#include "Value.h" #include "DataType.h" #include namespace Databoard { namespace Value { Value::Value(Databoard::Type::DataType* dataBoard) { object = NULL; this->dataBoard = dataBoard; } Value::~Value() { } void* Value::getObject() { return object; } Databoard::Type::DataType* Value::type() { return dataBoard; } void Value::freeType() { delete dataBoard; dataBoard = 0; } std::string Value::writeOut(int indent) { std::string s; s.append(2 * indent, ' '); return s; } bool Value::equals(const Value* /*other*/) { return true; } std::string Value::isValid() { return "not implemented!"; } } }