#pragma once #include "Value.h" namespace Databoard { namespace Value { class DATABOARD_API FloatValue : public Value { public: FloatValue(Databoard::Type::DataType* dataBoard); virtual ~FloatValue(); void setValue(float value); float getValue(); virtual std::string writeOut(int indent = 0); virtual bool equals(const Value* other); virtual std::string isValid(); protected: float value; }; } }