#pragma once #include "NumberType.h" #include namespace Databoard { class Range; namespace Type { class DATABOARD_API FloatType : public NumberType { public: FloatType(); FloatType(std::string unit); FloatType(std::string unit, Range* range); virtual ~FloatType(); float minValue(); float maxValue(); virtual std::string writeOut(int indent = 0); protected: }; } }