}\r
\r
protected boolean hitTest(MouseEvent event) {\r
- Rectangle2D bounds = super.getBoundsInLocal(false);\r
+ Rectangle2D bounds = super.getBoundsInLocal(true);\r
if (bounds == null)\r
return false;\r
Point2D localPos = NodeUtil.worldToLocal(this, event.controlPosition, new Point2D.Double());\r