]> gerrit.simantics Code Review - simantics/district.git/blobdiff - org.simantics.maps.server/node/node-v4.8.0-win-x64/node_modules/npm/node_modules/node-gyp/node_modules/path-array/node_modules/array-index/node_modules/es6-symbol/node_modules/es5-ext/object/mixin.js
Adding integrated tile server
[simantics/district.git] / org.simantics.maps.server / node / node-v4.8.0-win-x64 / node_modules / npm / node_modules / node-gyp / node_modules / path-array / node_modules / array-index / node_modules / es6-symbol / node_modules / es5-ext / object / mixin.js
diff --git a/org.simantics.maps.server/node/node-v4.8.0-win-x64/node_modules/npm/node_modules/node-gyp/node_modules/path-array/node_modules/array-index/node_modules/es6-symbol/node_modules/es5-ext/object/mixin.js b/org.simantics.maps.server/node/node-v4.8.0-win-x64/node_modules/npm/node_modules/node-gyp/node_modules/path-array/node_modules/array-index/node_modules/es6-symbol/node_modules/es5-ext/object/mixin.js
new file mode 100644 (file)
index 0000000..488523e
--- /dev/null
@@ -0,0 +1,27 @@
+'use strict';
+
+var value = require('./valid-value')
+
+  , defineProperty = Object.defineProperty
+  , getOwnPropertyDescriptor = Object.getOwnPropertyDescriptor
+  , getOwnPropertyNames = Object.getOwnPropertyNames
+  , getOwnPropertySymbols = Object.getOwnPropertySymbols;
+
+module.exports = function (target, source) {
+       var error, sourceObject = Object(value(source));
+       target = Object(value(target));
+       getOwnPropertyNames(sourceObject).forEach(function (name) {
+               try {
+                       defineProperty(target, name, getOwnPropertyDescriptor(source, name));
+               } catch (e) { error = e; }
+       });
+       if (typeof getOwnPropertySymbols === 'function') {
+               getOwnPropertySymbols(sourceObject).forEach(function (symbol) {
+                       try {
+                               defineProperty(target, symbol, getOwnPropertyDescriptor(source, symbol));
+                       } catch (e) { error = e; }
+               });
+       }
+       if (error !== undefined) throw error;
+       return target;
+};