]> gerrit.simantics Code Review - simantics/3d.git/blobdiff - org.simantics.g3d/src/org/simantics/proconf/g3d/shapes/GridShape.java
git-svn-id: https://www.simantics.org/svn/simantics/3d/trunk@22280 ac1ea38d-2e2b...
[simantics/3d.git] / org.simantics.g3d / src / org / simantics / proconf / g3d / shapes / GridShape.java
diff --git a/org.simantics.g3d/src/org/simantics/proconf/g3d/shapes/GridShape.java b/org.simantics.g3d/src/org/simantics/proconf/g3d/shapes/GridShape.java
new file mode 100644 (file)
index 0000000..76020b6
--- /dev/null
@@ -0,0 +1,57 @@
+/*******************************************************************************\r
+ * Copyright (c) 2007- VTT Technical Research Centre of Finland.\r
+ * All rights reserved. This program and the accompanying materials\r
+ * are made available under the terms of the Eclipse Public License v1.0\r
+ * which accompanies this distribution, and is available at\r
+ * http://www.eclipse.org/legal/epl-v10.html\r
+ *\r
+ * Contributors:\r
+ *     VTT Technical Research Centre of Finland - initial API and implementation\r
+ *******************************************************************************/\r
+package org.simantics.proconf.g3d.shapes;\r
+\r
+import com.jme.renderer.ColorRGBA;\r
+import com.jme.renderer.Renderer;\r
+import com.jme.scene.Geometry;\r
+import com.jme.scene.Line;\r
+import com.jme.scene.state.MaterialState;\r
+import com.jme.util.geom.BufferUtils;\r
+\r
+public class GridShape {\r
+    \r
\r
+       public static Geometry getShape(Renderer renderer, int lineCount, float delta) {\r
+           \r
+        float[] coords = new float[lineCount*lineCount*2*3];\r
+        float size = delta * lineCount;\r
+        float halfSize = size * 0.5f;\r
+        \r
+        for (int i = 0 ; i <= lineCount; i++) {\r
+            int index = i*3*2;\r
+            coords[index++] = -halfSize + i * delta;\r
+            coords[index++] = 0.f;\r
+            coords[index++] = -halfSize;\r
+            coords[index++] = -halfSize + i * delta;\r
+            coords[index++] = 0.f;\r
+            coords[index++] = +halfSize;\r
+        }\r
+        for (int i = 0 ; i <= lineCount; i++) {\r
+            int index = (i + lineCount + 1)*3*2;\r
+            coords[index++] = -halfSize;\r
+            coords[index++] = 0.f;\r
+            coords[index++] = -halfSize + i * delta;\r
+            coords[index++] = +halfSize;\r
+            coords[index++] = 0.f;\r
+            coords[index++] = -halfSize + i * delta;\r
+        }\r
+\r
+        Line shape = new Line("",BufferUtils.createFloatBuffer(coords),null,null,null);\r
+        MaterialState ms = renderer.createMaterialState();\r
+        ms.setEmissive(new ColorRGBA(1.f,1.f,1.f,0.f));\r
+        shape.setRenderState(ms);\r
+        shape.setCullMode(Geometry.CULL_NEVER);\r
+        return shape;\r
+       \r
+    }\r
+\r
+}\r