package org.simantics.plant3d.editor;
+import java.util.ArrayList;
import java.util.HashSet;
import java.util.List;
import java.util.Set;
import org.simantics.g3d.vtk.common.HoverHighlighter;
import org.simantics.g3d.vtk.common.NodeSelectionProvider2;
import org.simantics.g3d.vtk.common.SelectionHighlighter;
+import org.simantics.g3d.vtk.common.VTKSelectionItem;
import org.simantics.g3d.vtk.common.VtkView;
import org.simantics.g3d.vtk.shape.vtkShape;
import org.simantics.g3d.vtk.swt.ContextMenuListener;
+import org.simantics.g3d.vtk.swt.FocusAction;
import org.simantics.g3d.vtk.swt.InteractiveVtkComposite;
import org.simantics.g3d.vtk.swt.RotateAction;
import org.simantics.g3d.vtk.swt.TranslateAction;
import org.simantics.plant3d.actions.AddNozzleAction;
import org.simantics.plant3d.actions.RemoveAndSplitAction;
import org.simantics.plant3d.actions.RoutePipeAction;
+import org.simantics.plant3d.actions.TranslateFreeVariableLengthAction;
import org.simantics.plant3d.actions.TranslateInlineAction;
import org.simantics.plant3d.ontology.Plant3D;
import org.simantics.plant3d.scenegraph.EndComponent;
import vtk.vtkActor;
import vtk.vtkCameraPass;
import vtk.vtkDefaultPass;
+import vtk.vtkGaussianBlurPass;
import vtk.vtkLightsPass;
+import vtk.vtkProp;
import vtk.vtkRenderPassCollection;
import vtk.vtkRenderer;
+import vtk.vtkSSAAPass;
import vtk.vtkSequencePass;
+import vtk.vtkSimpleMotionBlurPass;
+import vtk.vtkSobelGradientMagnitudePass;
public class Plant3DEditor extends ResourceEditorPart {
private P3DRootNode rootNode;
private IMapping<Resource,Object> mapping;
- private NodeSelectionProvider2<Resource,Object> selectionProvider;
+ protected NodeSelectionProvider2<Resource,Object> selectionProvider;
- private vtkCameraAndSelectorAction cameraAction;
- private TranslateAction translateAction;
- private TranslateInlineAction translateInlineAction;
- private RotateAction rotateAction;
- private RemoveAction removeAction;
- private RemoveAndSplitAction removeSplitAction;
- private RoutePipeAction routePipeAction;
- private AddComponentAction addComponentAction;
+
+ protected vtkCameraAndSelectorAction cameraAction;
+ protected FocusAction focusAction;
+ protected TranslateAction translateAction;
+ protected TranslateInlineAction translateInlineAction;
+ protected TranslateFreeVariableLengthAction translateFreeVariableLengthAction;
+ protected RotateAction rotateAction;
+ protected RemoveAction removeAction;
+ protected RemoveAndSplitAction removeSplitAction;
+ protected RoutePipeAction routePipeAction;
+ protected AddComponentAction addComponentAction;
private P3DNodeMap nodeMap;
hookContextMenu();
createScene();
-
- //component.syncPopulate();
new ContextMenuListener(panel, contextMenu);
rootNode = (P3DRootNode)mapping.map(graph, input);
// update control points.
// TODO : this should be optimized.
-
-
-
+
try {
P3DUtil.finalizeDBLoad(rootNode);
nodeMap = createNodeMap(getSession(), mapping, panel,rootNode);
}
protected void createActions() {
+ focusAction = new FocusAction(panel, cameraAction);
translateAction = new TranslateAction(panel,nodeMap);
translateInlineAction = new TranslateInlineAction(panel, nodeMap);
+ translateFreeVariableLengthAction = new TranslateFreeVariableLengthAction(panel, getRootNode());
rotateAction = new RotateAction(panel,nodeMap);
removeAction = new RemoveAction(nodeMap) {
public void setNode(IG3DNode node) {
vtkRenderer ren1 = panel.getRenderer();
boolean multiPass = false;
+ boolean blur = false;
+ boolean ssaa = false;
+ //boolean sobel = true;
+ boolean mblur = false;
if (multiPass) {
vtkLightsPass lightsPass = new vtkLightsPass();
vtkCameraPass cameraPass = new vtkCameraPass();
cameraPass.SetDelegatePass(seq);
- ren1.SetPass(cameraPass);
-
+ if (blur) {
+ vtkGaussianBlurPass blurPass = new vtkGaussianBlurPass();
+ blurPass.SetDelegatePass(cameraPass);
+ ren1.SetPass(blurPass);
+ } else if (ssaa) {
+ vtkSSAAPass ssaaPass = new vtkSSAAPass();
+ ssaaPass.SetDelegatePass(cameraPass);
+ ren1.SetPass(ssaaPass);
+ } else if (mblur) {
+ vtkSimpleMotionBlurPass mBlurPass = new vtkSimpleMotionBlurPass();
+ mBlurPass.SetDelegatePass(cameraPass);
+ ren1.SetPass(mBlurPass);
+// } else if (sobel) {
+// vtkSobelGradientMagnitudePass sobelPass = new vtkSobelGradientMagnitudePass();
+// sobelPass.SetDelegatePass(sobelPass);
+// ren1.SetPass(sobelPass);
+ } else {
+ ren1.SetPass(cameraPass);
+ }
+
}
// ren1.GetRenderWindow().LineSmoothingOn();
// ren1.GetRenderWindow().PointSmoothingOn();
}
protected void createContextMenu(IMenuManager m) {
- List<IG3DNode> selected = selectionProvider.getSelectedNodes();
+ List<INode> selected = selectionProvider.getSelectedNodes();
+ List<VTKSelectionItem<Resource>> selectedItems = selectionProvider.getSelectedItems();
+ if (selectedItems.size() > 0) {
+ List<vtkProp> props = new ArrayList<>();
+ for (VTKSelectionItem<Resource> i : selectedItems) {
+ vtkProp p = (vtkProp)i.getAdapter(vtkProp.class);
+ if (p != null)
+ props.add(p);
+ }
+ if (props.size() > 0) {
+ focusAction.setProps(props);
+ m.add(focusAction);
+ }
+ }
try {
if (selected.size() == 0) {
for (Item eq : P3DUtil.getEquipments(getLibraryUri())) {
} else if (node instanceof InlineComponent) {
//m.add(translateInlineAction);
InlineComponent component = (InlineComponent)node;
- m.add(translateInlineAction);
+ if (component.isVariableLength())
+ m.add(translateFreeVariableLengthAction);
+ else
+ m.add(translateInlineAction);
m.add(routePipeAction);
routePipeAction.setComponent(component);
m.add(addComponentAction);
translateAction.setNode(node);
translateInlineAction.setNode(node);
+ translateFreeVariableLengthAction.setNode(node);
rotateAction.setNode(node);
removeAction.setNode(node);