*/\r
protected IGraphicsNode addNode(IEntity parent, IEntity r) {\r
if (!r.isInstanceOf(Resources.g3dResource.G3DNode)) {\r
- ErrorLogger.defaultLogError("Trying to add node into scenegraph that is not instance of graphicsnode " + r,new Exception("ASSERT!"));\r
+ ErrorLogger.defaultLogError("Trying to add node into scenegraph that is not instance of G3DNode " + r,new Exception("ASSERT!"));\r
return null;\r
}\r
if (parent.equals(r)) {\r
protected Resource nodeResource;\r
private boolean disposed = false;\r
\r
+ private IQueryListener listener = null;\r
\r
public NodeQuery(Resource r) {\r
this.nodeResource = r;\r
public boolean isDisposed() {\r
return disposed;\r
}\r
+ \r
+ // without separate listener, this query would work only once\r
+ @Override\r
+ public IQueryListener getListener() {\r
+ if (listener == null) {\r
+ listener = new IQueryListener() {\r
+ @Override\r
+ public boolean isDisposed() {\r
+ return NodeQuery.this.disposed;\r
+ }\r
+ \r
+ @Override\r
+ public void resultChangedRaw(Object oldResult, Object newResult) {\r
+ NodeQuery.this.resultChangedRaw(oldResult, newResult);\r
+ }\r
+ };\r
+ }\r
+ return listener;\r
+ }\r
}\r
\r
/**\r