]> gerrit.simantics Code Review - simantics/platform.git/blobdiff - bundles/org.simantics.debug.graphical/src/org/simantics/debug/graphical/layout/BarnesHut.java
Some SCL functions to control graphical debugger
[simantics/platform.git] / bundles / org.simantics.debug.graphical / src / org / simantics / debug / graphical / layout / BarnesHut.java
diff --git a/bundles/org.simantics.debug.graphical/src/org/simantics/debug/graphical/layout/BarnesHut.java b/bundles/org.simantics.debug.graphical/src/org/simantics/debug/graphical/layout/BarnesHut.java
deleted file mode 100644 (file)
index ef54c25..0000000
+++ /dev/null
@@ -1,139 +0,0 @@
-package org.simantics.debug.graphical.layout;
-
-public class BarnesHut {
-    
-    static class Bounds {
-        final double minX;
-        final double minY;
-        final double maxX;
-        final double maxY;
-        
-        public Bounds(double minX, double minY, double maxX, double maxY) {
-            this.minX = minX;
-            this.minY = minY;
-            this.maxX = maxX;
-            this.maxY = maxY;
-        }
-    }
-    
-    private static Bounds computeOctreeBounds(double[] posX, double[] posY) {
-        double minX = posX[0];
-        double minY = posY[0];
-        double maxX = posX[0];
-        double maxY = posY[0];
-        
-        for(int i=1;i<posX.length;++i) {
-            double x = posX[i];
-            double y = posY[i];
-            if(x < minX)
-                minX = x;
-            else if(x > maxX)
-                maxX = x;
-            if(y < minY)
-                minY = y;
-            else if(y > maxY)
-                maxY = y;
-        }
-        
-        double diff = (maxX - minX) - (maxY - minY);
-        diff *= 0.5;
-        if(diff > 0.0) {
-            minY -= diff;
-            maxY += diff;
-        }
-        else {
-            minX += diff;
-            maxX -= diff;   
-        }
-        return new Bounds(minX, minY, maxX, maxY);
-    }
-
-    private static class VecRef {
-        double x;
-        double y;
-    }
-    
-    /*private static void force(VecRef f, double x1, double y1, double x2, double y2) {
-        double dx = x2 - x1;
-        double dy = y2 - y1;
-        double l2 = dx*dx + dy*dy;
-        double s = Q / l2;
-        f.x -= s * dx;
-        f.y -= s * dy;
-    }
-    
-    private static void forceNear(VecRef f, double x1, double y1, OctreeNode node, double[] posX, double[] posY) {
-        if(node instanceof OctreeLeaf) {
-            for(int id : ((OctreeLeaf)node).ids) {
-                force(f, x1, y1, posX[id], posY[id]);
-            }
-        }
-        else {
-            OctreeInnerNode inner = (OctreeInnerNode)node;
-            forceNear(f, x1, y1, inner.n00, posX, posY);
-            forceNear(f, x1, y1, inner.n10, posX, posY);
-            forceNear(f, x1, y1, inner.n01, posX, posY);
-            forceNear(f, x1, y1, inner.n11, posX, posY);
-        }
-    }
-    
-    private static void forceFar(VecRef f, double x1, double y1, OctreeNode node) {
-        double dx = node.massCenterX - x1;
-        double dy = node.massCenterY - y1;
-        double l2 = dx*dx + dy*dy;
-        double s = Q * node.mass / l2;
-        f.x -= s * dx;
-        f.y -= s * dy;
-    }
-    
-    private static void computeForce(OctreeNode octree, 
-            ArrayList<OctreeNode> farNodes,
-            ArrayList<OctreeNode> nearNodes,
-            double[] posX, double[] posY, 
-            double[] forceX, double[] forceY) {
-        VecRef f = new VecRef();
-        if(octree instanceof OctreeLeaf) {
-            int[] ids = ((OctreeLeaf)octree).ids;
-            for(int i=0;i<ids.length;++i) {
-                int id = ids[i];
-                
-                double x = posX[id];
-                double y = posY[id];
-                f.x = 0.0;
-                f.y = 0.0;
-                
-                for(int j=0;j<ids.length;++j)
-                    if(j != i) {
-                        int id2 = ids[j];
-                        force(f, x, y, posX[id2], posY[id2]);
-                    }
-                for(OctreeNode node : nearNodes)
-                    forceNear(f, x, y, node, posX, posY);
-                for(OctreeNode node : farNodes)
-                    forceFar(f, x, y, node);
-                                
-                forceX[id] += f.x;
-                forceY[id] += f.y;
-            }
-        }
-        else {
-            OctreeInnerNode inner = (OctreeInnerNode)octree;
-            computeForce(inner.n00, farNodes, nearNodes, posX, posY, forceX, forceY);
-            computeForce(inner.n10, farNodes, nearNodes, posX, posY, forceX, forceY);
-            computeForce(inner.n01, farNodes, nearNodes, posX, posY, forceX, forceY);
-            computeForce(inner.n11, farNodes, nearNodes, posX, posY, forceX, forceY);
-        }
-    }
-    
-    public static void computeRepulsiveForces(double[] posX, double[] posY, double[] forceX, double[] forceY) {
-        Bounds bounds = computeOctreeBounds(posX, posY);
-        
-        TIntArrayList ids = new TIntArrayList(posX.length);
-        for(int i=0;i<posX.length;++i)
-            ids.add(i);
-        OctreeNode octree = constructOctree(bounds.minX, bounds.minY, bounds.maxX, bounds.maxY, ids, posX, posY);
-        
-        computeForce(octree, new ArrayList<OctreeNode>(), new ArrayList<OctreeNode>(), posX, posY, forceX, forceY);
-    }*/
-    
-}