]> gerrit.simantics Code Review - simantics/3d.git/blobdiff - org.simantics.g3d.vtk/src/org/simantics/g3d/vtk/common/VTKSelectionItem.java
3D framework (Simca 2012)
[simantics/3d.git] / org.simantics.g3d.vtk / src / org / simantics / g3d / vtk / common / VTKSelectionItem.java
diff --git a/org.simantics.g3d.vtk/src/org/simantics/g3d/vtk/common/VTKSelectionItem.java b/org.simantics.g3d.vtk/src/org/simantics/g3d/vtk/common/VTKSelectionItem.java
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+package org.simantics.g3d.vtk.common;\r
+\r
+import org.eclipse.core.runtime.IAdaptable;\r
+import org.simantics.db.Resource;\r
+import org.simantics.g3d.scenegraph.IG3DNode;\r
+import org.simantics.g3d.scenegraph.base.INode;\r
+import org.simantics.objmap.structural.StructuralResource;\r
+\r
+import vtk.vtkProp;\r
+\r
+public class VTKSelectionItem<DBObject> implements IAdaptable{\r
+\r
+       private vtkProp prop;\r
+       private IG3DNode node;\r
+       private DBObject resource;\r
+\r
+       //private VTKpropSet actors;\r
+       \r
+       \r
+       public VTKSelectionItem(vtkProp prop, IG3DNode node, DBObject res) {\r
+               this.prop = prop;\r
+               this.node = node;\r
+               this.resource = res;\r
+       }\r
+       \r
+//     public VTKSelectionItem(Resource res, Collection<vtkProp> actors) {\r
+//             this.resource = res;\r
+//             this.actors = new VTKpropSet();\r
+//             this.actors.addAll(actors);\r
+//     }\r
+//     \r
+//     public VTKSelectionItem(Resource res, vtkProp... actors) {\r
+//             this.resource = res;\r
+//             this.actors = new VTKpropSet();\r
+//             for (vtkProp a : actors)\r
+//                     this.actors.add(a);\r
+//     }\r
+\r
+       @SuppressWarnings("rawtypes")\r
+       @Override\r
+       public Object getAdapter(Class adapter) {\r
+               if (adapter == Resource.class)\r
+                       if (resource instanceof Resource)\r
+                               return resource;\r
+                       else\r
+                               return null;\r
+               if (adapter == StructuralResource.class)\r
+                       if (resource instanceof StructuralResource)\r
+                               return resource;\r
+                       else\r
+                               return null;\r
+               if (adapter == vtkProp.class)\r
+                       return prop;\r
+               if (adapter == IG3DNode.class)\r
+                       return node;\r
+               if (adapter == INode.class)\r
+                       return node;\r
+               return null;\r
+       }\r
+       \r
+//     @SuppressWarnings("rawtypes")\r
+//     @Override\r
+//     public Object getAdapter(Class adapter) {\r
+//             if (adapter == Resource.class)\r
+//                     return resource;\r
+//             if (adapter == VTKpropSet.class)\r
+//                     return actors;\r
+//             return null;\r
+//     }\r
+       \r
+//     public Resource getResource() {\r
+//             return resource;\r
+//     }\r
+//     \r
+//     public VTKpropSet getActors() {\r
+//             return actors;\r
+//     }\r
+       \r
+       @SuppressWarnings("rawtypes")\r
+       @Override\r
+       public boolean equals(Object obj) {\r
+               if (obj == null)\r
+                       return false;\r
+               if (obj.getClass() != this.getClass())\r
+                       return false;\r
+               VTKSelectionItem other = (VTKSelectionItem)obj;\r
+               if (prop != null)\r
+                       return prop.equals(other.prop);\r
+               if (node != null)\r
+                       return node.equals(other.node);\r
+               return resource.equals(other.resource);\r
+               //return resource.equals(other.resource);\r
+                       \r
+       }\r
+}\r