]> gerrit.simantics Code Review - simantics/3d.git/blobdiff - org.simantics.opencascade/src/org/simantics/opencascade/OCCTTool.java
White space clean-up
[simantics/3d.git] / org.simantics.opencascade / src / org / simantics / opencascade / OCCTTool.java
index 6eac6724457e40c4a14a262c54f76dc9689967ec..c8b65a9e9de3e89fa085aea2981ecac1c4e0aae1 100644 (file)
@@ -30,69 +30,69 @@ import org.jcae.opencascade.jni.TopoDS_Face;
 import org.jcae.opencascade.jni.TopoDS_Shape;\r
 \r
 public class OCCTTool {\r
-public static double getBoundingBoxDiagonal(TopoDS_Shape shape) {\r
-        \r
-        double []min = new double[3];\r
-        double []max = new double[3];\r
-        double []mmm = new double[3];\r
-        double []bb = new double[6];\r
-                \r
-        // Compute bounding box:\r
-        //----------------------\r
-        Bnd_Box boundingBox = new Bnd_Box();\r
-        BRepBndLib.add(shape, boundingBox);\r
-        boundingBox.get(bb);\r
-        boundingBox.delete();\r
-        \r
-        min[0] = bb[0]; min[1] = bb[1]; min[2] = bb[2];\r
-        max[0] = bb[3]; max[1] = bb[4]; max[2] = bb[5];\r
-\r
-        //System.out.println("Bounding box: "+"[ "+min[0]+", "+min[1]+", " + min[2] + "] x "+"[ " +max[0] +", " +max[1] +", " +max[2] +"]");\r
-\r
-        // The length of the space diagonal of cuboid\r
-        for (int i = 0; i < 3; i++) mmm[i] = max[i] - min[i];\r
-        double length = Math.sqrt(mmm[2]*mmm[2] + mmm[1]*mmm[1] + mmm[0]*mmm[0]);\r
-\r
-        double t0 = mmm[0]*mmm[0];\r
-        double t1 = mmm[1]*mmm[1];\r
-        double t2 = mmm[2]*mmm[2];\r
-\r
-        double tol = 1.0e-6 * length;\r
-\r
-        if((t0 < tol) || (t1 < tol) || (t2 < tol)) {\r
-            System.out.println("Shape seems to be 2D. Unable to proceed. Aborting.");\r
-            return 0;\r
-        }\r
-        return length;\r
-    }\r
-       \r
- public static double getBoundingBoxVolume(TopoDS_Shape shape) {\r
-        \r
-        double []min = new double[3];\r
-        double []max = new double[3];\r
-        double []mmm = new double[3];\r
-        double []bb = new double[6];\r
-                \r
-        // Compute bounding box:\r
-        //----------------------\r
-        Bnd_Box boundingBox = new Bnd_Box();\r
-        BRepBndLib.add(shape, boundingBox);\r
-        boundingBox.get(bb);\r
-        boundingBox.delete();\r
-        \r
-        min[0] = bb[0]; min[1] = bb[1]; min[2] = bb[2];\r
-        max[0] = bb[3]; max[1] = bb[4]; max[2] = bb[5];\r
-\r
-        //System.out.println("Bounding box: "+"[ "+min[0]+", "+min[1]+", " + min[2] + "] x "+"[ " +max[0] +", " +max[1] +", " +max[2] +"]");\r
-\r
-        for (int i = 0; i < 3; i++) mmm[i] = max[i] - min[i];\r
-        double vol = Math.sqrt(mmm[2]*mmm[1]*mmm[0]);\r
-\r
-        return vol;\r
-    }\r
\r
-        private static GProp_GProps getGProp(TopoDS_Shape shape) {\r
-                GProp_GProps GSystem = null;\r
+       public static double getBoundingBoxDiagonal(TopoDS_Shape shape) {\r
+\r
+               double []min = new double[3];\r
+               double []max = new double[3];\r
+               double []mmm = new double[3];\r
+               double []bb = new double[6];\r
+\r
+               // Compute bounding box:\r
+               //----------------------\r
+               Bnd_Box boundingBox = new Bnd_Box();\r
+               BRepBndLib.add(shape, boundingBox);\r
+               boundingBox.get(bb);\r
+               boundingBox.delete();\r
+\r
+               min[0] = bb[0]; min[1] = bb[1]; min[2] = bb[2];\r
+               max[0] = bb[3]; max[1] = bb[4]; max[2] = bb[5];\r
+\r
+               //System.out.println("Bounding box: "+"[ "+min[0]+", "+min[1]+", " + min[2] + "] x "+"[ " +max[0] +", " +max[1] +", " +max[2] +"]");\r
+\r
+               // The length of the space diagonal of cuboid\r
+               for (int i = 0; i < 3; i++) mmm[i] = max[i] - min[i];\r
+               double length = Math.sqrt(mmm[2]*mmm[2] + mmm[1]*mmm[1] + mmm[0]*mmm[0]);\r
+\r
+               double t0 = mmm[0]*mmm[0];\r
+               double t1 = mmm[1]*mmm[1];\r
+               double t2 = mmm[2]*mmm[2];\r
+\r
+               double tol = 1.0e-6 * length;\r
+\r
+               if((t0 < tol) || (t1 < tol) || (t2 < tol)) {\r
+                       System.out.println("Shape seems to be 2D. Unable to proceed. Aborting.");\r
+                       return 0;\r
+               }\r
+               return length;\r
+       }\r
+\r
      public static double getBoundingBoxVolume(TopoDS_Shape shape) {\r
+\r
+               double []min = new double[3];\r
+               double []max = new double[3];\r
+               double []mmm = new double[3];\r
+               double []bb = new double[6];\r
+\r
+               // Compute bounding box:\r
+               //----------------------\r
+               Bnd_Box boundingBox = new Bnd_Box();\r
+               BRepBndLib.add(shape, boundingBox);\r
+               boundingBox.get(bb);\r
+               boundingBox.delete();\r
+\r
+               min[0] = bb[0]; min[1] = bb[1]; min[2] = bb[2];\r
+               max[0] = bb[3]; max[1] = bb[4]; max[2] = bb[5];\r
+\r
+               //System.out.println("Bounding box: "+"[ "+min[0]+", "+min[1]+", " + min[2] + "] x "+"[ " +max[0] +", " +max[1] +", " +max[2] +"]");\r
+\r
+               for (int i = 0; i < 3; i++) mmm[i] = max[i] - min[i];\r
+               double vol = Math.sqrt(mmm[2]*mmm[1]*mmm[0]);\r
+\r
+               return vol;\r
+       }\r
+\r
+       private static GProp_GProps getGProp(TopoDS_Shape shape) {\r
+               GProp_GProps GSystem = null;\r
                int type = 0;\r
                if (type == 0) {\r
                        GSystem = new GProp_GProps();\r
@@ -105,113 +105,113 @@ public static double getBoundingBoxDiagonal(TopoDS_Shape shape) {
                        BRepGProp.volumePropertiesGK(shape, GSystem, 0.001);\r
                }\r
                return GSystem;\r
-        }\r
-       \r
+       }\r
+\r
        public static double getMass( TopoDS_Shape shape) {\r
-               \r
+\r
                GProp_GProps GSystem = getGProp(shape);\r
-               \r
-               \r
+\r
+\r
                double mass = GSystem.mass();\r
                //System.out.println("Mass " + mass);\r
                GSystem.delete();\r
                return mass;\r
        }\r
-       \r
+\r
        public static double[] getInertia(TopoDS_Shape shape) {\r
                GProp_GProps GSystem = getGProp(shape);\r
-               \r
+\r
                double inertia[] = GSystem.matrixOfInertia();\r
                GSystem.delete();\r
                return inertia;\r
        }\r
-       \r
+\r
        public static double[] getCentreOfMass(TopoDS_Shape shape) {\r
                GProp_GProps GSystem = getGProp(shape);\r
-               \r
+\r
                double cm[] = GSystem.centreOfMass();\r
                GSystem.delete();\r
                return cm;\r
        }\r
-       \r
+\r
        public static boolean appendToMesh (TopoDS_Face face, List<Double> meshPoints, List<Integer> meshTriangles)\r
-    {\r
-        TopLoc_Location Location = new TopLoc_Location();\r
-        \r
-        Poly_Triangulation triangulation = BRep_Tool.triangulation(face, Location);\r
-\r
-        if(triangulation == null) {\r
-               Location.delete();\r
-               System.out.println("Encountered empty triangulation after face");\r
-               return false;\r
-        }\r
-                \r
-        boolean reverse = face.orientation()==TopAbs_Orientation.REVERSED;\r
-        \r
-        int lastPoint = meshPoints.size() / 3;\r
-\r
-        int[]triangles = triangulation.triangles();\r
-        double[]nodes = triangulation.nodes();\r
-\r
-        int nofTriangles = triangulation.nbTriangles();\r
-        int nofNodes = triangulation.nbNodes();\r
-        \r
-        \r
-        triangulation.delete();\r
-\r
-        if(nofTriangles < 1) {\r
-          System.out.println("No triangles for mesh on face");\r
-          Location.delete();\r
-          return false;\r
-        }\r
-\r
-        if(nofNodes < 1) {\r
-            System.out.println("No nodes for mesh on face:");\r
-            Location.delete();\r
-            return false;\r
-        }\r
-       \r
-        for(int i = 0; i < nofTriangles; i++) \r
-        {\r
-          int n0, n1, n2;  \r
-          if (!reverse) {\r
-                 n0 = triangles[3 * i]; \r
-                 n1 = triangles[3 * i + 1]; \r
-                 n2 = triangles[3 * i + 2];\r
-          } else {\r
-                 n0 = triangles[3 * i + 2]; \r
-                 n1 = triangles[3 * i + 1]; \r
-                 n2 = triangles[3 * i];\r
-          }\r
-         \r
-          meshTriangles.add(n0 + lastPoint);\r
-          meshTriangles.add(n1 + lastPoint);\r
-          meshTriangles.add(n2 + lastPoint);\r
-        }\r
-\r
-        \r
-        GP_Trsf transformation = Location.transformation();\r
-        Location.delete();\r
-\r
-        double d_mat[] = new double[16];\r
-\r
-        transformation.getValues(d_mat);\r
-        Matrix4d mat = new Matrix4d(d_mat);\r
-        \r
-        \r
-        for(int i = 0; i < nofNodes; i++) {     \r
-\r
-               Point3d p = new Point3d(nodes[3 * i], nodes[3 * i + 1], nodes[3 * i + 2]);\r
-               mat.transform(p);\r
-\r
-               meshPoints.add(p.x);\r
-               meshPoints.add(p.y);\r
-               meshPoints.add(p.z);\r
-               \r
-        }\r
-        \r
-        transformation.delete();\r
-        \r
-        return true;\r
-    }\r
+       {\r
+               TopLoc_Location Location = new TopLoc_Location();\r
+\r
+               Poly_Triangulation triangulation = BRep_Tool.triangulation(face, Location);\r
+\r
+               if(triangulation == null) {\r
+                       Location.delete();\r
+                       System.out.println("Encountered empty triangulation after face");\r
+                       return false;\r
+               }\r
+\r
+               boolean reverse = face.orientation()==TopAbs_Orientation.REVERSED;\r
+\r
+               int lastPoint = meshPoints.size() / 3;\r
+\r
+               int[]triangles = triangulation.triangles();\r
+               double[]nodes = triangulation.nodes();\r
+\r
+               int nofTriangles = triangulation.nbTriangles();\r
+               int nofNodes = triangulation.nbNodes();\r
+\r
+\r
+               triangulation.delete();\r
+\r
+               if(nofTriangles < 1) {\r
+                       System.out.println("No triangles for mesh on face");\r
+                       Location.delete();\r
+                       return false;\r
+               }\r
+\r
+               if(nofNodes < 1) {\r
+                       System.out.println("No nodes for mesh on face:");\r
+                       Location.delete();\r
+                       return false;\r
+               }\r
+\r
+               for(int i = 0; i < nofTriangles; i++) \r
+               {\r
+                       int n0, n1, n2;  \r
+                       if (!reverse) {\r
+                               n0 = triangles[3 * i]; \r
+                               n1 = triangles[3 * i + 1]; \r
+                               n2 = triangles[3 * i + 2];\r
+                       } else {\r
+                               n0 = triangles[3 * i + 2]; \r
+                               n1 = triangles[3 * i + 1]; \r
+                               n2 = triangles[3 * i];\r
+                       }\r
+\r
+                       meshTriangles.add(n0 + lastPoint);\r
+                       meshTriangles.add(n1 + lastPoint);\r
+                       meshTriangles.add(n2 + lastPoint);\r
+               }\r
+\r
+\r
+               GP_Trsf transformation = Location.transformation();\r
+               Location.delete();\r
+\r
+               double d_mat[] = new double[16];\r
+\r
+               transformation.getValues(d_mat);\r
+               Matrix4d mat = new Matrix4d(d_mat);\r
+\r
+\r
+               for(int i = 0; i < nofNodes; i++) {     \r
+\r
+                       Point3d p = new Point3d(nodes[3 * i], nodes[3 * i + 1], nodes[3 * i + 2]);\r
+                       mat.transform(p);\r
+\r
+                       meshPoints.add(p.x);\r
+                       meshPoints.add(p.y);\r
+                       meshPoints.add(p.z);\r
+\r
+               }\r
+\r
+               transformation.delete();\r
+\r
+               return true;\r
+       }\r
 }\r