]> gerrit.simantics Code Review - simantics/platform.git/blobdiff - bundles/org.simantics.scenegraph/src/org/simantics/scenegraph/g2d/nodes/RelationshipNode.java
Fixed all line endings of the repository
[simantics/platform.git] / bundles / org.simantics.scenegraph / src / org / simantics / scenegraph / g2d / nodes / RelationshipNode.java
index f9b05b6cc5e2404431df9e70b2d4307166163da3..b6a6611de006a8aef42457197395ffafd54d6dc5 100644 (file)
-/*******************************************************************************\r
- * Copyright (c) 2007, 2010 Association for Decentralized Information Management\r
- * in Industry THTH ry.\r
- * All rights reserved. This program and the accompanying materials\r
- * are made available under the terms of the Eclipse Public License v1.0\r
- * which accompanies this distribution, and is available at\r
- * http://www.eclipse.org/legal/epl-v10.html\r
- *\r
- * Contributors:\r
- *     VTT Technical Research Centre of Finland - initial API and implementation\r
- *******************************************************************************/\r
-package org.simantics.scenegraph.g2d.nodes;\r
-\r
-import java.awt.Color;\r
-import java.awt.Graphics2D;\r
-import java.awt.Shape;\r
-import java.awt.Stroke;\r
-import java.awt.geom.Line2D;\r
-import java.awt.geom.Rectangle2D;\r
-\r
-import org.simantics.scenegraph.g2d.G2DNode;\r
-import org.simantics.scenegraph.utils.GeometryUtils;\r
-\r
-public class RelationshipNode extends G2DNode {\r
-\r
-    private static final long serialVersionUID = 3517235896431855937L;\r
-\r
-    public static transient double PADDING = 1;\r
-\r
-    protected Stroke boxStroke = null;\r
-    protected Stroke lineStroke = null;\r
-    protected Color boxColor = null;\r
-    protected Color lineColor = null;\r
-    protected Shape bounds1 = null;\r
-    protected Shape bounds2 = null;\r
-\r
-    private transient Rectangle2D boundsInLocal = null;\r
-    private transient float phase = 0;\r
-\r
-    @SyncField({"boxstroke", "linestroke", "boxcolor", "linecolor", "bounds1", "bounds2"})\r
-    public void init(Stroke boxStroke, Stroke lineStroke, Color boxColor, Color lineColor, Shape bounds1, Shape bounds2) {\r
-        this.boxStroke = boxStroke;\r
-        this.lineStroke = lineStroke;\r
-        this.boxColor = boxColor;\r
-        this.lineColor = lineColor;\r
-        this.bounds1 = bounds1;\r
-        this.bounds2 = bounds2;\r
-        this.boundsInLocal = calculateLocalBounds();\r
-    }\r
-\r
-    @Override\r
-    public void render(Graphics2D g) {\r
-        if (bounds1 == null || bounds2 == null)\r
-            return;\r
-\r
-        phase += 0.2;\r
-        if (phase > 10)\r
-            phase -= 10;\r
-\r
-        float scale = (float) (1.0 / GeometryUtils.getScale(g.getTransform()));\r
-        float scaledPhase = scale * phase;\r
-\r
-        Rectangle2D rect = bounds1.getBounds2D();\r
-\r
-        if (boxStroke != null && boxColor != null) {\r
-            g.setStroke(GeometryUtils.scaleAndOffsetStroke(boxStroke, scale, scaledPhase));\r
-            g.setColor(boxColor);\r
-            GeometryUtils.expandRectangle(rect, PADDING, PADDING, PADDING, PADDING);\r
-            g.draw(rect);\r
-        }\r
-\r
-        if (lineStroke != null && lineColor != null) {\r
-            if (lineStroke != boxStroke)\r
-                g.setStroke(GeometryUtils.scaleAndOffsetStroke(lineStroke, scale, scaledPhase));\r
-            if (lineColor != boxColor)\r
-                g.setColor(lineColor);\r
-            Rectangle2D rect2 = bounds2.getBounds2D();\r
-            g.draw(new Line2D.Double(rect.getCenterX(), rect.getCenterY(), rect2.getCenterX(), rect2.getCenterY()));\r
-        }\r
-    }\r
-\r
-    @Override\r
-    public Rectangle2D getBoundsInLocal() {\r
-        return boundsInLocal;\r
-    }\r
-\r
-    private Rectangle2D calculateLocalBounds() {\r
-        if (bounds1 == null || bounds2 == null)\r
-            return null;\r
-\r
-        Rectangle2D rect  = bounds1.getBounds2D();\r
-        Rectangle2D rect2 = bounds2.getBounds2D();\r
-\r
-        double x1 = rect.getCenterX();\r
-        double x2 = rect2.getCenterX();\r
-        double y1 = rect.getCenterY();\r
-        double y2 = rect2.getCenterY();\r
-        double minx = Math.min(x1, x2);\r
-        double maxx = Math.max(x1, x2);\r
-        double miny = Math.min(y1, y2);\r
-        double maxy = Math.max(y1, y2);\r
-\r
-        return new Rectangle2D.Double(minx, miny, maxx - minx, maxy - miny);\r
-    }\r
-\r
-}\r
+/*******************************************************************************
+ * Copyright (c) 2007, 2010 Association for Decentralized Information Management
+ * in Industry THTH ry.
+ * All rights reserved. This program and the accompanying materials
+ * are made available under the terms of the Eclipse Public License v1.0
+ * which accompanies this distribution, and is available at
+ * http://www.eclipse.org/legal/epl-v10.html
+ *
+ * Contributors:
+ *     VTT Technical Research Centre of Finland - initial API and implementation
+ *******************************************************************************/
+package org.simantics.scenegraph.g2d.nodes;
+
+import java.awt.Color;
+import java.awt.Graphics2D;
+import java.awt.Shape;
+import java.awt.Stroke;
+import java.awt.geom.Line2D;
+import java.awt.geom.Rectangle2D;
+
+import org.simantics.scenegraph.g2d.G2DNode;
+import org.simantics.scenegraph.utils.GeometryUtils;
+
+public class RelationshipNode extends G2DNode {
+
+    private static final long serialVersionUID = 3517235896431855937L;
+
+    public static transient double PADDING = 1;
+
+    protected Stroke boxStroke = null;
+    protected Stroke lineStroke = null;
+    protected Color boxColor = null;
+    protected Color lineColor = null;
+    protected Shape bounds1 = null;
+    protected Shape bounds2 = null;
+
+    private transient Rectangle2D boundsInLocal = null;
+    private transient float phase = 0;
+
+    @SyncField({"boxstroke", "linestroke", "boxcolor", "linecolor", "bounds1", "bounds2"})
+    public void init(Stroke boxStroke, Stroke lineStroke, Color boxColor, Color lineColor, Shape bounds1, Shape bounds2) {
+        this.boxStroke = boxStroke;
+        this.lineStroke = lineStroke;
+        this.boxColor = boxColor;
+        this.lineColor = lineColor;
+        this.bounds1 = bounds1;
+        this.bounds2 = bounds2;
+        this.boundsInLocal = calculateLocalBounds();
+    }
+
+    @Override
+    public void render(Graphics2D g) {
+        if (bounds1 == null || bounds2 == null)
+            return;
+
+        phase += 0.2;
+        if (phase > 10)
+            phase -= 10;
+
+        float scale = (float) (1.0 / GeometryUtils.getScale(g.getTransform()));
+        float scaledPhase = scale * phase;
+
+        Rectangle2D rect = bounds1.getBounds2D();
+
+        if (boxStroke != null && boxColor != null) {
+            g.setStroke(GeometryUtils.scaleAndOffsetStroke(boxStroke, scale, scaledPhase));
+            g.setColor(boxColor);
+            GeometryUtils.expandRectangle(rect, PADDING, PADDING, PADDING, PADDING);
+            g.draw(rect);
+        }
+
+        if (lineStroke != null && lineColor != null) {
+            if (lineStroke != boxStroke)
+                g.setStroke(GeometryUtils.scaleAndOffsetStroke(lineStroke, scale, scaledPhase));
+            if (lineColor != boxColor)
+                g.setColor(lineColor);
+            Rectangle2D rect2 = bounds2.getBounds2D();
+            g.draw(new Line2D.Double(rect.getCenterX(), rect.getCenterY(), rect2.getCenterX(), rect2.getCenterY()));
+        }
+    }
+
+    @Override
+    public Rectangle2D getBoundsInLocal() {
+        return boundsInLocal;
+    }
+
+    private Rectangle2D calculateLocalBounds() {
+        if (bounds1 == null || bounds2 == null)
+            return null;
+
+        Rectangle2D rect  = bounds1.getBounds2D();
+        Rectangle2D rect2 = bounds2.getBounds2D();
+
+        double x1 = rect.getCenterX();
+        double x2 = rect2.getCenterX();
+        double y1 = rect.getCenterY();
+        double y2 = rect2.getCenterY();
+        double minx = Math.min(x1, x2);
+        double maxx = Math.max(x1, x2);
+        double miny = Math.min(y1, y2);
+        double maxy = Math.max(y1, y2);
+
+        return new Rectangle2D.Double(minx, miny, maxx - minx, maxy - miny);
+    }
+
+}