+++ /dev/null
-/*******************************************************************************\r
- * Copyright (c) 2007- VTT Technical Research Centre of Finland.\r
- * All rights reserved. This program and the accompanying materials\r
- * are made available under the terms of the Eclipse Public License v1.0\r
- * which accompanies this distribution, and is available at\r
- * http://www.eclipse.org/legal/epl-v10.html\r
- *\r
- * Contributors:\r
- * VTT Technical Research Centre of Finland - initial API and implementation\r
- *******************************************************************************/\r
-package org.simantics.proconf.g3d.base;\r
-\r
-import java.util.ArrayList;\r
-import java.util.Collection;\r
-import java.util.Iterator;\r
-import java.util.List;\r
-\r
-import org.eclipse.swt.graphics.Device;\r
-import org.simantics.layer0.utils.IEntity;\r
-import org.simantics.layer0.utils.StubLinkedList;\r
-import org.simantics.proconf.g3d.Resources;\r
-import org.simantics.proconf.g3d.stubs.Appearance;\r
-import org.simantics.proconf.g3d.stubs.Color;\r
-import org.simantics.proconf.g3d.stubs.ImageTexture;\r
-import org.simantics.proconf.g3d.stubs.Material;\r
-import org.simantics.proconf.g3d.stubs.MultiTexture;\r
-import org.simantics.proconf.g3d.stubs.MultiTextureMode;\r
-import org.simantics.proconf.g3d.stubs.Shader;\r
-import org.simantics.proconf.g3d.stubs.Texture;\r
-import org.simantics.utils.ui.ErrorLogger;\r
-\r
-import com.jme.image.Image;\r
-import com.jme.renderer.ColorRGBA;\r
-import com.jme.renderer.Renderer;\r
-import com.jme.scene.Geometry;\r
-import com.jme.scene.state.AlphaState;\r
-import com.jme.scene.state.FragmentProgramState;\r
-import com.jme.scene.state.MaterialState;\r
-import com.jme.scene.state.RenderState;\r
-import com.jme.scene.state.TextureState;\r
-import com.jme.scene.state.VertexProgramState;\r
-\r
-\r
-public class AppearanceTools {\r
- \r
- \r
- \r
- \r
- public static void setColor(Color color, org.eclipse.swt.graphics.Color c) {\r
- color.setRed(new double[]{(double)c.getRed() / 255.0});\r
- color.setGreen(new double[]{(double)c.getGreen() / 255.0});\r
- color.setBlue(new double[]{(double)c.getBlue() / 255.0});\r
- }\r
- \r
- public static org.eclipse.swt.graphics.Color getColor(Color color, Device device) {\r
- org.eclipse.swt.graphics.Color c = new org.eclipse.swt.graphics.Color(device, (int)(color.getRed()[0] * 255.0), (int)(color.getGreen()[0] * 255.0),(int)(color.getBlue()[0] * 255.0));\r
- return c;\r
- }\r
- \r
- /**\r
- * Returns collection of renderstates that represent the given appearance.\r
- * Note : if collection contains an alphastate, node must be inserted to transparent rendering queue.!\r
- * @param appearance\r
- * @param renderer\r
- * @return\r
- */\r
- public static Collection<RenderState> getAppearance(Appearance appearance, Renderer renderer) {\r
- Material m = appearance.getMaterial();\r
- List <RenderState> states = new ArrayList<RenderState>();\r
- if (m != null) {\r
- states.addAll(getMaterial(m, renderer));\r
- }\r
- Texture t = appearance.getTexture();\r
- if (t != null) {\r
- if (t.isInstanceOf(Resources.g3dResource.ImageTexture)) {\r
- states.addAll(getPatternTexture(t, renderer));\r
- } else if (t.isInstanceOf(Resources.g3dResource.Texture3D)) {\r
- ErrorLogger.getDefault().logWarning("JME doesn't support volume textures!", null);\r
- } else if (t.isInstanceOf(Resources.g3dResource.MultiTexture)) {\r
- states.addAll(getMultiTexture(t, renderer));\r
- } else if (t.isInstanceOf(Resources.g3dResource.CubeMapTexture)) {\r
- ErrorLogger.getDefault().logWarning("JME doesn't support cubemap textures!", null); \r
- } else {\r
- throw new UnsupportedOperationException("Unsupported texture");\r
- }\r
- }\r
- Shader s = appearance.getShader();\r
- if (s != null) {\r
- states.addAll(getShader(s, renderer));\r
- }\r
- return states;\r
- \r
- }\r
- \r
- private static ColorRGBA getJMEColor(Color color) {\r
- return new ColorRGBA((float)color.getRed()[0],(float)color.getGreen()[0],(float)color.getBlue()[0],0.f);\r
- }\r
- \r
- private static ColorRGBA getJMEColor(Color color, float alpha) {\r
- return new ColorRGBA((float)color.getRed()[0],(float)color.getGreen()[0],(float)color.getBlue()[0],alpha);\r
- }\r
- \r
- private static Collection<RenderState> getMaterial(Material m , Renderer renderer) {\r
- float alpha = 0.f;\r
- MaterialState ms = renderer.createMaterialState();\r
- List<RenderState> states = new ArrayList<RenderState>();\r
- if (m.getTransparency()[0] > 0.0) {\r
- AlphaState as = renderer.createAlphaState();\r
- as.setBlendEnabled(true);\r
- as.setSrcFunction(AlphaState.DB_SRC_ALPHA);\r
- as.setDstFunction(AlphaState.DB_ONE_MINUS_SRC_ALPHA);\r
- states.add(as);\r
- alpha = 1.f - (float)m.getTransparency()[0];\r
- //node.setRenderQueueMode(Renderer.QUEUE_TRANSPARENT);\r
- ms.setMaterialFace(MaterialState.MF_FRONT_AND_BACK);\r
- } else {\r
- //node.setRenderQueueMode(Renderer.QUEUE_OPAQUE);\r
- }\r
- \r
- ms.setEmissive(getJMEColor(m.getEmissiveColor()));\r
- ms.setSpecular(getJMEColor(m.getSpecularColor()));\r
- ms.setAmbient(getJMEColor(m.getAmbientColor()));\r
- ms.setDiffuse(getJMEColor(m.getDiffuseColor(),alpha));\r
- ms.setShininess((float) m.getShininess()[0]); \r
- //node.setRenderState(ms);\r
- states.add(ms);\r
- return states; \r
- }\r
- \r
- private static Collection<RenderState> getShader(Shader s , Renderer renderer) {\r
- List<RenderState> states = new ArrayList<RenderState>();\r
- VertexProgramState vs = renderer.createVertexProgramState();\r
- vs.load(s.getVertexShader()[0]);\r
- FragmentProgramState fs = renderer.createFragmentProgramState();\r
- fs.load(s.getFragmentShader()[0]);\r
- states.add(vs);\r
- states.add(fs);\r
- return states;\r
- }\r
- \r
- private static Collection<RenderState> getPatternTexture(Texture t, Renderer renderer) {\r
-\r
- List<RenderState> states = new ArrayList<RenderState>();\r
- com.jme.image.Texture texture = ResourceTextureCache.getInstance().loadTexture(t.getGraph(), t.getResource());\r
- if (texture == null)\r
- return states;\r
- TextureState state = renderer.createTextureState();\r
- state.setTexture(texture);\r
- state.setEnabled(true);\r
- states.add(state);\r
- return states;\r
- \r
- }\r
- \r
- private static Image getPatternTexture(ImageTexture t) {\r
- return ResourceTextureCache.getInstance().loadImage(t.getGraph(), t.getResource());\r
- }\r
- \r
- \r
- \r
- \r
- \r
- private static Collection<RenderState> getMultiTexture(Texture t, Renderer renderer) {\r
- List<RenderState> states = new ArrayList<RenderState>();\r
- TextureState state = renderer.createTextureState();\r
- MultiTexture t3 = new MultiTexture(t); \r
- Collection<IEntity> mtList = t3.getRelatedObjects(Resources.g3dResource.HasMultiTextureElementList);\r
- assert (mtList.size() == 1); //this is required in the ontology!\r
- StubLinkedList<IEntity> list = new StubLinkedList<IEntity>(mtList.iterator().next());\r
- \r
- for (int i = 0; i < list.size(); i++) {\r
- IEntity ie = list.get(i);\r
- //MultiTextureElement e = new MultiTextureElement(ie);\r
- Texture tex = new Texture(ie); //e.getTexture();\r
- MultiTextureMode mode = tex.getTextureMode();//e.getTextureMode();\r
- com.jme.image.Texture texture = new com.jme.image.Texture();\r
- texture.setFilter(com.jme.image.Texture.FM_LINEAR);\r
- texture.setMipmapState(com.jme.image.Texture.MM_LINEAR_LINEAR);\r
- texture.setWrap(com.jme.image.Texture.WM_WRAP_S_WRAP_T);\r
- if (mode.getResource().equals(Resources.g3dResource.MultiTextureMode_add)) {\r
- texture.setApply(com.jme.image.Texture.AM_ADD);\r
- } else if (mode.getResource().equals(Resources.g3dResource.MultiTextureMode_modulate)) {\r
- texture.setApply(com.jme.image.Texture.AM_MODULATE);\r
- } else if (mode.getResource().equals(Resources.g3dResource.MultiTextureMode_decal)) {\r
- texture.setApply(com.jme.image.Texture.AM_DECAL);\r
- } else if (mode.getResource().equals(Resources.g3dResource.MultiTextureMode_blend)) {\r
- texture.setApply(com.jme.image.Texture.AM_BLEND);\r
- } else if (mode.getResource().equals(Resources.g3dResource.MultiTextureMode_replace)) {\r
- texture.setApply(com.jme.image.Texture.AM_REPLACE);\r
- } else if (mode.getResource().equals(Resources.g3dResource.MultiTextureMode_combine)) {\r
- texture.setApply(com.jme.image.Texture.AM_COMBINE);\r
- //CombineMode cm = e.getCombineMode();\r
- //CombineSource cs = e.getCombineSource();\r
- StubLinkedList<IEntity> combine = new StubLinkedList<IEntity>(tex.getCombineDefinition());\r
- setCombineAttributes(texture, combine);\r
- \r
- \r
- \r
- //att.setBlendColor(blendColor)\r
- //att.setTexBlendColor(texBlendColor)\r
- //att.setTextureBlendColor(color)\r
- //att.setTextureTransform(transform)\r
- } else {\r
- throw new UnsupportedOperationException("Texture mode not supported");\r
- }\r
- \r
- \r
- if (tex.isInstanceOf(Resources.g3dResource.MultiTexture)) {\r
- ErrorLogger.defaultLogError("MultiTexture contains another MultiTexture which is not allowed", null);\r
- continue;\r
- } else if (tex.isInstanceOf(Resources.g3dResource.ImageTexture)) {\r
- Image image = getPatternTexture(new ImageTexture(tex));\r
- if (image != null)\r
- texture.setImage(image);\r
- \r
- } else if (tex.isInstanceOf(Resources.g3dResource.Texture3D)) {\r
- ErrorLogger.getDefault().logWarning("JME doesn't support volume textures!", null);\r
- \r
- } else if (tex.isInstanceOf(Resources.g3dResource.CubeMapTexture)) {\r
- ErrorLogger.getDefault().logWarning("JME doesn't support cubemap textures!", null); \r
- \r
- } else {\r
- throw new UnsupportedOperationException("Unsupported texture");\r
- }\r
-\r
- state.setTexture(texture, i);\r
- }\r
- states.add(state);\r
- return states;\r
- \r
- //MultiTextureElementList texturesList = t3.getMultiTextureElementList();\r
- //List<MultiTextureElement> textures = texturesList.toStandAloneList();\r
- //ArrayList<TextureUnitState> states = new ArrayList<TextureUnitState>();\r
- // for (MultiTextureElement e : textures) {\r
- // Texture tex = e.getTexture();\r
- \r
- //int index = e.getMultiTextureIndexValue();\r
- //String mode = e.getMultiTextureModeValue();\r
- \r
- // com.jme.image.Texture texture = new com.jme.image.Texture();\r
- // texture.setFilter(com.jme.image.Texture.FM_LINEAR);\r
- // texture.setMipmapState(com.jme.image.Texture.MM_LINEAR_LINEAR);\r
- // texture.setWrap(com.jme.image.Texture.WM_WRAP_S_WRAP_T);\r
-// if (mode.startsWith(TEXTURE_MODE_MODULATE)) {\r
-// texture.setApply(com.jme.image.Texture.AM_MODULATE);\r
-// } else if (mode.startsWith(TEXTURE_MODE_DECAL)) {\r
-// texture.setCombineFuncRGB(com.jme.image.Texture.AM_DECAL);\r
-// } else if (mode.startsWith(TEXTURE_MODE_BLEND)) {\r
-// texture.setCombineFuncRGB(com.jme.image.Texture.AM_MODULATE);\r
-// } else if (mode.startsWith(TEXTURE_MODE_REPLACE)) {\r
-// texture.setCombineFuncRGB(com.jme.image.Texture.AM_REPLACE);\r
-// } else if (mode.startsWith(TEXTURE_MODE_COMBINE)) {\r
-// texture.setCombineFuncRGB(com.jme.image.Texture.AM_COMBINE);\r
-// \r
-// mode = mode.substring(TEXTURE_MODE_COMBINE.length()+1); \r
-// setCombineAttributes(texture, mode);\r
- \r
- \r
- \r
- //att.setBlendColor(blendColor)\r
- //att.setTexBlendColor(texBlendColor)\r
- //att.setTextureBlendColor(color)\r
- //att.setTextureTransform(transform)\r
-// } else {\r
-// throw new UnsupportedOperationException("Texture mode not supported");\r
-// }\r
-// \r
-// \r
-// if (tex.isInstanceOf(Resources.g3dResource.MultiTexture)) {\r
-// ErrorLogger.defaultLogError("MultiTexture contains another MultiTexture which is not allowed", null);\r
-// continue;\r
-// } else if (tex.isInstanceOf(Resources.g3dResource.ImageTexture)) {\r
-// Image image = getPatternTexture(ImageTextureFactory.create(tex));\r
-// if (image != null)\r
-// texture.setImage(image);\r
-//\r
-// } else if (tex.isInstanceOf(Resources.g3dResource.Texture3D)) {\r
-// ErrorLogger.getDefault().logWarning("JME doesn't support volume textures!", null);\r
-//\r
-// } else if (tex.isInstanceOf(Resources.g3dResource.CubeMapTexture)) {\r
-// ErrorLogger.getDefault().logWarning("JME doesn't support cubemap textures!", null); \r
-//\r
-// } else {\r
-// throw new UnsupportedOperationException("Unsupported texture");\r
-// }\r
- \r
- //FIXME !\r
- //state.setTexture(texture, index);\r
- // }\r
- // node.setRenderState(state);\r
- \r
- \r
-\r
- }\r
- \r
- \r
- private static void setCombineAttributes(com.jme.image.Texture texture, StubLinkedList<IEntity> definition) {\r
- // TODO : rgb and alpha scale\r
- Iterator<IEntity> it = definition.iterator();\r
- IEntity mode = it.next();\r
- if (mode.getResource().equals(Resources.g3dResource.CombineMode_add)) {\r
- texture.setCombineFuncRGB(com.jme.image.Texture.ACF_ADD);\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineMode_addsigned)) {\r
- texture.setCombineFuncRGB(com.jme.image.Texture.ACF_ADD_SIGNED);\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineMode_dot3)) {\r
- texture.setCombineFuncRGB(com.jme.image.Texture.ACF_DOT3_RGB);\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineMode_interpolate)) {\r
- texture.setCombineFuncRGB(com.jme.image.Texture.ACF_INTERPOLATE);\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineMode_modulate)) {\r
- texture.setCombineFuncRGB(com.jme.image.Texture.ACF_MODULATE);\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineMode_replace)) {\r
- texture.setCombineFuncRGB(com.jme.image.Texture.ACF_REPLACE);\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineMode_subtract)) {\r
- texture.setCombineFuncRGB(com.jme.image.Texture.ACF_SUBTRACT);\r
- } else {\r
- throw new UnsupportedOperationException("Unsupported combine mode");\r
- }\r
- mode = it.next();\r
- int i = 0;\r
- for (i = 0; i < 3; i++) {\r
- int m;\r
- if (mode.getResource().equals(Resources.g3dResource.CombineSource_constantcolor)) {\r
- m = com.jme.image.Texture.ACS_CONSTANT;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_objectcolor)) {\r
- m = com.jme.image.Texture.ACS_PRIMARY_COLOR;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_previousstate)) {\r
- m = com.jme.image.Texture.ACS_TEXTURE;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_texturecolor)) {\r
- m = com.jme.image.Texture.ACS_TEXTURE;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_texture0)) {\r
- m = com.jme.image.Texture.ACS_TEXTURE;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_texture1)) {\r
- m = com.jme.image.Texture.ACS_TEXTURE;\r
- } else {\r
- break;\r
- //throw new UnsupportedOperationException("Texture combine source not supported");\r
- }\r
- mode = it.next();\r
- switch (i) {\r
- case 0:\r
- texture.setCombineSrc0RGB(m);\r
- break;\r
- case 1:\r
- texture.setCombineSrc1RGB(m);\r
- break;\r
- case 2:\r
- texture.setCombineSrc2RGB(m);\r
- break;\r
- \r
- }\r
- }\r
- if (i > 0) {\r
- for (i = 0; i < 3; i++) {\r
- int m;\r
- if (mode.getResource().equals(Resources.g3dResource.CombineFunction_srccolor)) {\r
- m = com.jme.image.Texture.ACO_SRC_COLOR;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineFunction_srcalpha)) {\r
- m = com.jme.image.Texture.ACO_SRC_ALPHA;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineFunction_oneminussrccolor)) {\r
- m = com.jme.image.Texture.ACO_ONE_MINUS_SRC_COLOR;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineFunction_oneminussrcalpha)) {\r
- m = com.jme.image.Texture.ACO_ONE_MINUS_SRC_ALPHA;\r
- } else {\r
- break;\r
- }\r
- mode = it.next();\r
- switch (i) {\r
- case 0:\r
- texture.setCombineOp0RGB(m);\r
- break;\r
- case 1:\r
- texture.setCombineOp1RGB(m);\r
- break;\r
- case 2:\r
- texture.setCombineOp2RGB(m);\r
- break;\r
- \r
- }\r
- }\r
- }\r
- \r
- for (i = 0; i < 3; i++) {\r
- int m;\r
- if (mode.getResource().equals(Resources.g3dResource.CombineSource_constantcolor)) {\r
- m = com.jme.image.Texture.ACS_CONSTANT;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_objectcolor)) {\r
- m = com.jme.image.Texture.ACS_PRIMARY_COLOR;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_previousstate)) {\r
- m = com.jme.image.Texture.ACS_TEXTURE;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_texturecolor)) {\r
- m = com.jme.image.Texture.ACS_TEXTURE;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_texture0)) {\r
- m = com.jme.image.Texture.ACS_TEXTURE;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_texture1)) {\r
- m = com.jme.image.Texture.ACS_TEXTURE;\r
- } else {\r
- break;\r
- //throw new UnsupportedOperationException("Texture combine source not supported");\r
- }\r
- mode = it.next();\r
- switch (i) {\r
- case 0:\r
- texture.setCombineSrc0Alpha(m);\r
- break;\r
- case 1:\r
- texture.setCombineSrc1Alpha(m);\r
- break;\r
- case 2:\r
- texture.setCombineSrc2Alpha(m);\r
- break;\r
- \r
- }\r
- }\r
- if (i > 0) {\r
- for (i = 0; i < 3; i++) {\r
- int m;\r
- if (mode.getResource().equals(Resources.g3dResource.CombineFunction_srccolor)) {\r
- m = com.jme.image.Texture.ACO_SRC_COLOR;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineFunction_srcalpha)) {\r
- m = com.jme.image.Texture.ACO_SRC_ALPHA;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineFunction_oneminussrccolor)) {\r
- m = com.jme.image.Texture.ACO_ONE_MINUS_SRC_COLOR;\r
- } else if (mode.getResource().equals(Resources.g3dResource.CombineFunction_oneminussrcalpha)) {\r
- m = com.jme.image.Texture.ACO_ONE_MINUS_SRC_ALPHA;\r
- } else {\r
- break;\r
- }\r
- mode = it.next();\r
- switch (i) {\r
- case 0:\r
- texture.setCombineOp0Alpha(m);\r
- break;\r
- case 1:\r
- texture.setCombineOp1Alpha(m);\r
- break;\r
- case 2:\r
- texture.setCombineOp2Alpha(m);\r
- break;\r
- \r
- }\r
- }\r
- }\r
- }\r
- \r
- public static void copyMaterial(Geometry from, Geometry to) {\r
- for (int i = RenderState.RS_ALPHA; i < RenderState.RS_MAX_STATE; i++) {\r
- RenderState rs = from.getRenderState(i);\r
- if (rs != null)\r
- to.setRenderState(rs);\r
- }\r
- \r
- }\r
-}\r