X-Git-Url: https://gerrit.simantics.org/r/gitweb?a=blobdiff_plain;f=bundles%2Forg.simantics.scenegraph%2Fsrc%2Forg%2Fsimantics%2Fscenegraph%2Fanimation%2FAnimationExecutor.java;fp=bundles%2Forg.simantics.scenegraph%2Fsrc%2Forg%2Fsimantics%2Fscenegraph%2Fanimation%2FAnimationExecutor.java;h=058956ac9d9b04ef55c94d4698d53bba9cff7f8d;hb=969bd23cab98a79ca9101af33334000879fb60c5;hp=0000000000000000000000000000000000000000;hpb=866dba5cd5a3929bbeae85991796acb212338a08;p=simantics%2Fplatform.git diff --git a/bundles/org.simantics.scenegraph/src/org/simantics/scenegraph/animation/AnimationExecutor.java b/bundles/org.simantics.scenegraph/src/org/simantics/scenegraph/animation/AnimationExecutor.java new file mode 100644 index 000000000..058956ac9 --- /dev/null +++ b/bundles/org.simantics.scenegraph/src/org/simantics/scenegraph/animation/AnimationExecutor.java @@ -0,0 +1,40 @@ +/******************************************************************************* + * Copyright (c) 2007, 2010 Association for Decentralized Information Management + * in Industry THTH ry. + * All rights reserved. This program and the accompanying materials + * are made available under the terms of the Eclipse Public License v1.0 + * which accompanies this distribution, and is available at + * http://www.eclipse.org/legal/epl-v10.html + * + * Contributors: + * VTT Technical Research Centre of Finland - initial API and implementation + *******************************************************************************/ +package org.simantics.scenegraph.animation; + +import java.util.concurrent.ScheduledThreadPoolExecutor; + +/** + * Custom executor for animation (no Simantics dependency) + * + * @author J-P + * + */ +public class AnimationExecutor { + + private static AnimationExecutor instance = null; + private ScheduledThreadPoolExecutor executor = null; + + private AnimationExecutor() { + executor = new ScheduledThreadPoolExecutor(1); + } + + public static AnimationExecutor getInstance() { + if (instance == null) + instance = new AnimationExecutor(); + return instance; + } + + public void animate(IAnimation animation) { + executor.execute(animation); + } +}