--- /dev/null
+// Languages: name (local), name_en, name_fr, name_es, name_de
+@name: '[name]';
+
+// Fonts //
+@sans: 'Arial Unicode MS Regular';
+@sans_bold: 'Arial Unicode MS Bold';
+
+/*
+This style is designed to be easily recolored by adjusting the color
+variables below. For predicatable feature relationships,
+maintain or invert existing value (light to dark) scale.
+*/
+
+// Color palette //
+@road: #fff;
+@land: #eee;
+
+@fill1: #fff;
+@fill2: #bbb;
+@fill3: #777;
+@fill4: #000;
+
+@text: #777;
+
+Map { background-color: @land; }
+
+// Political boundaries //
+#boundary[admin_level=2] {
+ line-join: round;
+ line-color: mix(@fill3,@fill2,50);
+ line-width: 1;
+ [zoom>=5] { line-width: 1.4; }
+ [zoom>=6] { line-width: 1.8; }
+ [zoom>=8] { line-width: 2; }
+ [zoom>=10] { line-width: 3; }
+ [disputed=1] { line-dasharray: 4,4; }
+}
+
+#boundary[admin_level>2][admin_level<=4] {
+ line-join: round;
+ line-color: @fill2;
+ line-width: 1;
+ line-dasharray: 3,2;
+ [zoom>=6] { line-width: 1.5; }
+ [zoom>=8] { line-width: 1.8; }
+}
+
+// Land Features //
+#landuse[class='cemetery'],
+#park,
+#landcover[class='wood'],
+#landcover[class='wetland'] {
+ polygon-fill: darken(@land,3);
+ [zoom>=15] { polygon-fill:mix(@land,@fill4,95); }
+}
+
+#landuse[class='pitch'],
+#landcover[class='sand'] {
+ polygon-fill: mix(@land,@fill4,90);
+}
+
+#landuse[class='hospital'],
+#landuse[class='industrial'],
+#landuse[class='school'] {
+ polygon-fill: mix(@land,@fill1,95);
+}
+
+#building {
+ polygon-fill: mix(@fill2,@land,25);
+ [zoom>=16]{ polygon-fill: mix(@fill2,@land,50);}
+}
+
+#aeroway {
+ ['mapnik::geometry_type'=3][class!='apron'] {
+ polygon-fill: mix(@fill2,@land,25);
+ [zoom>=16]{ polygon-fill: mix(@fill2,@land,50);}
+ }
+ ['mapnik::geometry_type'=2] {
+ line-color: mix(@fill2,@land,25);
+ line-width: 1;
+ [zoom>=13][class='runway'] { line-width: 4; }
+ [zoom>=16] {
+ [class='runway'] { line-width: 6; }
+ line-width: 3;
+ line-color: mix(@fill2,@land,50);
+ }
+ }
+}
+
+// Water Features //
+#water {
+ ::shadow {
+ polygon-fill: mix(@land,@fill4,75);
+ }
+ ::fill {
+ // a fill and overlay comp-op lighten the polygon-
+ // fill from ::shadow.
+ polygon-fill: @land;
+ comp-op: soft-light;
+ // blurring reveals the polygon fill from ::shadow around
+ // the edges of the water
+ image-filters: agg-stack-blur(10,10);
+ }
+}
+
+// Water color is calculated by sampling the resulting color from
+// the soft-light comp-op in the #water layer style above.
+@water: #d1d1d1;
+
+#waterway {
+ [class='river'],
+ [class='canal'] {
+ line-color: @water;
+ line-width: 0.5;
+ [zoom>=12] { line-width: 1; }
+ [zoom>=14] { line-width: 2; }
+ [zoom>=16] { line-width: 3; }
+ }
+ [class='stream'] {
+ line-color: @water;
+ line-width: 0.5;
+ [zoom>=14] { line-width: 1; }
+ [zoom>=16] { line-width: 2; }
+ [zoom>=18] { line-width: 3; }
+ }
+}