]> gerrit.simantics Code Review - simantics/3d.git/blobdiff - org.simantics.g3d.vtk/src/org/simantics/g3d/vtk/awt/vtkCameraAndSelectorAction.java
White space clean-up
[simantics/3d.git] / org.simantics.g3d.vtk / src / org / simantics / g3d / vtk / awt / vtkCameraAndSelectorAction.java
index f1e6f32443bf7d1079c1f00b4b5004a0dc415533..d1d4ac0c62a69289e6cb45ede3d5a36fabd2df22 100644 (file)
@@ -59,148 +59,148 @@ public class vtkCameraAndSelectorAction extends vtkAwtAction implements ISelecti
        }
        
        public void InteractionModeRotate()
-         {
-           this.InteractionMode = 1;
-         }
-         
-         public void InteractionModeTranslate()
-         {
-           this.InteractionMode = 2;
-         }
-         
-         public void InteractionModeZoom()
-         {
-           this.InteractionMode = 3;
-         }
-         
+       {
+               this.InteractionMode = 1;
+       }
+       
+       public void InteractionModeTranslate()
+       {
+               this.InteractionMode = 2;
+       }
+       
+       public void InteractionModeZoom()
+       {
+               this.InteractionMode = 3;
+       }
+       
        public void resetCameraClippingRange() {
-           Lock();
-           ren.ResetCameraClippingRange();
-           UnLock();
-         }
+               Lock();
+               ren.ResetCameraClippingRange();
+               UnLock();
+       }
 
-         public void resetCamera() {
-           Lock();
-           ren.ResetCamera();
-           UnLock();
-         }
-         
-        public void mousePressed(MouseEvent e)
-         {
-             
-           if (ren.VisibleActorCount() == 0) return;
-           rw.SetDesiredUpdateRate(activeRate);
-           lastX = e.getX();
-           lastY = e.getY();
-           if ((e.getModifiers()==InputEvent.BUTTON2_MASK) ||
-               (e.getModifiers()==(InputEvent.BUTTON1_MASK | InputEvent.SHIFT_MASK)))
-             {
-               InteractionModeTranslate();
-             }
-           else if (e.getModifiers()==InputEvent.BUTTON3_MASK)
-             {
-               InteractionModeZoom();
-             }
-           else 
-             {
-               InteractionModeRotate();
-             }
-         }
-        
-        public void mouseReleased(MouseEvent e)
-         {
-           rw.SetDesiredUpdateRate(passiveRate);
-         }
-        
+       public void resetCamera() {
+               Lock();
+               ren.ResetCamera();
+               UnLock();
+       }
+       
+       public void mousePressed(MouseEvent e)
+       {
+               
+               if (ren.VisibleActorCount() == 0) return;
+               rw.SetDesiredUpdateRate(activeRate);
+               lastX = e.getX();
+               lastY = e.getY();
+               if ((e.getModifiers()==InputEvent.BUTTON2_MASK) ||
+                       (e.getModifiers()==(InputEvent.BUTTON1_MASK | InputEvent.SHIFT_MASK)))
+               {
+                       InteractionModeTranslate();
+               }
+               else if (e.getModifiers()==InputEvent.BUTTON3_MASK)
+               {
+                       InteractionModeZoom();
+               }
+               else 
+               {
+                       InteractionModeRotate();
+               }
+       }
+       
+       public void mouseReleased(MouseEvent e)
+       {
+               rw.SetDesiredUpdateRate(passiveRate);
+       }
+       
 
-        
-        public void mouseDragged(MouseEvent e)
-         {
-           if (ren.VisibleActorCount() == 0) return;
-           int x = e.getX();
-           int y = e.getY();
-           // rotate
-           if (this.InteractionMode == 1)
-             {
-               cam.Azimuth(lastX - x);
-               cam.Elevation(y - lastY);
-               if (doNotRotate)
-                       cam.SetRoll(0);
-               cam.OrthogonalizeViewUp();
-               resetCameraClippingRange();
-               panel.UpdateLight();
-             }
-           // translate
-           if (this.InteractionMode == 2)
-             {
-               double  FPoint[];
-               double  PPoint[];
-               double  APoint[] = new double[3];
-               double  RPoint[];
-               double focalDepth;
-               
-               // get the current focal point and position
-               FPoint = cam.GetFocalPoint();
-               PPoint = cam.GetPosition();
-               
-               // calculate the focal depth since we'll be using it a lot
-               ren.SetWorldPoint(FPoint[0],FPoint[1],FPoint[2],1.0);
-               ren.WorldToDisplay();
-               focalDepth = ren.GetDisplayPoint()[2];
-               
-               APoint[0] = rw.GetSize()[0]/2.0 + (x - lastX);
-               APoint[1] = rw.GetSize()[1]/2.0 - (y - lastY);
-               APoint[2] = focalDepth;
-               ren.SetDisplayPoint(APoint);
-               ren.DisplayToWorld();
-               RPoint = ren.GetWorldPoint();
-               if (RPoint[3] != 0.0)
-                 {
-                   RPoint[0] = RPoint[0]/RPoint[3];
-                   RPoint[1] = RPoint[1]/RPoint[3];
-                   RPoint[2] = RPoint[2]/RPoint[3];
-                 }
-               
-               /*
-                * Compute a translation vector, moving everything 1/2 
-                * the distance to the cursor. (Arbitrary scale factor)
-                */
-               cam.SetFocalPoint(
-                                 (FPoint[0]-RPoint[0])/2.0 + FPoint[0],
-                                 (FPoint[1]-RPoint[1])/2.0 + FPoint[1],
-                                 (FPoint[2]-RPoint[2])/2.0 + FPoint[2]);
-               cam.SetPosition(
-                               (FPoint[0]-RPoint[0])/2.0 + PPoint[0],
-                               (FPoint[1]-RPoint[1])/2.0 + PPoint[1],
-                               (FPoint[2]-RPoint[2])/2.0 + PPoint[2]);
-               resetCameraClippingRange();
-             }
-           // zoom
-           if (this.InteractionMode == 3)
-             {
-               double zoomFactor;
-               //double clippingRange[];
-               
-               zoomFactor = Math.pow(1.02,(y - lastY));
-               if (cam.GetParallelProjection() == 1)
-                 {
-                   cam.SetParallelScale(cam.GetParallelScale()/zoomFactor);
-                 }
-               else
-                 {
-                   cam.Dolly(zoomFactor);
-                   resetCameraClippingRange();
-                 }
-             }
-           lastX = x;
-           lastY = y;
-           panel.Render();
-         }
+       
+       public void mouseDragged(MouseEvent e)
+       {
+               if (ren.VisibleActorCount() == 0) return;
+               int x = e.getX();
+               int y = e.getY();
+               // rotate
+               if (this.InteractionMode == 1)
+               {
+                       cam.Azimuth(lastX - x);
+                       cam.Elevation(y - lastY);
+                       if (doNotRotate)
+                               cam.SetRoll(0);
+                       cam.OrthogonalizeViewUp();
+                       resetCameraClippingRange();
+                       panel.UpdateLight();
+               }
+               // translate
+               if (this.InteractionMode == 2)
+               {
+                       double  FPoint[];
+                       double  PPoint[];
+                       double  APoint[] = new double[3];
+                       double  RPoint[];
+                       double focalDepth;
+                       
+                       // get the current focal point and position
+                       FPoint = cam.GetFocalPoint();
+                       PPoint = cam.GetPosition();
+                       
+                       // calculate the focal depth since we'll be using it a lot
+                       ren.SetWorldPoint(FPoint[0],FPoint[1],FPoint[2],1.0);
+                       ren.WorldToDisplay();
+                       focalDepth = ren.GetDisplayPoint()[2];
+                       
+                       APoint[0] = rw.GetSize()[0]/2.0 + (x - lastX);
+                       APoint[1] = rw.GetSize()[1]/2.0 - (y - lastY);
+                       APoint[2] = focalDepth;
+                       ren.SetDisplayPoint(APoint);
+                       ren.DisplayToWorld();
+                       RPoint = ren.GetWorldPoint();
+                       if (RPoint[3] != 0.0)
+                       {
+                               RPoint[0] = RPoint[0]/RPoint[3];
+                               RPoint[1] = RPoint[1]/RPoint[3];
+                               RPoint[2] = RPoint[2]/RPoint[3];
+                       }
+                       
+                       /*
+                       * Compute a translation vector, moving everything 1/2 
+                       * the distance to the cursor. (Arbitrary scale factor)
+                       */
+                       cam.SetFocalPoint(
+                                                       (FPoint[0]-RPoint[0])/2.0 + FPoint[0],
+                                                       (FPoint[1]-RPoint[1])/2.0 + FPoint[1],
+                                                       (FPoint[2]-RPoint[2])/2.0 + FPoint[2]);
+                       cam.SetPosition(
+                                                       (FPoint[0]-RPoint[0])/2.0 + PPoint[0],
+                                                       (FPoint[1]-RPoint[1])/2.0 + PPoint[1],
+                                                       (FPoint[2]-RPoint[2])/2.0 + PPoint[2]);
+                       resetCameraClippingRange();
+               }
+               // zoom
+               if (this.InteractionMode == 3)
+               {
+                       double zoomFactor;
+                       //double clippingRange[];
+                       
+                       zoomFactor = Math.pow(1.02,(y - lastY));
+                       if (cam.GetParallelProjection() == 1)
+                       {
+                               cam.SetParallelScale(cam.GetParallelScale()/zoomFactor);
+                       }
+                       else
+                       {
+                               cam.Dolly(zoomFactor);
+                               resetCameraClippingRange();
+                       }
+               }
+               lastX = x;
+               lastY = y;
+               panel.Render();
+       }
 
-        
+       
                private List<vtkProp> selectActors = new ArrayList<vtkProp>();
                private List<vtkProp> hoverActor = new ArrayList<vtkProp>();
-        
+       
                @Override
                public void mouseClicked(MouseEvent e) {
                        if (!panel.isFocusOwner())
@@ -271,8 +271,8 @@ public class vtkCameraAndSelectorAction extends vtkAwtAction implements ISelecti
                @Override
                public void mouseMoved(MouseEvent e) {
                        lastX = e.getX();
-                   lastY = e.getY();
-                   
+                       lastY = e.getY();
+                       
                        if (!panel.isFocusOwner())
                                return;
                        List<vtkProp> prevHover = new ArrayList<vtkProp>();
@@ -298,7 +298,7 @@ public class vtkCameraAndSelectorAction extends vtkAwtAction implements ISelecti
                }
                
                private List<ISelectionChangedListener> selectionListeners = new ArrayList<ISelectionChangedListener>();
-                
+               
                @Override
                public void addSelectionChangedListener(ISelectionChangedListener listener) {
                        selectionListeners.add(listener);
@@ -346,7 +346,7 @@ public class vtkCameraAndSelectorAction extends vtkAwtAction implements ISelecti
                
                
                private List<ISelectionChangedListener> hoverListeners = new ArrayList<ISelectionChangedListener>();
-                
+               
        
                public void addHoverChangedListener(ISelectionChangedListener listener) {
                        hoverListeners.add(listener);
@@ -384,10 +384,10 @@ public class vtkCameraAndSelectorAction extends vtkAwtAction implements ISelecti
                        Lock();
                        cam.SetFocalPoint(x, y, z);
                        if (doNotRotate)
-                       cam.SetRoll(0);
-               cam.OrthogonalizeViewUp();
-               resetCameraClippingRange();
-               panel.UpdateLight();
+                               cam.SetRoll(0);
+                       cam.OrthogonalizeViewUp();
+                       resetCameraClippingRange();
+                       panel.UpdateLight();
                        UnLock();
                }