]> gerrit.simantics Code Review - simantics/platform.git/blobdiff - bundles/org.simantics.g2d/src/org/simantics/g2d/element/handler/impl/TogglableImpl.java
Migrated source code from Simantics SVN
[simantics/platform.git] / bundles / org.simantics.g2d / src / org / simantics / g2d / element / handler / impl / TogglableImpl.java
diff --git a/bundles/org.simantics.g2d/src/org/simantics/g2d/element/handler/impl/TogglableImpl.java b/bundles/org.simantics.g2d/src/org/simantics/g2d/element/handler/impl/TogglableImpl.java
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+/*******************************************************************************\r
+ * Copyright (c) 2007, 2010 Association for Decentralized Information Management\r
+ * in Industry THTH ry.\r
+ * All rights reserved. This program and the accompanying materials\r
+ * are made available under the terms of the Eclipse Public License v1.0\r
+ * which accompanies this distribution, and is available at\r
+ * http://www.eclipse.org/legal/epl-v10.html\r
+ *\r
+ * Contributors:\r
+ *     VTT Technical Research Centre of Finland - initial API and implementation\r
+ *******************************************************************************/\r
+package org.simantics.g2d.element.handler.impl;\r
+\r
+import java.awt.geom.Point2D;\r
+\r
+import org.simantics.g2d.canvas.ICanvasContext;\r
+import org.simantics.g2d.diagram.handler.PickRequest;\r
+import org.simantics.g2d.element.ElementUtils;\r
+import org.simantics.g2d.element.IElement;\r
+\r
+/**\r
+ * Clickable class can used three different ways:\r
+ * \r
+ * 1) Sub-class it and override onClicked\r
+ * \r
+ * 2) Use Clickable.getPressStatus() from other element handler, e.g. painter\r
+ * \r
+ * 3) Add ClickListener\r
+ * \r
+ * \r
+ * @author Toni Kalajainen\r
+ */\r
+public class TogglableImpl extends AbstractTogglable {\r
+\r
+    private static final long         serialVersionUID = 7785780650947251222L;\r
+\r
+    public static final TogglableImpl INSTANCE         = new TogglableImpl();\r
+\r
+    @Override\r
+    protected boolean onPickCheck(IElement e, ICanvasContext ctx, int pointerId, Point2D pickPos) {\r
+        PickRequest req = new PickRequest(pickPos);\r
+        return ElementUtils.pickInElement(e, ctx, req);\r
+    }\r
+\r
+}\r