import org.simantics.proconf.g3d.scenegraph.IGraphicsNode;\r
import org.simantics.proconf.g3d.stubs.G3DModel;\r
import org.simantics.proconf.g3d.tools.OEPathSelectionListener;\r
-import org.simantics.utils.ErrorLogger;\r
+import org.simantics.utils.ui.ErrorLogger;\r
\r
\r
public class ConfigureAnimationDialog extends Dialog {\r