]> gerrit.simantics Code Review - simantics/3d.git/blobdiff - org.simantics.plant3d/src/org/simantics/plant3d/scenegraph/controlpoint/PipeControlPoint.java
Very crude API for creating pipeline components
[simantics/3d.git] / org.simantics.plant3d / src / org / simantics / plant3d / scenegraph / controlpoint / PipeControlPoint.java
index fc78f1b97647efc3cfceb510a6bfd9010240f026..8e3e6bbdc1c926d28270e3900f7d8648a7f01cf3 100644 (file)
@@ -7,6 +7,7 @@ import java.util.List;
 
 import javax.vecmath.AxisAngle4d;
 import javax.vecmath.Matrix3d;
+import javax.vecmath.Point3d;
 import javax.vecmath.Quat4d;
 import javax.vecmath.Tuple3d;
 import javax.vecmath.Vector3d;
@@ -25,13 +26,13 @@ public class PipeControlPoint extends G3DNode implements IP3DNode {
     
     private static boolean DEBUG = false;
        
-       public enum Type{INLINE,TURN,END};
+       public enum PointType{INLINE,TURN,END};
        public enum Direction{NEXT,PREVIOUS};
        public enum PositionType {SPLIT,NEXT,PREVIOUS,PORT}
        
        private PipelineComponent component;
        
-       private Type type;
+       private PointType type;
        private boolean fixed = true;
        private boolean rotate = false;
        private boolean reverse = false;
@@ -68,11 +69,11 @@ public class PipeControlPoint extends G3DNode implements IP3DNode {
                return component;
        }
        
-       public Type getType() {
+       public PointType getType() {
                return type;
        }
        
-       public void setType(Type type) {
+       public void setType(PointType type) {
                this.type = type;
        }
        
@@ -118,19 +119,19 @@ public class PipeControlPoint extends G3DNode implements IP3DNode {
        }
        
        public boolean isPathLegEnd() {
-               return type != Type.INLINE;
+               return type != PointType.INLINE;
        }
        
        public boolean isEnd() {
-               return type == Type.END;
+               return type == PointType.END;
        }
        
        public boolean isTurn() {
-               return type == Type.TURN;
+               return type == PointType.TURN;
        }
        
        public boolean isInline() {
-               return type == Type.INLINE;
+               return type == PointType.INLINE;
        }
        
        public boolean isDirected() {
@@ -288,7 +289,7 @@ public class PipeControlPoint extends G3DNode implements IP3DNode {
     }
        
        public void setTurnAngle(Double turnAngle) {
-               if (Double.isInfinite(turnAngle) || Double.isNaN(turnAngle)) {
+               if (turnAngle == null || Double.isInfinite(turnAngle) || Double.isNaN(turnAngle)) {
                        return;
                }
                if (this.turnAngle != null && Math.abs(this.turnAngle-turnAngle) < MathTools.NEAR_ZERO)
@@ -795,9 +796,9 @@ public class PipeControlPoint extends G3DNode implements IP3DNode {
        }
        
        public double getInlineLength() {
-               if (type == Type.TURN)
+               if (type == PointType.TURN)
                        return length;
-               else if (type == Type.INLINE)
+               else if (type == PointType.INLINE)
                        return length * 0.5;
                return 0;
        }
@@ -1013,7 +1014,19 @@ public class PipeControlPoint extends G3DNode implements IP3DNode {
                                        if (currentNext.isVariableLength() && currentPrev.isVariableLength()) {
                                                // we have to join them into single variable length component.
                                                additionalRemove = currentPrev;
-                                               //currentPrev.remove();
+                                               // combine lengths and set the location of remaining control point to the center.
+                                               Point3d ps = new Point3d();
+                                           Point3d pe = new Point3d();
+                                           Point3d ns = new Point3d();
+                        Point3d ne = new Point3d();
+                                               currentPrev.getInlineControlPointEnds(ps, pe);
+                                               currentNext.getInlineControlPointEnds(ns, ne);
+                                               double l = currentPrev.getLength() + currentNext.getLength();
+                                               Vector3d cp = new Vector3d();
+                                               cp.add(ps, ne);
+                                               cp.scale(0.5);
+                                               currentNext.setLength(l);
+                                               currentNext.setWorldPosition(cp);
                                        }
                                } else {
                                        // FIXME : pipe run must be split into two parts, since the control point structure is no more continuous.