X-Git-Url: https://gerrit.simantics.org/r/gitweb?a=blobdiff_plain;f=org.simantics.g3d%2Fsrc%2Forg%2Fsimantics%2Fg3d%2Fscenegraph%2Fbase%2FINode.java;h=a8379433428befd060ed916050646ea58c1e5029;hb=9c5be9fa9ff5fece5710b9f21bcafca58388899d;hp=d3d276d310770fe01d6bd85a0977562697298a53;hpb=b79406dcc167890ad62d43f0aa1baf1ce25b5e47;p=simantics%2F3d.git diff --git a/org.simantics.g3d/src/org/simantics/g3d/scenegraph/base/INode.java b/org.simantics.g3d/src/org/simantics/g3d/scenegraph/base/INode.java index d3d276d3..a8379433 100644 --- a/org.simantics.g3d/src/org/simantics/g3d/scenegraph/base/INode.java +++ b/org.simantics.g3d/src/org/simantics/g3d/scenegraph/base/INode.java @@ -1,66 +1,66 @@ -/******************************************************************************* - * Copyright (c) 2012, 2013 Association for Decentralized Information Management in - * Industry THTH ry. - * All rights reserved. This program and the accompanying materials - * are made available under the terms of the Eclipse Public License v1.0 - * which accompanies this distribution, and is available at - * http://www.eclipse.org/legal/epl-v10.html - * - * Contributors: - * VTT Technical Research Centre of Finland - initial API and implementation - *******************************************************************************/ -package org.simantics.g3d.scenegraph.base; - -import java.util.List; - - - - - -public interface INode { - - /** - * - * @return unique node identifier - */ - public Long getId(); - - /** - * @return root node of the scene graph or null if this node is - * not part of a properly rooted scene graph hierarchy - */ - public ParentNode getRootNode(); - - /** - * @return Parent node reference or null if not set - */ - public ParentNode getParent(); - - public String getParentRel(); - /** - * Set parent node. This method is for scene graph internal use only and - * should not be called outside the scene graph structure. This method - * simply sets the parent node parent field, and does not affect on parent - * node (i.e., should be called only from parent node). - */ - public void setParent(ParentNode parent, String name); - - /** - * Perform cleanup for this node and for the child nodes. Any resources - * (including child nodes) related to this node are unusable after this - * operation. This method is for scene graph internal use only, thus should - * not be called outside the scene graph structure. - */ - public void cleanup(); - /** - * Remove this node and its children from the scene graph. - */ - public void remove(); - - - public void addListener(NodeListener listener); - public void removeListener(NodeListener listener); - - public List getListeners(); - -} +/******************************************************************************* + * Copyright (c) 2012, 2013 Association for Decentralized Information Management in + * Industry THTH ry. + * All rights reserved. This program and the accompanying materials + * are made available under the terms of the Eclipse Public License v1.0 + * which accompanies this distribution, and is available at + * http://www.eclipse.org/legal/epl-v10.html + * + * Contributors: + * VTT Technical Research Centre of Finland - initial API and implementation + *******************************************************************************/ +package org.simantics.g3d.scenegraph.base; + +import java.util.List; + + + + + +public interface INode { + + /** + * + * @return unique node identifier + */ + // public Long getId(); + + /** + * @return root node of the scene graph or null if this node is + * not part of a properly rooted scene graph hierarchy + */ + public ParentNode getRootNode(); + + /** + * @return Parent node reference or null if not set + */ + public ParentNode getParent(); + + public String getParentRel(); + /** + * Set parent node. This method is for scene graph internal use only and + * should not be called outside the scene graph structure. This method + * simply sets the parent node parent field, and does not affect on parent + * node (i.e., should be called only from parent node). + */ + public void setParent(ParentNode parent, String name); + + /** + * Perform cleanup for this node and for the child nodes. Any resources + * (including child nodes) related to this node are unusable after this + * operation. This method is for scene graph internal use only, thus should + * not be called outside the scene graph structure. + */ + public void cleanup(); + /** + * Remove this node and its children from the scene graph. + */ + public void remove(); + + + public void addListener(NodeListener listener); + public void removeListener(NodeListener listener); + + public List getListeners(); + +}