]> gerrit.simantics Code Review - simantics/3d.git/blobdiff - org.simantics.g3d/src/org/simantics/proconf/g3d/shapes/GridShape.java
Removing ancient 3d framework
[simantics/3d.git] / org.simantics.g3d / src / org / simantics / proconf / g3d / shapes / GridShape.java
diff --git a/org.simantics.g3d/src/org/simantics/proconf/g3d/shapes/GridShape.java b/org.simantics.g3d/src/org/simantics/proconf/g3d/shapes/GridShape.java
deleted file mode 100644 (file)
index 76020b6..0000000
+++ /dev/null
@@ -1,57 +0,0 @@
-/*******************************************************************************\r
- * Copyright (c) 2007- VTT Technical Research Centre of Finland.\r
- * All rights reserved. This program and the accompanying materials\r
- * are made available under the terms of the Eclipse Public License v1.0\r
- * which accompanies this distribution, and is available at\r
- * http://www.eclipse.org/legal/epl-v10.html\r
- *\r
- * Contributors:\r
- *     VTT Technical Research Centre of Finland - initial API and implementation\r
- *******************************************************************************/\r
-package org.simantics.proconf.g3d.shapes;\r
-\r
-import com.jme.renderer.ColorRGBA;\r
-import com.jme.renderer.Renderer;\r
-import com.jme.scene.Geometry;\r
-import com.jme.scene.Line;\r
-import com.jme.scene.state.MaterialState;\r
-import com.jme.util.geom.BufferUtils;\r
-\r
-public class GridShape {\r
-    \r
\r
-       public static Geometry getShape(Renderer renderer, int lineCount, float delta) {\r
-           \r
-        float[] coords = new float[lineCount*lineCount*2*3];\r
-        float size = delta * lineCount;\r
-        float halfSize = size * 0.5f;\r
-        \r
-        for (int i = 0 ; i <= lineCount; i++) {\r
-            int index = i*3*2;\r
-            coords[index++] = -halfSize + i * delta;\r
-            coords[index++] = 0.f;\r
-            coords[index++] = -halfSize;\r
-            coords[index++] = -halfSize + i * delta;\r
-            coords[index++] = 0.f;\r
-            coords[index++] = +halfSize;\r
-        }\r
-        for (int i = 0 ; i <= lineCount; i++) {\r
-            int index = (i + lineCount + 1)*3*2;\r
-            coords[index++] = -halfSize;\r
-            coords[index++] = 0.f;\r
-            coords[index++] = -halfSize + i * delta;\r
-            coords[index++] = +halfSize;\r
-            coords[index++] = 0.f;\r
-            coords[index++] = -halfSize + i * delta;\r
-        }\r
-\r
-        Line shape = new Line("",BufferUtils.createFloatBuffer(coords),null,null,null);\r
-        MaterialState ms = renderer.createMaterialState();\r
-        ms.setEmissive(new ColorRGBA(1.f,1.f,1.f,0.f));\r
-        shape.setRenderState(ms);\r
-        shape.setCullMode(Geometry.CULL_NEVER);\r
-        return shape;\r
-       \r
-    }\r
-\r
-}\r