//boolean step = ((e.getModifiers() & MouseEvent.CTRL_MASK) > 0);
Vector3d pos = new Vector3d(node.getWorldPosition());
- System.out.println(pos + " " + translate);
+// System.out.println(pos + " " + translate);
//pos.add(translate);
pos.set(translate);
//pos = constaints(pos, step);