X-Git-Url: https://gerrit.simantics.org/r/gitweb?a=blobdiff_plain;f=org.simantics.g3d.vtk%2Fsrc%2Forg%2Fsimantics%2Fg3d%2Fvtk%2Fshape%2FvtkShape.java;fp=org.simantics.g3d.vtk%2Fsrc%2Forg%2Fsimantics%2Fg3d%2Fvtk%2Fshape%2FvtkShape.java;h=636fb8f7a7490015cd48c03b4ad2fab482c2dfd2;hb=87b3241ec277ba3d8e414b26186a032c9cdcaeed;hp=0000000000000000000000000000000000000000;hpb=1f0bcd66274375f2278d2e6c486cb28257a5f7b2;p=simantics%2F3d.git diff --git a/org.simantics.g3d.vtk/src/org/simantics/g3d/vtk/shape/vtkShape.java b/org.simantics.g3d.vtk/src/org/simantics/g3d/vtk/shape/vtkShape.java new file mode 100644 index 00000000..636fb8f7 --- /dev/null +++ b/org.simantics.g3d.vtk/src/org/simantics/g3d/vtk/shape/vtkShape.java @@ -0,0 +1,184 @@ +package org.simantics.g3d.vtk.shape; + +import javax.vecmath.Tuple3d; + +import vtk.vtkActor; +import vtk.vtkDataSetMapper; +import vtk.vtkLine; +import vtk.vtkPoints; +import vtk.vtkPolyLine; +import vtk.vtkUnstructuredGrid; + +public class vtkShape { + + /** + * Creates a grid shaped actor. + * + * @param size number of grid lines + * @param space distance between grid lines + * @param axes bitmask of axes: 1:x, 2:y, 4:z + * @return vtkActor representing a grid. + */ + public static vtkActor createGridActor(int size, double space, int axes) { + int gridCount = 0; + if ((axes & 0x1) > 0) { + gridCount++; + } + if ((axes & 0x2) > 0) { + gridCount++; + } + if ((axes & 0x4) > 0) { + gridCount++; + } + int pointCount = (size+1) * 2 * 2 * gridCount; + vtkPoints linePoints = new vtkPoints(); + linePoints.SetNumberOfPoints(pointCount); + + + double max = space * (double)size * 0.5; + double min = -max; + int base = 0; + if ((axes & 0x1) > 0) { + for (int i = 0; i <= size; i++) { + double s = min + ((double)i) * space; + linePoints.InsertPoint(base + i*2 ,0.0, s, min); + linePoints.InsertPoint(base + i*2+1,0.0, s, max); + i++; + if (i > size) + break; + s = min + ((double)i) * space; + linePoints.InsertPoint(base + i*2 ,0.0, s, max); + linePoints.InsertPoint(base + i*2+1,0.0, s, min); + } + base += (size+1)*2; + for (int i = 0; i <= size; i++) { + double s = min + ((double)i) * space; + linePoints.InsertPoint(base + i*2 , 0.0, max, s); + linePoints.InsertPoint(base + i*2+1, 0.0, min, s); + i++; + if (i > size) + break; + s = min + ((double)i) * space; + linePoints.InsertPoint(base + i*2 , 0.0, min, s); + linePoints.InsertPoint(base + i*2+1, 0.0, max, s); + } + base += (size+1)*2; + } + if ((axes & 0x4) > 0) { + for (int i = 0; i <= size; i++) { + double s = min + ((double)i) * space; + linePoints.InsertPoint(base + i*2 ,s, min, 0.0); + linePoints.InsertPoint(base + i*2+1,s, max, 0.0); + i++; + if (i > size) + break; + s = min + ((double)i) * space; + linePoints.InsertPoint(base + i*2 ,s, max, 0.0); + linePoints.InsertPoint(base + i*2+1,s, min, 0.0); + } + base += (size+1)*2; + for (int i = 0; i <= size; i++) { + double s = min + ((double)i) * space; + linePoints.InsertPoint(base + i*2 ,max, s, 0.0); + linePoints.InsertPoint(base + i*2+1,min, s, 0.0); + i++; + if (i > size) + break; + s = min + ((double)i) * space; + linePoints.InsertPoint(base + i*2 ,min, s, 0.0); + linePoints.InsertPoint(base + i*2+1,max, s, 0.0); + } + base += (size+1)*2; + } + if ((axes & 0x2) > 0) { + for (int i = 0; i <= size; i++) { + double s = min + ((double)i) * space; + linePoints.InsertPoint(base + i*2 ,s, 0.0, min); + linePoints.InsertPoint(base + i*2+1,s, 0.0, max); + i++; + if (i > size) + break; + s = min + ((double)i) * space; + linePoints.InsertPoint(base + i*2 ,s, 0.0, max); + linePoints.InsertPoint(base + i*2+1,s, 0.0, min); + } + base += (size+1)*2; + for (int i = 0; i <= size; i++) { + double s = min + ((double)i) * space; + linePoints.InsertPoint(base + i*2 ,max, 0.0, s); + linePoints.InsertPoint(base + i*2+1,min, 0.0, s); + i++; + if (i > size) + break; + s = min + ((double)i) * space; + linePoints.InsertPoint(base + i*2 ,min, 0.0, s); + linePoints.InsertPoint(base + i*2+1,max, 0.0, s); + } + base += (size+1)*2; + } + + + //vtkLine aLine = new vtkLine(); + vtkPolyLine aLine = new vtkPolyLine(); + aLine.GetPointIds().SetNumberOfIds(pointCount); + for (int i = 0; i < pointCount; i++) { + aLine.GetPointIds().SetId(i, i); + } + + + vtkUnstructuredGrid aLineGrid = new vtkUnstructuredGrid(); + aLineGrid.Allocate(pointCount, pointCount); + aLineGrid.InsertNextCell(aLine.GetCellType(), aLine.GetPointIds()); + aLineGrid.SetPoints(linePoints); + vtkDataSetMapper aLineMapper = new vtkDataSetMapper(); + aLineMapper.SetInput(aLineGrid); + vtkActor aLineActor = new vtkActor(); + aLineActor.SetMapper(aLineMapper); + + linePoints.Delete(); + aLine.GetPointIds().Delete(); + aLine.Delete(); + aLineGrid.Delete(); + aLineMapper.Delete(); + + aLineActor.GetProperty().SetColor(0, 0, 0); + aLineActor.GetProperty().Delete(); + + return aLineActor; + } + + /** + * Creates a line. + * + * @param p1 + * @param p2 + * @return + */ + public static vtkActor createLineActor(Tuple3d p1, Tuple3d p2) { + vtkPoints linePoints = new vtkPoints(); + linePoints.SetNumberOfPoints(2); + linePoints.InsertPoint(0,p1.x, p1.y, p1.z); + linePoints.InsertPoint(1,p2.x, p2.y, p2.z); + vtkLine aLine = new vtkLine(); + aLine.GetPointIds().SetId(0, 0); + aLine.GetPointIds().SetId(1, 1); + vtkUnstructuredGrid aLineGrid = new vtkUnstructuredGrid(); + aLineGrid.Allocate(1, 1); + aLineGrid.InsertNextCell(aLine.GetCellType(), aLine.GetPointIds()); + aLineGrid.SetPoints(linePoints); + vtkDataSetMapper aLineMapper = new vtkDataSetMapper(); + aLineMapper.SetInput(aLineGrid); + vtkActor aLineActor = new vtkActor(); + aLineActor.SetMapper(aLineMapper); + //aLineActor.GetProperty().SetDiffuseColor(.2, 1, 1); + + linePoints.Delete(); + aLine.GetPointIds().Delete(); + aLine.Delete(); + aLineGrid.Delete(); + aLineMapper.Delete(); + + return aLineActor; + } + +}