]> gerrit.simantics Code Review - simantics/3d.git/blobdiff - org.simantics.g3d.csg/src/org/simantics/g3d/csg/actions/SplitBooleanOpAction2.java
Mark undo pints when committing changes to the graph
[simantics/3d.git] / org.simantics.g3d.csg / src / org / simantics / g3d / csg / actions / SplitBooleanOpAction2.java
index ace2262c6711b3cf5f1bd822bcd26e1996cfd60e..cebe1b453bef7d1391d218d6bf9f5eefd74df541 100644 (file)
@@ -1,60 +1,60 @@
-/*******************************************************************************\r
- * Copyright (c) 2012, 2013 Association for Decentralized Information Management in\r
- * Industry THTH ry.\r
- * All rights reserved. This program and the accompanying materials\r
- * are made available under the terms of the Eclipse Public License v1.0\r
- * which accompanies this distribution, and is available at\r
- * http://www.eclipse.org/legal/epl-v10.html\r
- *\r
- * Contributors:\r
- *     VTT Technical Research Centre of Finland - initial API and implementation\r
- *******************************************************************************/\r
-package org.simantics.g3d.csg.actions;\r
-\r
-import java.util.ArrayList;\r
-import java.util.Collection;\r
-import java.util.HashMap;\r
-import java.util.Map;\r
-\r
-import javax.vecmath.Quat4d;\r
-import javax.vecmath.Vector3d;\r
-\r
-import org.eclipse.jface.action.Action;\r
-import org.simantics.g3d.csg.scenegraph2.CSGparentNode;\r
-import org.simantics.g3d.csg.scenegraph2.CSGrootNode;\r
-import org.simantics.g3d.csg.scenegraph2.ICSGnode;\r
-\r
-public class SplitBooleanOpAction2 extends Action {\r
-       private CSGrootNode root;\r
-       private CSGparentNode booleanOp;\r
-       \r
-       public SplitBooleanOpAction2(CSGrootNode root, CSGparentNode booleanOp)  {\r
-               super();\r
-               setText("Split");\r
-               this.booleanOp = booleanOp;\r
-               this.root = root;\r
-       }\r
-       \r
-       @Override\r
-       public void run() {\r
-               Collection<ICSGnode> nodes = new ArrayList<ICSGnode>();\r
-               nodes.addAll(booleanOp.getPrimaryChild());\r
-               nodes.addAll(booleanOp.getSecondaryChild());\r
-               Map<ICSGnode,Vector3d> positions = new HashMap<ICSGnode, Vector3d>();\r
-               Map<ICSGnode,Quat4d> orientations = new HashMap<ICSGnode, Quat4d>();\r
-               for (ICSGnode node : nodes) {\r
-                       positions.put(node, node.getWorldPosition());\r
-                       orientations.put(node, node.getWorldOrientation());\r
-                       node.deattach();\r
-               }\r
-               for (ICSGnode node : nodes) {\r
-                       root.addChild(node);\r
-                       node.setWorldPosition(positions.get(node));\r
-                       node.setWorldOrientation(orientations.get(node));\r
-               }\r
-               root.remChild(booleanOp);\r
-               root.getNodeMap().commit();\r
-\r
-       }\r
-\r
-}\r
+/*******************************************************************************
+ * Copyright (c) 2012, 2013 Association for Decentralized Information Management in
+ * Industry THTH ry.
+ * All rights reserved. This program and the accompanying materials
+ * are made available under the terms of the Eclipse Public License v1.0
+ * which accompanies this distribution, and is available at
+ * http://www.eclipse.org/legal/epl-v10.html
+ *
+ * Contributors:
+ *     VTT Technical Research Centre of Finland - initial API and implementation
+ *******************************************************************************/
+package org.simantics.g3d.csg.actions;
+
+import java.util.ArrayList;
+import java.util.Collection;
+import java.util.HashMap;
+import java.util.Map;
+
+import javax.vecmath.Quat4d;
+import javax.vecmath.Vector3d;
+
+import org.eclipse.jface.action.Action;
+import org.simantics.g3d.csg.scenegraph2.CSGparentNode;
+import org.simantics.g3d.csg.scenegraph2.CSGrootNode;
+import org.simantics.g3d.csg.scenegraph2.ICSGnode;
+
+public class SplitBooleanOpAction2 extends Action {
+       private CSGrootNode root;
+       private CSGparentNode booleanOp;
+       
+       public SplitBooleanOpAction2(CSGrootNode root, CSGparentNode booleanOp)  {
+               super();
+               setText("Split");
+               this.booleanOp = booleanOp;
+               this.root = root;
+       }
+       
+       @Override
+       public void run() {
+               Collection<ICSGnode> nodes = new ArrayList<ICSGnode>();
+               nodes.addAll(booleanOp.getPrimaryChild());
+               nodes.addAll(booleanOp.getSecondaryChild());
+               Map<ICSGnode,Vector3d> positions = new HashMap<ICSGnode, Vector3d>();
+               Map<ICSGnode,Quat4d> orientations = new HashMap<ICSGnode, Quat4d>();
+               for (ICSGnode node : nodes) {
+                       positions.put(node, node.getWorldPosition());
+                       orientations.put(node, node.getWorldOrientation());
+                       node.deattach();
+               }
+               for (ICSGnode node : nodes) {
+                       root.addChild(node);
+                       node.setWorldPosition(positions.get(node));
+                       node.setWorldOrientation(orientations.get(node));
+               }
+               root.remChild(booleanOp);
+               root.getNodeMap().commit("Split");
+
+       }
+
+}