]> gerrit.simantics Code Review - simantics/platform.git/blobdiff - bundles/org.simantics.spreadsheet.ui/src/org/simantics/spreadsheet/ui/SpreadsheetTableUI.java
Fixed all line endings of the repository
[simantics/platform.git] / bundles / org.simantics.spreadsheet.ui / src / org / simantics / spreadsheet / ui / SpreadsheetTableUI.java
index c4e5d776c88af65e25eb41b62e0acebe3fc4c2e6..6f533410385773c99442c918d43288ebee1b6e3c 100644 (file)
@@ -1,73 +1,73 @@
-package org.simantics.spreadsheet.ui;\r
-\r
-import java.awt.Component;\r
-import java.awt.Graphics;\r
-import java.awt.Point;\r
-import java.awt.Rectangle;\r
-\r
-import javax.swing.JComponent;\r
-import javax.swing.plaf.ComponentUI;\r
-import javax.swing.plaf.basic.BasicTableUI;\r
-import javax.swing.table.TableCellRenderer;\r
-\r
-import org.simantics.spreadsheet.ClientModel;\r
-\r
-public class SpreadsheetTableUI extends BasicTableUI {\r
-\r
-       @Override\r
-       public void paint(Graphics g, JComponent c) {\r
-               SpreadsheetTable t = ((SpreadsheetTable)table);         \r
-               ClientModel clientModel = t.getClientModel();\r
-               if (clientModel == null) return;\r
-               \r
-               Rectangle clip = g.getClipBounds();\r
-               \r
-               Point corner0 = new Point(clip.x, clip.y);\r
-               Point corner1 = new Point(new Point(clip.x + clip.width - 1, clip.y + clip.height - 1));\r
-               \r
-               int row0 = t.rowAtPointWithoutSpan(corner0);\r
-               if (row0 == -1) row0 = 0;\r
-               \r
-               int row1 = t.rowAtPointWithoutSpan(corner1);\r
-               if (row1 == -1) row1 = t.getRowCount() - 1;\r
-               \r
-               int col0 = t.columnAtPointWithoutSpan(corner0);\r
-               if (col0 == -1) col0 = 0;\r
-               \r
-               int col1 = t.columnAtPointWithoutSpan(corner1);\r
-               if (col1 == -1) col1 = t.getColumnCount() - 1;\r
-               \r
-               for (int row = row0; row <= row1; row++) {\r
-                       for (int col = col0; col <= col1; col++) {\r
-                               Rectangle span = clientModel.getSpan(row, col);\r
-                               if (span == null) {\r
-                                       paintCell(row, col, g, t.getCellRect(row, col, true));\r
-                               } else if ((col == span.x) && (row == span.y)) {\r
-                                       paintCell(span.y, span.x, g, t.getCellRect(span.y, span.x, true));\r
-                               } else if ((row == row0) || (col == col0)) {\r
-                                       // this condition is not optimal as it draws multi-span boundary cells many times\r
-                                       paintCell(span.y, span.x, g, t.getCellRect(span.y, span.x, true));\r
-                               }\r
-                       }\r
-               }\r
-       }\r
-               \r
-       private void paintCell(int row, int column, Graphics g, Rectangle rect) {\r
-               if (table.isEditing() && (table.getEditingRow() == row) && (table.getEditingColumn() == column)) {\r
-                     Component component = table.getEditorComponent();\r
-                     component.setBounds(rect);\r
-                     component.validate();\r
-           } else {\r
-                       TableCellRenderer renderer = table.getCellRenderer(row, column);\r
-               Component component = table.prepareRenderer(renderer, row, column);\r
-                       if (component.getParent() == null) {\r
-                               rendererPane.add(component);\r
-                       }\r
-                       rendererPane.paintComponent(g, component, table, rect.x, rect.y, rect.width, rect.height, false);\r
-           }\r
-       }\r
-       \r
-       public static ComponentUI createUI(JComponent c) {\r
-               return new SpreadsheetTableUI();\r
-       }\r
-}\r
+package org.simantics.spreadsheet.ui;
+
+import java.awt.Component;
+import java.awt.Graphics;
+import java.awt.Point;
+import java.awt.Rectangle;
+
+import javax.swing.JComponent;
+import javax.swing.plaf.ComponentUI;
+import javax.swing.plaf.basic.BasicTableUI;
+import javax.swing.table.TableCellRenderer;
+
+import org.simantics.spreadsheet.ClientModel;
+
+public class SpreadsheetTableUI extends BasicTableUI {
+
+       @Override
+       public void paint(Graphics g, JComponent c) {
+               SpreadsheetTable t = ((SpreadsheetTable)table);         
+               ClientModel clientModel = t.getClientModel();
+               if (clientModel == null) return;
+               
+               Rectangle clip = g.getClipBounds();
+               
+               Point corner0 = new Point(clip.x, clip.y);
+               Point corner1 = new Point(new Point(clip.x + clip.width - 1, clip.y + clip.height - 1));
+               
+               int row0 = t.rowAtPointWithoutSpan(corner0);
+               if (row0 == -1) row0 = 0;
+               
+               int row1 = t.rowAtPointWithoutSpan(corner1);
+               if (row1 == -1) row1 = t.getRowCount() - 1;
+               
+               int col0 = t.columnAtPointWithoutSpan(corner0);
+               if (col0 == -1) col0 = 0;
+               
+               int col1 = t.columnAtPointWithoutSpan(corner1);
+               if (col1 == -1) col1 = t.getColumnCount() - 1;
+               
+               for (int row = row0; row <= row1; row++) {
+                       for (int col = col0; col <= col1; col++) {
+                               Rectangle span = clientModel.getSpan(row, col);
+                               if (span == null) {
+                                       paintCell(row, col, g, t.getCellRect(row, col, true));
+                               } else if ((col == span.x) && (row == span.y)) {
+                                       paintCell(span.y, span.x, g, t.getCellRect(span.y, span.x, true));
+                               } else if ((row == row0) || (col == col0)) {
+                                       // this condition is not optimal as it draws multi-span boundary cells many times
+                                       paintCell(span.y, span.x, g, t.getCellRect(span.y, span.x, true));
+                               }
+                       }
+               }
+       }
+               
+       private void paintCell(int row, int column, Graphics g, Rectangle rect) {
+               if (table.isEditing() && (table.getEditingRow() == row) && (table.getEditingColumn() == column)) {
+                     Component component = table.getEditorComponent();
+                     component.setBounds(rect);
+                     component.validate();
+           } else {
+                       TableCellRenderer renderer = table.getCellRenderer(row, column);
+               Component component = table.prepareRenderer(renderer, row, column);
+                       if (component.getParent() == null) {
+                               rendererPane.add(component);
+                       }
+                       rendererPane.paintComponent(g, component, table, rect.x, rect.y, rect.width, rect.height, false);
+           }
+       }
+       
+       public static ComponentUI createUI(JComponent c) {
+               return new SpreadsheetTableUI();
+       }
+}