnimationController controller) {\r
+               animationControllers.add(controller);\r
+               for (AnimationSystemListener l : listeners)\r
+               l.animationAdded(this, controller);\r
+       }\r
+       \r
+       public void addListener(AnimationSystemListener l) {\r
+               listeners.add(l);\r
+       }\r
+       \r
+       public void removeListener(AnimationSystemListener l) {\r
+               listeners.remove(l);\r
+       }\r
+       \r
+       public boolean isRunning() {\r
+               return animationControllers.size() > 0;\r
+       }\r
+       \r
+       public void pause() {\r
+               if (pause)\r
+                       return;\r
+               pause = true;\r
+               for (AnimationSystemListener l : listeners)\r
+               l.animationPaused(this);\r
+       }\r
+       \r
+       public void play() {\r
+               if(!pause)\r
+                       return;\r
+               pause = false;\r
+               for (AnimationSystemListener l : listeners)\r
+               l.animationPlay(this);\r
+       }\r
+       \r
+       public void stop() {\r
+               for (AnimationController c : animationControllers)\r
+               c.dispose();\r
+       animationControllers.clear();\r
+       for (AnimationSystemListener l : listeners)\r
+               l.animationStopped(this);\r
+       }\r
+       \r
+       public boolean isPause() {\r
+               return pause;\r
+       }\r
+       \r
+       public void run(Graph graph, double frameTime) {\r
+               if (pause)\r
+                       return;\r
+                if (animationControllers.size() > 0) {\r
+               for (AnimationController c : animationControllers)\r
+                               c.updateAnimation(graph, frameTime);\r
+                       adapter.setChanged(true);\r
+            }\r
+       }\r
+       \r
+       public List<AnimationController> getAnimationControllers() {\r
+               return animationControllers;\r
+       }\r
+       \r
+}\r