X-Git-Url: https://gerrit.simantics.org/r/gitweb?a=blobdiff_plain;f=org.simantics.g3d%2Fsrc%2Forg%2Fsimantics%2Fproconf%2Fg3d%2Fanimation%2FChanneledPositionInterpolator.java;fp=org.simantics.g3d%2Fsrc%2Forg%2Fsimantics%2Fproconf%2Fg3d%2Fanimation%2FChanneledPositionInterpolator.java;h=b271d68dbfa8ed2c92838c1c1dbb7f86235f8295;hb=10f144a2bb2d7bec98b812b83acecb333fd098ea;hp=0000000000000000000000000000000000000000;hpb=3055b543aa5afc0cca4bb3b341704e7c5103fa6a;p=simantics%2F3d.git diff --git a/org.simantics.g3d/src/org/simantics/proconf/g3d/animation/ChanneledPositionInterpolator.java b/org.simantics.g3d/src/org/simantics/proconf/g3d/animation/ChanneledPositionInterpolator.java new file mode 100644 index 00000000..b271d68d --- /dev/null +++ b/org.simantics.g3d/src/org/simantics/proconf/g3d/animation/ChanneledPositionInterpolator.java @@ -0,0 +1,43 @@ +/******************************************************************************* + * Copyright (c) 2007- VTT Technical Research Centre of Finland. + * All rights reserved. This program and the accompanying materials + * are made available under the terms of the Eclipse Public License v1.0 + * which accompanies this distribution, and is available at + * http://www.eclipse.org/legal/epl-v10.html + * + * Contributors: + * VTT Technical Research Centre of Finland - initial API and implementation + *******************************************************************************/ +package org.simantics.proconf.g3d.animation; + + +import com.jme.math.Vector3f; +import com.jme.scene.Node; + + +public class ChanneledPositionInterpolator implements Interpolator { + private ScalarInterpolator xInterpolator; + private ScalarInterpolator yInterpolator; + private ScalarInterpolator zInterpolator; + + Node node; + + public ChanneledPositionInterpolator(ScalarInterpolator xInterpolator, ScalarInterpolator yInterpolator, ScalarInterpolator zInterpolator) { + this.xInterpolator = xInterpolator; + this.yInterpolator = yInterpolator; + this.zInterpolator = zInterpolator; + } + + public void interpolate(double delta) { + double x = xInterpolator.evaluate(delta); + double y = yInterpolator.evaluate(delta); + double z = zInterpolator.evaluate(delta); + + node.setLocalTranslation(new Vector3f((float)x,(float)y,(float)z)); + } + + public void setTarget(Object target) { + node = (Node)target; + } + +}