L0 = L0X = G2D = DIA = SG = SEL = DATATYPES = DIA.Scenegraph : L0.Library DIA.Scenegraph.Node -- DIA.Scenegraph.Composite.transform --> G2D.Transform -- DIA.Scenegraph.AbstractText.color --> DATATYPES.RGB.Integer -- DIA.Scenegraph.AbstractText.font --> DATATYPES.Font -- DIA.Scenegraph.AbstractText.transform --> G2D.Transform "DoubleArray" >-- DIA.Scenegraph.AbstractText.borderWidth --> L0.Value "Float" >-- DIA.Scenegraph.AbstractText.borderColor --> DATATYPES.RGB.Integer -- DIA.Scenegraph.AbstractText.backgroundColor --> DATATYPES.RGB.Integer -- DIA.Scenegraph.AbstractText.width --> L0.Value "Float" >-- DIA.Scenegraph.AbstractText.horizontalAlignment --> L0.Byte "Byte" >-- DIA.Scenegraph.AbstractText.verticalAlignment --> L0.Byte "Byte" >-- DIA.Scenegraph.AbstractText.wrapText --> L0.Boolean "Boolean" @L0.assert DIA.Scenegraph.AbstractText.width 0.0 : L0.Float @L0.assert DIA.Scenegraph.AbstractText.borderWidth -1.0 : L0.Float @L0.assert DIA.Scenegraph.AbstractText.horizontalAlignment 0 : L0.Byte @L0.assert DIA.Scenegraph.AbstractText.verticalAlignment 0 : L0.Byte @L0.assert DIA.Scenegraph.AbstractText.transform [1,0,0,1,0,0] : G2D.Transform @L0.assert DIA.Scenegraph.AbstractText.wrapText true DIA.Scenegraph.Text -- DIA.Scenegraph.Text.text --> L0.Value "String" @L0.assert DIA.Scenegraph.Text.text "" DIA.Scenegraph.Monitor -- DIA.Scenegraph.Monitor.text --> L0.Value "String" >-- DIA.Scenegraph.Monitor.reference --> L0.Value "String" >-- DIA.Scenegraph.Monitor.textFieldName --> L0.String "String" L0.HasLabel "Text Field Name" L0.HasDescription "A name used for identifying text fields in PDF outputs." @L0.assert DIA.Scenegraph.Monitor.text DIA.Functions.referenceText : L0.Function @L0.assert DIA.Scenegraph.Monitor.textFieldName "" @L0.assert DIA.Scenegraph.Monitor.reference "" DIA.Scenegraph.SVGImage -- DIA.Scenegraph.SVGImage.document --> L0.Value "String" >-- DIA.Scenegraph.SVGImage.transform --> G2D.Transform