X-Git-Url: https://gerrit.simantics.org/r/gitweb?a=blobdiff_plain;f=org.simantics.g3d.jme%2Fsrc%2Forg%2Fsimantics%2Fg3d%2Fjme%2Ftest%2FJMETestViewPart.java;fp=org.simantics.g3d.jme%2Fsrc%2Forg%2Fsimantics%2Fg3d%2Fjme%2Ftest%2FJMETestViewPart.java;h=7576c849fbff0ac8fdebba053ba127173af8ae01;hb=5b4454ce3dac8d0cf04caaaa696f300c16be99a0;hp=0000000000000000000000000000000000000000;hpb=2e9c37990c979fe7a877a6a9d0de65ee27f3b56f;p=simantics%2F3d.git diff --git a/org.simantics.g3d.jme/src/org/simantics/g3d/jme/test/JMETestViewPart.java b/org.simantics.g3d.jme/src/org/simantics/g3d/jme/test/JMETestViewPart.java new file mode 100644 index 00000000..7576c849 --- /dev/null +++ b/org.simantics.g3d.jme/src/org/simantics/g3d/jme/test/JMETestViewPart.java @@ -0,0 +1,403 @@ +package org.simantics.g3d.jme.test; + +import java.util.ArrayList; +import java.util.List; + +import org.eclipse.swt.events.DisposeEvent; +import org.eclipse.swt.events.DisposeListener; +import org.eclipse.swt.widgets.Composite; +import org.eclipse.ui.part.ViewPart; +import org.simantics.g3d.jme.system.SWTCanvas; +import org.simantics.g3d.jme.system.SimpleSWTApplication; + +import com.jme3.audio.AudioNode; +import com.jme3.audio.LowPassFilter; +import com.jme3.effect.ParticleEmitter; +import com.jme3.effect.ParticleMesh; +import com.jme3.input.controls.ActionListener; +import com.jme3.input.controls.KeyTrigger; +import com.jme3.light.DirectionalLight; +import com.jme3.light.PointLight; +import com.jme3.material.Material; +import com.jme3.material.RenderState.BlendMode; +import com.jme3.math.ColorRGBA; +import com.jme3.math.FastMath; +import com.jme3.math.Quaternion; +import com.jme3.math.Vector3f; +import com.jme3.post.FilterPostProcessor; +import com.jme3.post.filters.BloomFilter; +import com.jme3.post.filters.DepthOfFieldFilter; +import com.jme3.post.filters.LightScatteringFilter; +import com.jme3.renderer.Camera; +import com.jme3.renderer.queue.RenderQueue.Bucket; +import com.jme3.renderer.queue.RenderQueue.ShadowMode; +import com.jme3.scene.Geometry; +import com.jme3.scene.Node; +import com.jme3.scene.Spatial; +import com.jme3.scene.shape.Box; +import com.jme3.scene.shape.Sphere; +import com.jme3.terrain.geomipmap.TerrainQuad; +import com.jme3.terrain.heightmap.AbstractHeightMap; +import com.jme3.terrain.heightmap.ImageBasedHeightMap; +import com.jme3.texture.Texture; +import com.jme3.texture.Texture.WrapMode; +import com.jme3.texture.Texture2D; +import com.jme3.util.SkyFactory; +import com.jme3.water.WaterFilter; + +public class JMETestViewPart extends ViewPart { + + + protected SWTCanvas canvas; + + + + @Override + public void createPartControl(Composite parent) { + + canvas = new SWTCanvas(parent); + + + parent.addDisposeListener(new DisposeListener() { + + @Override + public void widgetDisposed(DisposeEvent arg0) { + canvas.dispose(); + } + }); + + TestApp app = new TestApp(canvas); + //TestPostWater app = new TestPostWater(canvas); + //app.createCanvas(); + app.start(); + + + } + + + + + @Override + public void setFocus() { + canvas.setFocus(); + + } + + public class TestApp extends SimpleSWTApplication { + + public TestApp(SWTCanvas canvas) { + super(canvas); + + } + + float angle; + PointLight pl; + Spatial lightMdl; + + @Override + public void simpleInitApp() { + viewPort.setBackgroundColor(ColorRGBA.DarkGray); + + Spatial bumpy = (Spatial) assetManager.loadModel("Models/MonkeyHead/MonkeyHead.mesh.xml"); + rootNode.attachChild(bumpy); + + lightMdl = new Geometry("Light", new Sphere(10, 10, 0.1f)); + lightMdl.setMaterial(assetManager.loadMaterial("Common/Materials/RedColor.j3m")); + rootNode.attachChild(lightMdl); + + // flourescent main light + pl = new PointLight(); + pl.setColor(new ColorRGBA(0.88f, 0.92f, 0.95f, 1.0f)); + rootNode.addLight(pl); + + // sunset light + DirectionalLight dl = new DirectionalLight(); + dl.setDirection(new Vector3f(-0.1f,-0.7f,1).normalizeLocal()); + dl.setColor(new ColorRGBA(0.44f, 0.30f, 0.20f, 1.0f)); + rootNode.addLight(dl); + + // skylight + dl = new DirectionalLight(); + dl.setDirection(new Vector3f(-0.6f,-1,-0.6f).normalizeLocal()); + dl.setColor(new ColorRGBA(0.10f, 0.22f, 0.44f, 1.0f)); + rootNode.addLight(dl); + + // white ambient light + dl = new DirectionalLight(); + dl.setDirection(new Vector3f(1, -0.5f,-0.1f).normalizeLocal()); + dl.setColor(new ColorRGBA(0.50f, 0.40f, 0.50f, 1.0f)); + rootNode.addLight(dl); + } + + @Override + public void simpleUpdate(float tpf){ + angle += tpf * 0.25f; + angle %= FastMath.TWO_PI; + + pl.setPosition(new Vector3f(FastMath.cos(angle) * 6f, 3f, FastMath.sin(angle) * 6f)); + lightMdl.setLocalTranslation(pl.getPosition()); + } + } + + + public class TestPostWater extends SimpleSWTApplication { + + public TestPostWater(SWTCanvas canvas) { + super(canvas); + } + + private Vector3f lightDir = new Vector3f(-4.9236743f, -1.27054665f, 5.896916f); + private WaterFilter water; + TerrainQuad terrain; + Material matRock; + AudioNode waves; + LowPassFilter underWaterAudioFilter = new LowPassFilter(0.5f, 0.1f); + LowPassFilter underWaterReverbFilter = new LowPassFilter(0.5f, 0.1f); + LowPassFilter aboveWaterAudioFilter = new LowPassFilter(1, 1); + + + + @Override + public void simpleInitApp() { + + setDisplayFps(false); + setDisplayStatView(false); + + Node mainScene = new Node("Main Scene"); + rootNode.attachChild(mainScene); + + createTerrain(mainScene); + DirectionalLight sun = new DirectionalLight(); + sun.setDirection(lightDir); + sun.setColor(ColorRGBA.White.clone().multLocal(1.7f)); + mainScene.addLight(sun); + + DirectionalLight l = new DirectionalLight(); + l.setDirection(Vector3f.UNIT_Y.mult(-1)); + l.setColor(ColorRGBA.White.clone().multLocal(0.3f)); +// mainScene.addLight(l); + + flyCam.setMoveSpeed(50); + + //cam.setLocation(new Vector3f(-700, 100, 300)); + //cam.setRotation(new Quaternion().fromAngleAxis(0.5f, Vector3f.UNIT_Z)); + cam.setLocation(new Vector3f(-327.21957f, 61.6459f, 126.884346f)); + cam.setRotation(new Quaternion(0.052168474f, 0.9443102f, -0.18395276f, 0.2678024f)); + + + cam.setRotation(new Quaternion().fromAngles(new float[]{FastMath.PI * 0.06f, FastMath.PI * 0.65f, 0})); + + + Spatial sky = SkyFactory.createSky(assetManager, "Scenes/Beach/FullskiesSunset0068.dds", false); + sky.setLocalScale(350); + + mainScene.attachChild(sky); + cam.setFrustumFar(4000); + //cam.setFrustumNear(100); + + + + //private FilterPostProcessor fpp; + + + water = new WaterFilter(rootNode, lightDir); + + FilterPostProcessor fpp = new FilterPostProcessor(assetManager); + + fpp.addFilter(water); + BloomFilter bloom=new BloomFilter(); + //bloom.getE + bloom.setExposurePower(55); + bloom.setBloomIntensity(1.0f); + fpp.addFilter(bloom); + LightScatteringFilter lsf = new LightScatteringFilter(lightDir.mult(-300)); + lsf.setLightDensity(1.0f); + fpp.addFilter(lsf); + DepthOfFieldFilter dof=new DepthOfFieldFilter(); + dof.setFocusDistance(0); + dof.setFocusRange(100); + fpp.addFilter(dof); +// + + // fpp.addFilter(new TranslucentBucketFilter()); + // + + // fpp.setNumSamples(4); + + + water.setWaveScale(0.003f); + water.setMaxAmplitude(2f); + water.setFoamExistence(new Vector3f(1f, 4, 0.5f)); + water.setFoamTexture((Texture2D) assetManager.loadTexture("Common/MatDefs/Water/Textures/foam2.jpg")); + //water.setNormalScale(0.5f); + + //water.setRefractionConstant(0.25f); + water.setRefractionStrength(0.2f); + //water.setFoamHardness(0.6f); + + water.setWaterHeight(initialWaterHeight); + uw=cam.getLocation().y cameras = new ArrayList(); + cameras.add(getCamera()); + terrain.setMaterial(matRock); + terrain.setLocalScale(new Vector3f(5, 5, 5)); + terrain.setLocalTranslation(new Vector3f(0, -30, 0)); + terrain.setLocked(false); // unlock it so we can edit the height + + terrain.setShadowMode(ShadowMode.Receive); + rootNode.attachChild(terrain); + + } + //This part is to emulate tides, slightly varrying the height of the water plane + private float time = 0.0f; + private float waterHeight = 0.0f; + private float initialWaterHeight = 0.8f; + private boolean uw=false; + @Override + public void simpleUpdate(float tpf) { + super.simpleUpdate(tpf); + // box.updateGeometricState(); + time += tpf; + waterHeight = (float) Math.cos(((time * 0.6f) % FastMath.TWO_PI)) * 1.5f; + water.setWaterHeight(initialWaterHeight + waterHeight); + if(water.isUnderWater() && !uw){ + + waves.setDryFilter(new LowPassFilter(0.5f, 0.1f)); + uw=true; + } + if(!water.isUnderWater() && uw){ + uw=false; + //waves.setReverbEnabled(false); + waves.setDryFilter(new LowPassFilter(1, 1f)); + //waves.setDryFilter(new LowPassFilter(1,1f)); + + } + } + } + + + +}