X-Git-Url: https://gerrit.simantics.org/r/gitweb?a=blobdiff_plain;f=org.simantics.plant3d%2Fsrc%2Forg%2Fsimantics%2Fplant3d%2Factions%2FTranslateInlineAction.java;h=1bb2874c5b0031feb6ab8d77efd312f2370efdf2;hb=53d55c24c779745f188bdb18d32f71d20acb61b2;hp=2c10845f529c4ba86c88445d9f2cc984560c76a9;hpb=68bb44ea41644141aaaf7467ac3d201678e31db3;p=simantics%2F3d.git diff --git a/org.simantics.plant3d/src/org/simantics/plant3d/actions/TranslateInlineAction.java b/org.simantics.plant3d/src/org/simantics/plant3d/actions/TranslateInlineAction.java index 2c10845f..1bb2874c 100644 --- a/org.simantics.plant3d/src/org/simantics/plant3d/actions/TranslateInlineAction.java +++ b/org.simantics.plant3d/src/org/simantics/plant3d/actions/TranslateInlineAction.java @@ -9,9 +9,9 @@ import javax.vecmath.Vector3d; import org.simantics.g3d.math.MathTools; import org.simantics.g3d.math.Ray; import org.simantics.g3d.scenegraph.IG3DNode; -import org.simantics.g3d.vtk.action.TranslateAction; -import org.simantics.g3d.vtk.common.InteractiveVtkPanel; import org.simantics.g3d.vtk.common.VTKNodeMap; +import org.simantics.g3d.vtk.swt.InteractiveVtkComposite; +import org.simantics.g3d.vtk.swt.TranslateAction; import org.simantics.g3d.vtk.utils.vtkUtil; import org.simantics.plant3d.Activator; import org.simantics.plant3d.scenegraph.InlineComponent; @@ -24,7 +24,7 @@ public class TranslateInlineAction extends TranslateAction{ private Vector3d e; private Vector3d dir; - public TranslateInlineAction(InteractiveVtkPanel panel, VTKNodeMap nodeMap) { + public TranslateInlineAction(InteractiveVtkComposite panel, VTKNodeMap nodeMap) { super(panel, nodeMap); setImageDescriptor(Activator.imageDescriptorFromPlugin("com.famfamfam.silk", "icons/arrow_refresh.png")); } @@ -33,47 +33,63 @@ public class TranslateInlineAction extends TranslateAction{ public void setNode(IG3DNode node) { super.setNode(node); if (node instanceof InlineComponent) { - setEnabled(true); InlineComponent comp = (InlineComponent)node; + if (comp.isVariableLength()) { + setEnabled(false); + } else { + setEnabled(true); - PipelineComponent prev = comp.getPrevious(); - PipelineComponent next = comp.getNext(); - if (prev.getControlPoint().isInline() && !prev.getControlPoint().isFixed()) - prev = prev.getPrevious(); - if (next.getControlPoint().isInline() && !next.getControlPoint().isFixed()) { - next = next.getNext(); + PipelineComponent prev = comp.getPrevious(); + PipelineComponent next = comp.getNext(); + if (prev == null || next == null) { + // TODO : we should support open ended translation (when translated component is the first or last of the run). + setEnabled(false); + return; + } + if (prev.getControlPoint().isInline() && !prev.getControlPoint().isFixed() && prev.getPrevious() != null) + prev = prev.getPrevious(); + if (next.getControlPoint().isInline() && !next.getControlPoint().isFixed() && next.getNext() != null) { + next = next.getNext(); + } + Point3d ns = new Point3d(); + Point3d ne = new Point3d(); + Point3d ps = new Point3d(); + Point3d pe = new Point3d(); + next.getEnds(ns, ne); + prev.getEnds(ps, pe); + dir = comp.getControlPoint().getPathLegDirection(Direction.NEXT); + dir.normalize(); + // We may have offsets in the path leg, hence we have to project the coordinates. + Vector3d wp = node.getWorldPosition(); + if (prev.getControlPoint().isVariableLength()) + s = MathTools.closestPointOnStraight(ps, wp, dir); + else + s = MathTools.closestPointOnStraight(pe, wp, dir); + if (next.getControlPoint().isVariableLength()) + e = MathTools.closestPointOnStraight(ne, wp, dir); + else + e = MathTools.closestPointOnStraight(ns, wp, dir); + // Remove component's own space from end points to get actual movement range + double l = comp.getControlPoint().getInlineLength(); + Vector3d ld = new Vector3d(dir); + ld.scale(l); + s.add(ld); + e.sub(ld); } - Point3d ns = new Point3d(); - Point3d ne = new Point3d(); - Point3d ps = new Point3d(); - Point3d pe = new Point3d(); - next.getControlPointEnds(ns, ne); - prev.getControlPointEnds(ps, pe); - dir = comp.getControlPoint().getPathLegDirection(Direction.NEXT); - dir.normalize(); - // We may have offsets in the path leg, hence we have to project the coordinates. - Vector3d wp = node.getWorldPosition(); - s = MathTools.closestPointOnStraight(pe, wp, dir); - e = MathTools.closestPointOnStraight(ns, wp, dir); - // Remove component's own space from end points to get actual movement range - double l = comp.getControlPoint().getInlineLength(); - Vector3d ld = new Vector3d(dir); - ld.scale(l); - s.add(ld); - e.sub(ld); } else { setEnabled(false); } } @Override - public void keyPressed(KeyEvent e) { + public boolean keyPressed(KeyEvent e) { if (e.getKeyCode() == KeyEvent.VK_ESCAPE) panel.useDefaultAction(); if (valid) - return; + return true; update(); + return true; } @Override @@ -82,14 +98,14 @@ public class TranslateInlineAction extends TranslateAction{ } @Override - public void mouseDragged(MouseEvent e) { + public boolean mouseDragged(MouseEvent e) { if ((e.getModifiersEx() & MouseEvent.BUTTON1_DOWN_MASK) > 0 && valid) { Vector3d translate = getTranslate(e.getX(), e.getY(), prevTranslate); //System.out.println("translate " + translate); if (translate == null) - return; - boolean step = ((e.getModifiers() & MouseEvent.CTRL_MASK) > 0); + return true; + //boolean step = ((e.getModifiers() & MouseEvent.CTRL_MASK) > 0); Vector3d pos = new Vector3d(node.getWorldPosition()); //pos.add(translate); pos.set(translate); @@ -101,27 +117,28 @@ public class TranslateInlineAction extends TranslateAction{ //nodeMap.modified(node); update(); } else { - panel.getDefaultAction().mouseDragged(e); + getDefaultAction().mouseDragged(e); update(); } + return true; } protected Vector3d getTranslate(double x, double y, Vector3d offset) { - Ray ray = vtkUtil.createMouseRay(panel.GetRenderer(),x, y); + Ray ray = vtkUtil.createMouseRay(panel.getRenderer(),x, y); Vector3d p = node.getWorldPosition(); Vector3d i1 = new Vector3d(); - Vector3d i2 = new Vector3d(); - - double mu[] = new double[2]; - MathTools.intersectStraightStraight( p, dir,ray.pos, ray.dir, i2, i1,mu); - - Vector3d t = MathTools.closestPointOnEdge(i1, s, e); - return t; + Vector3d i2 = new Vector3d(); + + double mu[] = new double[2]; + MathTools.intersectStraightStraight( p, dir,ray.pos, ray.dir, i2, i1,mu); + + Vector3d t = MathTools.closestPointOnEdge(i1, s, e); + return t; }