]> gerrit.simantics Code Review - simantics/3d.git/blobdiff - org.simantics.proconf.g3d/src/org/simantics/proconf/g3d/base/ResourceTextureCache.java
git-svn-id: https://www.simantics.org/svn/simantics/3d/branches/dev@8613 ac1ea38d...
[simantics/3d.git] / org.simantics.proconf.g3d / src / org / simantics / proconf / g3d / base / ResourceTextureCache.java
index 33b189007ceb584c2deab511ffd1b3c08dae958b..f29ddb47da2cb5921dd4470b917b50b52bdbf740 100644 (file)
@@ -18,7 +18,6 @@ import org.simantics.utils.ui.gfx.PixelDimension;
 \r
 import com.jme.image.Image;\r
 import com.jme.image.Texture;\r
-import com.jme.util.TextureManager;\r
 \r
 /**\r
  * Caches resource based textures.\r
@@ -26,6 +25,7 @@ import com.jme.util.TextureManager;
  * TODO : either use shared context or use separate cache for each editor\r
  * TODO : ShapeNode implementation won't use release texture yet\r
  * TODO : Texture is released when reference count goes to zero; we probably want to wait for a while before texture is released because it might be used again.\r
+ * TODO : Support for other types of textures (not just pattern texture, preferably extensible interface)\r
  * \r
  * @author Marko Luukkainen <Marko.Luukkainen@vtt.fi>\r
  *\r
@@ -53,19 +53,13 @@ public class ResourceTextureCache {
                        ImageTexture it = new ImageTexture(g,res);\r
                        org.simantics.image.stubs.Image pattern = it.getImage();\r
                        Image image = loadImage(g, pattern.getResource());\r
-//                     image.getData().rewind();\r
-//                     while (image.getData().hasRemaining())\r
-//                             image.getData().put((byte)(Math.random()*256.0 - 127.0));\r
+\r
                        if (image == null) {\r
                                return null;\r
                        }\r
                        t = new Texture();\r
                        t.setImage(image);\r
                        \r
-                       //t = TextureManager.loadTexture(image, Texture.MM_LINEAR, Texture.FM_LINEAR);\r
-//                     t.setImageLocation(res.toString());\r
-//                     URL url = FileLocator.find(com.jme.eclipse.Activator.getDefault().getBundle(),new Path("data/texture/clouds.png"),null);\r
-//             t = TextureManager.loadTexture(url, Texture.MM_LINEAR, Texture.FM_LINEAR);\r
                \r
                        t.setFilter(com.jme.image.Texture.FM_LINEAR);\r
                t.setMipmapState(com.jme.image.Texture.MM_LINEAR);\r
@@ -167,7 +161,7 @@ public class ResourceTextureCache {
                return instance;\r
        }\r
        \r
-       private static Image getImage(ImageData imageData) {\r
+       public static Image getImage(ImageData imageData) {\r
        int width = imageData.width;\r
        int height = imageData.height;\r
        int type = 0;\r