X-Git-Url: https://gerrit.simantics.org/r/gitweb?a=blobdiff_plain;f=org.simantics.g3d%2Fsrc%2Forg%2Fsimantics%2Fproconf%2Fg3d%2Fbase%2FGeometryProvider.java;fp=org.simantics.g3d%2Fsrc%2Forg%2Fsimantics%2Fproconf%2Fg3d%2Fbase%2FGeometryProvider.java;h=d4de99235f35f83e6f77ea274b4af162ef9d3379;hb=10f144a2bb2d7bec98b812b83acecb333fd098ea;hp=0000000000000000000000000000000000000000;hpb=3055b543aa5afc0cca4bb3b341704e7c5103fa6a;p=simantics%2F3d.git diff --git a/org.simantics.g3d/src/org/simantics/proconf/g3d/base/GeometryProvider.java b/org.simantics.g3d/src/org/simantics/proconf/g3d/base/GeometryProvider.java new file mode 100644 index 00000000..d4de9923 --- /dev/null +++ b/org.simantics.g3d/src/org/simantics/proconf/g3d/base/GeometryProvider.java @@ -0,0 +1,50 @@ +/******************************************************************************* + * Copyright (c) 2007- VTT Technical Research Centre of Finland. + * All rights reserved. This program and the accompanying materials + * are made available under the terms of the Eclipse Public License v1.0 + * which accompanies this distribution, and is available at + * http://www.eclipse.org/legal/epl-v10.html + * + * Contributors: + * VTT Technical Research Centre of Finland - initial API and implementation + *******************************************************************************/ +package org.simantics.proconf.g3d.base; + +import org.simantics.layer0.utils.IEntity; + + +/** + * Interface for geometryProviders + * + * TODO : instead of using Geometry array, create class that is passed through + * TODO : Current animation system links resources; what about code generated meshes ? + * + * @author Marko Luukkainen + * + */ +public interface GeometryProvider { + + /** + * Used to check if GeometryProvider can generate mesh + * @param instance + * @return + */ + public boolean canHandle(IEntity instance); + + /** + * Generates mesh + * @param instance + * @param transform + * @return + */ + public com.jme.scene.Geometry[] getGeometryFromResource(IEntity instance, boolean transform); + + /** + * Updates mesh + * @param instance + * @param transform + * @param geometry + * @return + */ + public boolean reconstructGeometry(IEntity instance, boolean transform, com.jme.scene.Geometry[] geometry); +}