X-Git-Url: https://gerrit.simantics.org/r/gitweb?a=blobdiff_plain;ds=sidebyside;f=bundles%2Forg.simantics.scenegraph%2Fsrc%2Forg%2Fsimantics%2Fscenegraph%2Futils%2Fvariable%2FDynamicFloat.java;h=4b58d712c589da156988b14ee8ec042ff4895fe8;hb=5344fb90be3f898b4455acc96870fabdd6326f3f;hp=55302ba5c7bac9bf57f3c04b4c8f5cdbbd901962;hpb=969bd23cab98a79ca9101af33334000879fb60c5;p=simantics%2Fplatform.git
diff --git a/bundles/org.simantics.scenegraph/src/org/simantics/scenegraph/utils/variable/DynamicFloat.java b/bundles/org.simantics.scenegraph/src/org/simantics/scenegraph/utils/variable/DynamicFloat.java
index 55302ba5c..4b58d712c 100644
--- a/bundles/org.simantics.scenegraph/src/org/simantics/scenegraph/utils/variable/DynamicFloat.java
+++ b/bundles/org.simantics.scenegraph/src/org/simantics/scenegraph/utils/variable/DynamicFloat.java
@@ -1,60 +1,60 @@
-/*******************************************************************************
- * Copyright (c) 2007, 2010 Association for Decentralized Information Management
- * in Industry THTH ry.
- * All rights reserved. This program and the accompanying materials
- * are made available under the terms of the Eclipse Public License v1.0
- * which accompanies this distribution, and is available at
- * http://www.eclipse.org/legal/epl-v10.html
- *
- * Contributors:
- * VTT Technical Research Centre of Finland - initial API and implementation
- *******************************************************************************/
-package org.simantics.scenegraph.utils.variable;
-
-/**
- * A container for a single dynamic-enabled float variable of a scene graph
- * node. Dynamic-enabled means a variable that potentially has two values: one
- * static (~ default) and one dynamic. If the dynamic part has a non-null value
- * it should always be used instead of the static value. Use
- * {@link #getActiveValue()} to get the current variable value to follow this
- * policy in your client code.
- *
- *
- * Variables generally determine the way a node gets rendered.
- *
- * @author Tuukka Lehtonen
- */
-public class DynamicFloat extends DynamicVariable {
-
- private float value;
-
- public static DynamicFloat make(float initialValue) {
- return new DynamicFloat(initialValue);
- }
-
- public DynamicFloat(float initialValue) {
- this.value = initialValue;
- }
-
- public float getValue() {
- return value;
- }
-
- public float getActiveValue() {
- return dynamicValue != null ? dynamicValue : value;
- }
-
- /**
- * Sets the static value of the variable.
- *
- * @param value new static value
- */
- public void setValue(float value) {
- this.value = value;
- }
-
- public boolean hasDynamicValue() {
- return dynamicValue != null && getValue() != getActiveValue();
- }
-
-}
+/*******************************************************************************
+ * Copyright (c) 2007, 2010 Association for Decentralized Information Management
+ * in Industry THTH ry.
+ * All rights reserved. This program and the accompanying materials
+ * are made available under the terms of the Eclipse Public License v1.0
+ * which accompanies this distribution, and is available at
+ * http://www.eclipse.org/legal/epl-v10.html
+ *
+ * Contributors:
+ * VTT Technical Research Centre of Finland - initial API and implementation
+ *******************************************************************************/
+package org.simantics.scenegraph.utils.variable;
+
+/**
+ * A container for a single dynamic-enabled float variable of a scene graph
+ * node. Dynamic-enabled means a variable that potentially has two values: one
+ * static (~ default) and one dynamic. If the dynamic part has a non-null value
+ * it should always be used instead of the static value. Use
+ * {@link #getActiveValue()} to get the current variable value to follow this
+ * policy in your client code.
+ *
+ *
+ * Variables generally determine the way a node gets rendered.
+ *
+ * @author Tuukka Lehtonen
+ */
+public class DynamicFloat extends DynamicVariable {
+
+ private float value;
+
+ public static DynamicFloat make(float initialValue) {
+ return new DynamicFloat(initialValue);
+ }
+
+ public DynamicFloat(float initialValue) {
+ this.value = initialValue;
+ }
+
+ public float getValue() {
+ return value;
+ }
+
+ public float getActiveValue() {
+ return dynamicValue != null ? dynamicValue : value;
+ }
+
+ /**
+ * Sets the static value of the variable.
+ *
+ * @param value new static value
+ */
+ public void setValue(float value) {
+ this.value = value;
+ }
+
+ public boolean hasDynamicValue() {
+ return dynamicValue != null && getValue() != getActiveValue();
+ }
+
+}