From: Marko Luukkainen Date: Wed, 4 Dec 2019 11:54:06 +0000 (+0200) Subject: Prevent elbows overlapping nozzles X-Git-Url: https://gerrit.simantics.org/r/gitweb?a=commitdiff_plain;h=cc43aabf1f80291c17ece22060fbb0e690fb4864;p=simantics%2F3d.git Prevent elbows overlapping nozzles gitlab #14 Change-Id: I9ecfa4dced7a48d2e7312986dd10be7b9a88bfae --- diff --git a/org.simantics.plant3d/src/org/simantics/plant3d/scenegraph/controlpoint/PipingRules.java b/org.simantics.plant3d/src/org/simantics/plant3d/scenegraph/controlpoint/PipingRules.java index 10cf23e3..4f95e796 100644 --- a/org.simantics.plant3d/src/org/simantics/plant3d/scenegraph/controlpoint/PipingRules.java +++ b/org.simantics.plant3d/src/org/simantics/plant3d/scenegraph/controlpoint/PipingRules.java @@ -989,18 +989,15 @@ public class PipingRules { other = u.end; position = u.startPoint; dcpStart = true; - if (!u.reversed) - canMoveOther = true; inlineEnd = u.end.isInline(); } else { dcp = u.end; other = u.start; position = u.endPoint; - if (u.reversed) - canMoveOther = true; inlineEnd = u.start.isInline(); } + canMoveOther = !(other == u.updated); Vector3d directedDirection = direction(dcp, dcpStart ? Direction.NEXT : Direction.PREVIOUS); if (directedDirection == null) { @@ -1030,6 +1027,16 @@ public class PipingRules { double distance = t.length(); boolean aligned = (distance < ALLOWED_OFFSET); + double requiredSpace = 0.0; + if (other.isVariableAngle()) { + requiredSpace = spaceForTurn(other, dcp); + } + if (mu[0] < requiredSpace) { + // At the moment, if next component is directly behind the nozzle, we must force moving the other component. + // Trying to solve the situation by adding new turn creates infinite loop... + aligned = false; + canMoveOther = true; + } if (aligned) { if (u.start.isInline() || u.end.isInline() || u.start.asFixedAngle() || u.end.asFixedAngle()) processPathLeg(u, true, false); @@ -1053,15 +1060,14 @@ public class PipingRules { if (other.isVariableAngle()) { // TODO calculate needed space from next run end. - double space = spaceForTurn(other); - if (mu[0] < space) { + if (mu[0] < requiredSpace) { if (dcpStart) { closest.set(u.startPoint); } else { closest.set(u.endPoint); } Vector3d v = new Vector3d(directedDirection); - v.scale(space); + v.scale(requiredSpace); closest.add(v); } @@ -1237,11 +1243,55 @@ public class PipingRules { } - private static double spaceForTurn(PipeControlPoint tcp) { - // TODO : this returns now space for 90 deg turn. - // The challenge: position of tcp affects the turn angle, which then affects the required space. Perhaps we need to iterate... - // Additionally, if the path legs contain offset, using just positions of opposite path leg ends is not enough, - return ((TurnComponent)tcp.getPipelineComponent()).getTurnRadius(); + private static double spaceForTurn(PipeControlPoint tcp, PipeControlPoint dcp) { + // TODO : if the path legs contain offset, using just positions of opposite path leg ends is not enough. + // TODO : current iterative way for calculating required space may return longer length that is required. + double tr = ((TurnComponent)tcp.getPipelineComponent()).getTurnRadius(); + if (dcp == null) + return tr; // space for 90 deg + PipeControlPoint ne = tcp.findNextEnd(); + PipeControlPoint pe = tcp.findPreviousEnd(); + PipeControlPoint other = null; + if (dcp == ne) + other = pe; + else if (dcp == pe) + other = ne; + else + return tr; // space for 90 deg + if (other == null) + return tr; // space for 90 deg + Vector3d dir = dcp.getDirectedControlPointDirection(); + Vector3d dp = dcp.getWorldPosition(); + //Vector3d tp = tcp.getWorldPosition(); + Vector3d op = other.getWorldPosition(); + double u[] = new double[1]; + Vector3d closest = MathTools.closestPointOnStraight(op, dp, dir,u); + if (MathTools.distanceSquared(closest, op) <= MIN_INLINE_LENGTH) { + if (u[0] > -MIN_INLINE_LENGTH) + return 0.0; // point following turn is directly in the front of the nozzle. + else + return tr*2.0; // point following turn is directly behind the nozzle, in theory, we should return Double.Inf... + } + double curr = tr*0.1; + int iter = 10; + Vector3d v1 = new Vector3d(); + Vector3d v2 = new Vector3d(); + while (iter > 0) { + Vector3d tp = new Vector3d(dp); + MathTools.mad(tp, dir, curr); + v1.sub(tp, dp); // Vector from nozzle to turn + v2.sub(op,tp); // Vector from turn to other + double a = v1.angle(v2); + double t = Math.tan((Math.PI - a) * 0.5); + double R = 0.0; + if (t > MathTools.NEAR_ZERO) + R = tr / t; + if (R <= curr) + break; + curr = R*1.01; + iter--; + } + return curr; } private static void insertElbowUpdate(UpdateStruct2 u, PipeControlPoint dcp, PipeControlPoint next, boolean dcpStart, Vector3d position, Vector3d directedDirection) throws Exception{ @@ -1259,9 +1309,8 @@ public class PipingRules { closest = MathTools.closestPointOnStraight(dcp.getWorldPosition(), position, directedDirection); tcp = insertElbow(next, dcp, closest); } - // TODO properly calculate required distance between start and inserted elbow. double d = MathTools.distance(position, closest); - double s = spaceForTurn(tcp); + double s = spaceForTurn(tcp,dcp); if (d < s) { d = s - d; Vector3d p = new Vector3d(directedDirection); @@ -1645,9 +1694,9 @@ public class PipingRules { private static void updateEndComponentControlPoint(PipeControlPoint ecp, Vector3d dir) throws Exception { if (DEBUG) System.out.println("PipingRules.updateEndComponentControlPoint() " + ecp); - //FIXME : end control point cannot be fixed! - //if (!ecp.isFixed()) - updateControlPointOrientation(ecp, dir); + + if (!ecp.isFixed()) // prevent overriding nozzle orientations.. + updateControlPointOrientation(ecp, dir); for (PipeControlPoint pcp : ecp.getChildPoints()) { // TODO update position