--- /dev/null
+/*******************************************************************************\r
+ * Copyright (c) 2007- VTT Technical Research Centre of Finland.\r
+ * All rights reserved. This program and the accompanying materials\r
+ * are made available under the terms of the Eclipse Public License v1.0\r
+ * which accompanies this distribution, and is available at\r
+ * http://www.eclipse.org/legal/epl-v10.html\r
+ *\r
+ * Contributors:\r
+ * VTT Technical Research Centre of Finland - initial API and implementation\r
+ *******************************************************************************/\r
+package org.simantics.proconf.g3d.base;\r
+\r
+import java.util.ArrayList;\r
+import java.util.Collection;\r
+import java.util.Iterator;\r
+import java.util.List;\r
+\r
+import org.eclipse.swt.graphics.Device;\r
+import org.simantics.layer0.utils.IEntity;\r
+import org.simantics.layer0.utils.StubLinkedList;\r
+import org.simantics.proconf.g3d.Resources;\r
+import org.simantics.proconf.g3d.stubs.Appearance;\r
+import org.simantics.proconf.g3d.stubs.Color;\r
+import org.simantics.proconf.g3d.stubs.ImageTexture;\r
+import org.simantics.proconf.g3d.stubs.Material;\r
+import org.simantics.proconf.g3d.stubs.MultiTexture;\r
+import org.simantics.proconf.g3d.stubs.MultiTextureMode;\r
+import org.simantics.proconf.g3d.stubs.Shader;\r
+import org.simantics.proconf.g3d.stubs.Texture;\r
+import org.simantics.utils.ui.ErrorLogger;\r
+\r
+import com.jme.image.Image;\r
+import com.jme.renderer.ColorRGBA;\r
+import com.jme.renderer.Renderer;\r
+import com.jme.scene.Geometry;\r
+import com.jme.scene.state.AlphaState;\r
+import com.jme.scene.state.FragmentProgramState;\r
+import com.jme.scene.state.MaterialState;\r
+import com.jme.scene.state.RenderState;\r
+import com.jme.scene.state.TextureState;\r
+import com.jme.scene.state.VertexProgramState;\r
+\r
+\r
+public class AppearanceTools {\r
+ \r
+ \r
+ \r
+ \r
+ public static void setColor(Color color, org.eclipse.swt.graphics.Color c) {\r
+ color.setRed(new double[]{(double)c.getRed() / 255.0});\r
+ color.setGreen(new double[]{(double)c.getGreen() / 255.0});\r
+ color.setBlue(new double[]{(double)c.getBlue() / 255.0});\r
+ }\r
+ \r
+ public static org.eclipse.swt.graphics.Color getColor(Color color, Device device) {\r
+ org.eclipse.swt.graphics.Color c = new org.eclipse.swt.graphics.Color(device, (int)(color.getRed()[0] * 255.0), (int)(color.getGreen()[0] * 255.0),(int)(color.getBlue()[0] * 255.0));\r
+ return c;\r
+ }\r
+ \r
+ /**\r
+ * Returns collection of renderstates that represent the given appearance.\r
+ * Note : if collection contains an alphastate, node must be inserted to transparent rendering queue.!\r
+ * @param appearance\r
+ * @param renderer\r
+ * @return\r
+ */\r
+ public static Collection<RenderState> getAppearance(Appearance appearance, Renderer renderer) {\r
+ Material m = appearance.getMaterial();\r
+ List <RenderState> states = new ArrayList<RenderState>();\r
+ if (m != null) {\r
+ states.addAll(getMaterial(m, renderer));\r
+ }\r
+ Texture t = appearance.getTexture();\r
+ if (t != null) {\r
+ if (t.isInstanceOf(Resources.g3dResource.ImageTexture)) {\r
+ states.addAll(getPatternTexture(t, renderer));\r
+ } else if (t.isInstanceOf(Resources.g3dResource.Texture3D)) {\r
+ ErrorLogger.getDefault().logWarning("JME doesn't support volume textures!", null);\r
+ } else if (t.isInstanceOf(Resources.g3dResource.MultiTexture)) {\r
+ states.addAll(getMultiTexture(t, renderer));\r
+ } else if (t.isInstanceOf(Resources.g3dResource.CubeMapTexture)) {\r
+ ErrorLogger.getDefault().logWarning("JME doesn't support cubemap textures!", null); \r
+ } else {\r
+ throw new UnsupportedOperationException("Unsupported texture");\r
+ }\r
+ }\r
+ Shader s = appearance.getShader();\r
+ if (s != null) {\r
+ states.addAll(getShader(s, renderer));\r
+ }\r
+ return states;\r
+ \r
+ }\r
+ \r
+ private static ColorRGBA getJMEColor(Color color) {\r
+ return new ColorRGBA((float)color.getRed()[0],(float)color.getGreen()[0],(float)color.getBlue()[0],0.f);\r
+ }\r
+ \r
+ private static ColorRGBA getJMEColor(Color color, float alpha) {\r
+ return new ColorRGBA((float)color.getRed()[0],(float)color.getGreen()[0],(float)color.getBlue()[0],alpha);\r
+ }\r
+ \r
+ private static Collection<RenderState> getMaterial(Material m , Renderer renderer) {\r
+ float alpha = 0.f;\r
+ MaterialState ms = renderer.createMaterialState();\r
+ List<RenderState> states = new ArrayList<RenderState>();\r
+ if (m.getTransparency()[0] > 0.0) {\r
+ AlphaState as = renderer.createAlphaState();\r
+ as.setBlendEnabled(true);\r
+ as.setSrcFunction(AlphaState.DB_SRC_ALPHA);\r
+ as.setDstFunction(AlphaState.DB_ONE_MINUS_SRC_ALPHA);\r
+ states.add(as);\r
+ alpha = 1.f - (float)m.getTransparency()[0];\r
+ //node.setRenderQueueMode(Renderer.QUEUE_TRANSPARENT);\r
+ ms.setMaterialFace(MaterialState.MF_FRONT_AND_BACK);\r
+ } else {\r
+ //node.setRenderQueueMode(Renderer.QUEUE_OPAQUE);\r
+ }\r
+ \r
+ ms.setEmissive(getJMEColor(m.getEmissiveColor()));\r
+ ms.setSpecular(getJMEColor(m.getSpecularColor()));\r
+ ms.setAmbient(getJMEColor(m.getAmbientColor()));\r
+ ms.setDiffuse(getJMEColor(m.getDiffuseColor(),alpha));\r
+ ms.setShininess((float) m.getShininess()[0]); \r
+ //node.setRenderState(ms);\r
+ states.add(ms);\r
+ return states; \r
+ }\r
+ \r
+ private static Collection<RenderState> getShader(Shader s , Renderer renderer) {\r
+ List<RenderState> states = new ArrayList<RenderState>();\r
+ VertexProgramState vs = renderer.createVertexProgramState();\r
+ vs.load(s.getVertexShader()[0]);\r
+ FragmentProgramState fs = renderer.createFragmentProgramState();\r
+ fs.load(s.getFragmentShader()[0]);\r
+ states.add(vs);\r
+ states.add(fs);\r
+ return states;\r
+ }\r
+ \r
+ private static Collection<RenderState> getPatternTexture(Texture t, Renderer renderer) {\r
+\r
+ List<RenderState> states = new ArrayList<RenderState>();\r
+ com.jme.image.Texture texture = ResourceTextureCache.getInstance().loadTexture(t.getGraph(), t.getResource());\r
+ if (texture == null)\r
+ return states;\r
+ TextureState state = renderer.createTextureState();\r
+ state.setTexture(texture);\r
+ state.setEnabled(true);\r
+ states.add(state);\r
+ return states;\r
+ \r
+ }\r
+ \r
+ private static Image getPatternTexture(ImageTexture t) {\r
+ return ResourceTextureCache.getInstance().loadImage(t.getGraph(), t.getResource());\r
+ }\r
+ \r
+ \r
+ \r
+ \r
+ \r
+ private static Collection<RenderState> getMultiTexture(Texture t, Renderer renderer) {\r
+ List<RenderState> states = new ArrayList<RenderState>();\r
+ TextureState state = renderer.createTextureState();\r
+ MultiTexture t3 = new MultiTexture(t); \r
+ Collection<IEntity> mtList = t3.getRelatedObjects(Resources.g3dResource.HasMultiTextureElementList);\r
+ assert (mtList.size() == 1); //this is required in the ontology!\r
+ StubLinkedList<IEntity> list = new StubLinkedList<IEntity>(mtList.iterator().next());\r
+ \r
+ for (int i = 0; i < list.size(); i++) {\r
+ IEntity ie = list.get(i);\r
+ //MultiTextureElement e = new MultiTextureElement(ie);\r
+ Texture tex = new Texture(ie); //e.getTexture();\r
+ MultiTextureMode mode = tex.getTextureMode();//e.getTextureMode();\r
+ com.jme.image.Texture texture = new com.jme.image.Texture();\r
+ texture.setFilter(com.jme.image.Texture.FM_LINEAR);\r
+ texture.setMipmapState(com.jme.image.Texture.MM_LINEAR_LINEAR);\r
+ texture.setWrap(com.jme.image.Texture.WM_WRAP_S_WRAP_T);\r
+ if (mode.getResource().equals(Resources.g3dResource.MultiTextureMode_add)) {\r
+ texture.setApply(com.jme.image.Texture.AM_ADD);\r
+ } else if (mode.getResource().equals(Resources.g3dResource.MultiTextureMode_modulate)) {\r
+ texture.setApply(com.jme.image.Texture.AM_MODULATE);\r
+ } else if (mode.getResource().equals(Resources.g3dResource.MultiTextureMode_decal)) {\r
+ texture.setApply(com.jme.image.Texture.AM_DECAL);\r
+ } else if (mode.getResource().equals(Resources.g3dResource.MultiTextureMode_blend)) {\r
+ texture.setApply(com.jme.image.Texture.AM_BLEND);\r
+ } else if (mode.getResource().equals(Resources.g3dResource.MultiTextureMode_replace)) {\r
+ texture.setApply(com.jme.image.Texture.AM_REPLACE);\r
+ } else if (mode.getResource().equals(Resources.g3dResource.MultiTextureMode_combine)) {\r
+ texture.setApply(com.jme.image.Texture.AM_COMBINE);\r
+ //CombineMode cm = e.getCombineMode();\r
+ //CombineSource cs = e.getCombineSource();\r
+ StubLinkedList<IEntity> combine = new StubLinkedList<IEntity>(tex.getCombineDefinition());\r
+ setCombineAttributes(texture, combine);\r
+ \r
+ \r
+ \r
+ //att.setBlendColor(blendColor)\r
+ //att.setTexBlendColor(texBlendColor)\r
+ //att.setTextureBlendColor(color)\r
+ //att.setTextureTransform(transform)\r
+ } else {\r
+ throw new UnsupportedOperationException("Texture mode not supported");\r
+ }\r
+ \r
+ \r
+ if (tex.isInstanceOf(Resources.g3dResource.MultiTexture)) {\r
+ ErrorLogger.defaultLogError("MultiTexture contains another MultiTexture which is not allowed", null);\r
+ continue;\r
+ } else if (tex.isInstanceOf(Resources.g3dResource.ImageTexture)) {\r
+ Image image = getPatternTexture(new ImageTexture(tex));\r
+ if (image != null)\r
+ texture.setImage(image);\r
+ \r
+ } else if (tex.isInstanceOf(Resources.g3dResource.Texture3D)) {\r
+ ErrorLogger.getDefault().logWarning("JME doesn't support volume textures!", null);\r
+ \r
+ } else if (tex.isInstanceOf(Resources.g3dResource.CubeMapTexture)) {\r
+ ErrorLogger.getDefault().logWarning("JME doesn't support cubemap textures!", null); \r
+ \r
+ } else {\r
+ throw new UnsupportedOperationException("Unsupported texture");\r
+ }\r
+\r
+ state.setTexture(texture, i);\r
+ }\r
+ states.add(state);\r
+ return states;\r
+ \r
+ //MultiTextureElementList texturesList = t3.getMultiTextureElementList();\r
+ //List<MultiTextureElement> textures = texturesList.toStandAloneList();\r
+ //ArrayList<TextureUnitState> states = new ArrayList<TextureUnitState>();\r
+ // for (MultiTextureElement e : textures) {\r
+ // Texture tex = e.getTexture();\r
+ \r
+ //int index = e.getMultiTextureIndexValue();\r
+ //String mode = e.getMultiTextureModeValue();\r
+ \r
+ // com.jme.image.Texture texture = new com.jme.image.Texture();\r
+ // texture.setFilter(com.jme.image.Texture.FM_LINEAR);\r
+ // texture.setMipmapState(com.jme.image.Texture.MM_LINEAR_LINEAR);\r
+ // texture.setWrap(com.jme.image.Texture.WM_WRAP_S_WRAP_T);\r
+// if (mode.startsWith(TEXTURE_MODE_MODULATE)) {\r
+// texture.setApply(com.jme.image.Texture.AM_MODULATE);\r
+// } else if (mode.startsWith(TEXTURE_MODE_DECAL)) {\r
+// texture.setCombineFuncRGB(com.jme.image.Texture.AM_DECAL);\r
+// } else if (mode.startsWith(TEXTURE_MODE_BLEND)) {\r
+// texture.setCombineFuncRGB(com.jme.image.Texture.AM_MODULATE);\r
+// } else if (mode.startsWith(TEXTURE_MODE_REPLACE)) {\r
+// texture.setCombineFuncRGB(com.jme.image.Texture.AM_REPLACE);\r
+// } else if (mode.startsWith(TEXTURE_MODE_COMBINE)) {\r
+// texture.setCombineFuncRGB(com.jme.image.Texture.AM_COMBINE);\r
+// \r
+// mode = mode.substring(TEXTURE_MODE_COMBINE.length()+1); \r
+// setCombineAttributes(texture, mode);\r
+ \r
+ \r
+ \r
+ //att.setBlendColor(blendColor)\r
+ //att.setTexBlendColor(texBlendColor)\r
+ //att.setTextureBlendColor(color)\r
+ //att.setTextureTransform(transform)\r
+// } else {\r
+// throw new UnsupportedOperationException("Texture mode not supported");\r
+// }\r
+// \r
+// \r
+// if (tex.isInstanceOf(Resources.g3dResource.MultiTexture)) {\r
+// ErrorLogger.defaultLogError("MultiTexture contains another MultiTexture which is not allowed", null);\r
+// continue;\r
+// } else if (tex.isInstanceOf(Resources.g3dResource.ImageTexture)) {\r
+// Image image = getPatternTexture(ImageTextureFactory.create(tex));\r
+// if (image != null)\r
+// texture.setImage(image);\r
+//\r
+// } else if (tex.isInstanceOf(Resources.g3dResource.Texture3D)) {\r
+// ErrorLogger.getDefault().logWarning("JME doesn't support volume textures!", null);\r
+//\r
+// } else if (tex.isInstanceOf(Resources.g3dResource.CubeMapTexture)) {\r
+// ErrorLogger.getDefault().logWarning("JME doesn't support cubemap textures!", null); \r
+//\r
+// } else {\r
+// throw new UnsupportedOperationException("Unsupported texture");\r
+// }\r
+ \r
+ //FIXME !\r
+ //state.setTexture(texture, index);\r
+ // }\r
+ // node.setRenderState(state);\r
+ \r
+ \r
+\r
+ }\r
+ \r
+ \r
+ private static void setCombineAttributes(com.jme.image.Texture texture, StubLinkedList<IEntity> definition) {\r
+ // TODO : rgb and alpha scale\r
+ Iterator<IEntity> it = definition.iterator();\r
+ IEntity mode = it.next();\r
+ if (mode.getResource().equals(Resources.g3dResource.CombineMode_add)) {\r
+ texture.setCombineFuncRGB(com.jme.image.Texture.ACF_ADD);\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineMode_addsigned)) {\r
+ texture.setCombineFuncRGB(com.jme.image.Texture.ACF_ADD_SIGNED);\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineMode_dot3)) {\r
+ texture.setCombineFuncRGB(com.jme.image.Texture.ACF_DOT3_RGB);\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineMode_interpolate)) {\r
+ texture.setCombineFuncRGB(com.jme.image.Texture.ACF_INTERPOLATE);\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineMode_modulate)) {\r
+ texture.setCombineFuncRGB(com.jme.image.Texture.ACF_MODULATE);\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineMode_replace)) {\r
+ texture.setCombineFuncRGB(com.jme.image.Texture.ACF_REPLACE);\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineMode_subtract)) {\r
+ texture.setCombineFuncRGB(com.jme.image.Texture.ACF_SUBTRACT);\r
+ } else {\r
+ throw new UnsupportedOperationException("Unsupported combine mode");\r
+ }\r
+ mode = it.next();\r
+ int i = 0;\r
+ for (i = 0; i < 3; i++) {\r
+ int m;\r
+ if (mode.getResource().equals(Resources.g3dResource.CombineSource_constantcolor)) {\r
+ m = com.jme.image.Texture.ACS_CONSTANT;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_objectcolor)) {\r
+ m = com.jme.image.Texture.ACS_PRIMARY_COLOR;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_previousstate)) {\r
+ m = com.jme.image.Texture.ACS_TEXTURE;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_texturecolor)) {\r
+ m = com.jme.image.Texture.ACS_TEXTURE;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_texture0)) {\r
+ m = com.jme.image.Texture.ACS_TEXTURE;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_texture1)) {\r
+ m = com.jme.image.Texture.ACS_TEXTURE;\r
+ } else {\r
+ break;\r
+ //throw new UnsupportedOperationException("Texture combine source not supported");\r
+ }\r
+ mode = it.next();\r
+ switch (i) {\r
+ case 0:\r
+ texture.setCombineSrc0RGB(m);\r
+ break;\r
+ case 1:\r
+ texture.setCombineSrc1RGB(m);\r
+ break;\r
+ case 2:\r
+ texture.setCombineSrc2RGB(m);\r
+ break;\r
+ \r
+ }\r
+ }\r
+ if (i > 0) {\r
+ for (i = 0; i < 3; i++) {\r
+ int m;\r
+ if (mode.getResource().equals(Resources.g3dResource.CombineFunction_srccolor)) {\r
+ m = com.jme.image.Texture.ACO_SRC_COLOR;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineFunction_srcalpha)) {\r
+ m = com.jme.image.Texture.ACO_SRC_ALPHA;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineFunction_oneminussrccolor)) {\r
+ m = com.jme.image.Texture.ACO_ONE_MINUS_SRC_COLOR;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineFunction_oneminussrcalpha)) {\r
+ m = com.jme.image.Texture.ACO_ONE_MINUS_SRC_ALPHA;\r
+ } else {\r
+ break;\r
+ }\r
+ mode = it.next();\r
+ switch (i) {\r
+ case 0:\r
+ texture.setCombineOp0RGB(m);\r
+ break;\r
+ case 1:\r
+ texture.setCombineOp1RGB(m);\r
+ break;\r
+ case 2:\r
+ texture.setCombineOp2RGB(m);\r
+ break;\r
+ \r
+ }\r
+ }\r
+ }\r
+ \r
+ for (i = 0; i < 3; i++) {\r
+ int m;\r
+ if (mode.getResource().equals(Resources.g3dResource.CombineSource_constantcolor)) {\r
+ m = com.jme.image.Texture.ACS_CONSTANT;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_objectcolor)) {\r
+ m = com.jme.image.Texture.ACS_PRIMARY_COLOR;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_previousstate)) {\r
+ m = com.jme.image.Texture.ACS_TEXTURE;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_texturecolor)) {\r
+ m = com.jme.image.Texture.ACS_TEXTURE;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_texture0)) {\r
+ m = com.jme.image.Texture.ACS_TEXTURE;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineSource_texture1)) {\r
+ m = com.jme.image.Texture.ACS_TEXTURE;\r
+ } else {\r
+ break;\r
+ //throw new UnsupportedOperationException("Texture combine source not supported");\r
+ }\r
+ mode = it.next();\r
+ switch (i) {\r
+ case 0:\r
+ texture.setCombineSrc0Alpha(m);\r
+ break;\r
+ case 1:\r
+ texture.setCombineSrc1Alpha(m);\r
+ break;\r
+ case 2:\r
+ texture.setCombineSrc2Alpha(m);\r
+ break;\r
+ \r
+ }\r
+ }\r
+ if (i > 0) {\r
+ for (i = 0; i < 3; i++) {\r
+ int m;\r
+ if (mode.getResource().equals(Resources.g3dResource.CombineFunction_srccolor)) {\r
+ m = com.jme.image.Texture.ACO_SRC_COLOR;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineFunction_srcalpha)) {\r
+ m = com.jme.image.Texture.ACO_SRC_ALPHA;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineFunction_oneminussrccolor)) {\r
+ m = com.jme.image.Texture.ACO_ONE_MINUS_SRC_COLOR;\r
+ } else if (mode.getResource().equals(Resources.g3dResource.CombineFunction_oneminussrcalpha)) {\r
+ m = com.jme.image.Texture.ACO_ONE_MINUS_SRC_ALPHA;\r
+ } else {\r
+ break;\r
+ }\r
+ mode = it.next();\r
+ switch (i) {\r
+ case 0:\r
+ texture.setCombineOp0Alpha(m);\r
+ break;\r
+ case 1:\r
+ texture.setCombineOp1Alpha(m);\r
+ break;\r
+ case 2:\r
+ texture.setCombineOp2Alpha(m);\r
+ break;\r
+ \r
+ }\r
+ }\r
+ }\r
+ }\r
+ \r
+ public static void copyMaterial(Geometry from, Geometry to) {\r
+ for (int i = RenderState.RS_ALPHA; i < RenderState.RS_MAX_STATE; i++) {\r
+ RenderState rs = from.getRenderState(i);\r
+ if (rs != null)\r
+ to.setRenderState(rs);\r
+ }\r
+ \r
+ }\r
+}\r