]> gerrit.simantics Code Review - simantics/platform.git/blobdiff - bundles/org.simantics.utils.thread/src/org/simantics/utils/threads/ua/Work.java
Fixed all line endings of the repository
[simantics/platform.git] / bundles / org.simantics.utils.thread / src / org / simantics / utils / threads / ua / Work.java
index cfb1779b6ff3b3d14d55f2d651ade0a221a971f4..a18dda700383ba57f8b3e5709318f9f0581f3da5 100644 (file)
-/*******************************************************************************\r
- * Copyright (c) 2007, 2010 Association for Decentralized Information Management\r
- * in Industry THTH ry.\r
- * All rights reserved. This program and the accompanying materials\r
- * are made available under the terms of the Eclipse Public License v1.0\r
- * which accompanies this distribution, and is available at\r
- * http://www.eclipse.org/legal/epl-v10.html\r
- *\r
- * Contributors:\r
- *     VTT Technical Research Centre of Finland - initial API and implementation\r
- *******************************************************************************/\r
-\r
-package org.simantics.utils.threads.ua;\r
-\r
-import java.util.concurrent.Callable;\r
-import java.util.concurrent.CancellationException;\r
-import java.util.concurrent.ExecutionException;\r
-import java.util.concurrent.RunnableFuture;\r
-import java.util.concurrent.TimeUnit;\r
-import java.util.concurrent.TimeoutException;\r
-\r
-/**\r
- * Add stateful monitoring features to runnable and callable.\r
- * <p>\r
- * Executing two work instances in parallel causes RuntimeException. \r
- * \r
- * @author Toni Kalajainen (toni.kalajainen@vtt.fi)\r
- */\r
-public class Work<T> extends AbstractState<WorkState, RuntimeException> implements WorkMonitor, RunnableFuture<T> {\r
-       \r
-       public static Work<Object> createMonitor(Runnable r)\r
-       {\r
-               return new Work<Object>(r);\r
-       }\r
-\r
-       public static Work<Object> createMonitor(Runnable r, StateListener<WorkState> listener)\r
-       {\r
-               Work<Object> result = new Work<Object>(r);\r
-               result.addStateListener(listener);\r
-               return result;\r
-       }\r
-       \r
-       public static <T> Work<T> createMonitor(Callable<T> r)\r
-       {\r
-               return new Work<T>(r);\r
-       }\r
-\r
-       public static <T> Work<T> createMonitor(Callable<T> r, StateListener<WorkState> listener)\r
-       {\r
-               Work<T> result = new Work<T>(r);\r
-               result.addStateListener(listener);\r
-               return result;\r
-       }\r
-       \r
-       \r
-       Callable<T> c; \r
-       Runnable r;\r
-       Thread thread;\r
-       transient Exception error;\r
-       transient T result;\r
-       boolean canceled;\r
-       \r
-       public Work(Runnable runnable) {\r
-               super(WorkState.Ready);\r
-               if (runnable == null)\r
-                       throw new IllegalArgumentException("null arg");\r
-                       \r
-               this.r = runnable;\r
-       }\r
-       \r
-       public Work(Runnable runnable, T result) {\r
-               super(WorkState.Ready);\r
-               if (runnable == null)\r
-                       throw new IllegalArgumentException("null arg");\r
-                       \r
-               this.r = runnable;\r
-               this.result = result;\r
-       }\r
-       \r
-       public Work(Callable<T> c) {\r
-               super(WorkState.Ready);\r
-               if (c == null)\r
-                       throw new IllegalArgumentException("null arg");\r
-                       \r
-               this.c = c;\r
-       }\r
-\r
-       @Override\r
-       public void run() {\r
-               WorkState s = getState();\r
-               if (s!=WorkState.Ready) \r
-                       throw new RuntimeException("Work must be restarted before it can be reused");\r
-               thread = Thread.currentThread();\r
-               if (setState(WorkState.Working, null, WorkState.READY_STATE)==WorkState.Working) return;\r
-               try {                   \r
-                       if (r!=null)\r
-                               r.run();\r
-                       else \r
-                               result = c.call();\r
-               } catch (Exception e) {\r
-                       error = e;\r
-                       setState(WorkState.Error);\r
-               }\r
-               WorkState newState = WorkState.Complete;\r
-               synchronized(this) {\r
-                       s = getState();\r
-                       if (s==WorkState.Interrupting) {\r
-                               Thread.interrupted();\r
-                               newState = WorkState.Interrupted;\r
-                       }\r
-               }\r
-               setState(newState);\r
-       }\r
-\r
-       @Override\r
-       public boolean cancel(boolean mayInterruptIfRunning) {\r
-               synchronized(this) {\r
-                       WorkState s = getState();\r
-                       if (s != WorkState.Ready && s != WorkState.Working) return false;\r
-               }\r
-               // Attempt cancel\r
-               if (attemptSetState(WorkState.READY_STATE, WorkState.Canceled)==WorkState.Ready) {\r
-                       canceled |= true;\r
-                       return true;\r
-               }\r
-               // Attempt interrupt\r
-               if (mayInterruptIfRunning && \r
-                       attemptSetState(WorkState.WORKING_STATE, WorkState.Interrupting)==WorkState.Working)\r
-               {\r
-                       canceled |= true;\r
-                       thread.interrupt();\r
-                       return true;\r
-               }\r
-               return false;\r
-       }\r
-       \r
-       @Override\r
-       protected boolean isStateTransitionAllowed(WorkState oldState, WorkState newState) {\r
-               return true;\r
-       }\r
-\r
-       // Raise visibility\r
-       @Override\r
-       public void setError(RuntimeException error)\r
-       {\r
-               super.setError(error);\r
-       }\r
-\r
-       /**\r
-        * Reset work for reuse. \r
-        */\r
-       public synchronized void restart() \r
-       {\r
-               WorkState s = getState();\r
-               if (s==WorkState.Ready) return;\r
-               if (!s.isFinalState())\r
-                       throw new RuntimeException("Work cannot be restarted until the previous run has completed.");\r
-               setState(WorkState.Ready);\r
-       }\r
-\r
-       @Override\r
-       public Runnable getRunnable() {\r
-               return r;\r
-       }\r
-\r
-       @Override\r
-       public T get() throws InterruptedException, ExecutionException {\r
-               WorkState s = waitForState(WorkState.FINAL_STATES);\r
-               if (s==WorkState.Canceled)\r
-                       throw new CancellationException();\r
-               if (s==WorkState.Interrupted)\r
-                       throw new InterruptedException();\r
-               if (s==WorkState.Error)\r
-                       throw new ExecutionException(error);            \r
-               return result;\r
-       }\r
-\r
-       @Override\r
-       public T get(long timeout, TimeUnit unit) throws InterruptedException,\r
-                       ExecutionException, TimeoutException {\r
-               WorkState s = waitForState(WorkState.FINAL_STATES, timeout, unit);\r
-               if (s==WorkState.Canceled)\r
-                       throw new CancellationException();\r
-               if (s==WorkState.Interrupted)\r
-                       throw new InterruptedException();\r
-               if (s==WorkState.Error)\r
-                       throw new ExecutionException(error);            \r
-               return result;\r
-       }\r
-\r
-       @Override\r
-       public boolean isCancelled() {\r
-               return canceled;\r
-       }\r
-\r
-       @Override\r
-       public boolean isDone() {\r
-               return WorkState.FINAL_STATES.contains(getState());\r
-       }\r
-       \r
-}\r
+/*******************************************************************************
+ * Copyright (c) 2007, 2010 Association for Decentralized Information Management
+ * in Industry THTH ry.
+ * All rights reserved. This program and the accompanying materials
+ * are made available under the terms of the Eclipse Public License v1.0
+ * which accompanies this distribution, and is available at
+ * http://www.eclipse.org/legal/epl-v10.html
+ *
+ * Contributors:
+ *     VTT Technical Research Centre of Finland - initial API and implementation
+ *******************************************************************************/
+
+package org.simantics.utils.threads.ua;
+
+import java.util.concurrent.Callable;
+import java.util.concurrent.CancellationException;
+import java.util.concurrent.ExecutionException;
+import java.util.concurrent.RunnableFuture;
+import java.util.concurrent.TimeUnit;
+import java.util.concurrent.TimeoutException;
+
+/**
+ * Add stateful monitoring features to runnable and callable.
+ * <p>
+ * Executing two work instances in parallel causes RuntimeException. 
+ * 
+ * @author Toni Kalajainen (toni.kalajainen@vtt.fi)
+ */
+public class Work<T> extends AbstractState<WorkState, RuntimeException> implements WorkMonitor, RunnableFuture<T> {
+       
+       public static Work<Object> createMonitor(Runnable r)
+       {
+               return new Work<Object>(r);
+       }
+
+       public static Work<Object> createMonitor(Runnable r, StateListener<WorkState> listener)
+       {
+               Work<Object> result = new Work<Object>(r);
+               result.addStateListener(listener);
+               return result;
+       }
+       
+       public static <T> Work<T> createMonitor(Callable<T> r)
+       {
+               return new Work<T>(r);
+       }
+
+       public static <T> Work<T> createMonitor(Callable<T> r, StateListener<WorkState> listener)
+       {
+               Work<T> result = new Work<T>(r);
+               result.addStateListener(listener);
+               return result;
+       }
+       
+       
+       Callable<T> c; 
+       Runnable r;
+       Thread thread;
+       transient Exception error;
+       transient T result;
+       boolean canceled;
+       
+       public Work(Runnable runnable) {
+               super(WorkState.Ready);
+               if (runnable == null)
+                       throw new IllegalArgumentException("null arg");
+                       
+               this.r = runnable;
+       }
+       
+       public Work(Runnable runnable, T result) {
+               super(WorkState.Ready);
+               if (runnable == null)
+                       throw new IllegalArgumentException("null arg");
+                       
+               this.r = runnable;
+               this.result = result;
+       }
+       
+       public Work(Callable<T> c) {
+               super(WorkState.Ready);
+               if (c == null)
+                       throw new IllegalArgumentException("null arg");
+                       
+               this.c = c;
+       }
+
+       @Override
+       public void run() {
+               WorkState s = getState();
+               if (s!=WorkState.Ready) 
+                       throw new RuntimeException("Work must be restarted before it can be reused");
+               thread = Thread.currentThread();
+               if (setState(WorkState.Working, null, WorkState.READY_STATE)==WorkState.Working) return;
+               try {                   
+                       if (r!=null)
+                               r.run();
+                       else 
+                               result = c.call();
+               } catch (Exception e) {
+                       error = e;
+                       setState(WorkState.Error);
+               }
+               WorkState newState = WorkState.Complete;
+               synchronized(this) {
+                       s = getState();
+                       if (s==WorkState.Interrupting) {
+                               Thread.interrupted();
+                               newState = WorkState.Interrupted;
+                       }
+               }
+               setState(newState);
+       }
+
+       @Override
+       public boolean cancel(boolean mayInterruptIfRunning) {
+               synchronized(this) {
+                       WorkState s = getState();
+                       if (s != WorkState.Ready && s != WorkState.Working) return false;
+               }
+               // Attempt cancel
+               if (attemptSetState(WorkState.READY_STATE, WorkState.Canceled)==WorkState.Ready) {
+                       canceled |= true;
+                       return true;
+               }
+               // Attempt interrupt
+               if (mayInterruptIfRunning && 
+                       attemptSetState(WorkState.WORKING_STATE, WorkState.Interrupting)==WorkState.Working)
+               {
+                       canceled |= true;
+                       thread.interrupt();
+                       return true;
+               }
+               return false;
+       }
+       
+       @Override
+       protected boolean isStateTransitionAllowed(WorkState oldState, WorkState newState) {
+               return true;
+       }
+
+       // Raise visibility
+       @Override
+       public void setError(RuntimeException error)
+       {
+               super.setError(error);
+       }
+
+       /**
+        * Reset work for reuse. 
+        */
+       public synchronized void restart() 
+       {
+               WorkState s = getState();
+               if (s==WorkState.Ready) return;
+               if (!s.isFinalState())
+                       throw new RuntimeException("Work cannot be restarted until the previous run has completed.");
+               setState(WorkState.Ready);
+       }
+
+       @Override
+       public Runnable getRunnable() {
+               return r;
+       }
+
+       @Override
+       public T get() throws InterruptedException, ExecutionException {
+               WorkState s = waitForState(WorkState.FINAL_STATES);
+               if (s==WorkState.Canceled)
+                       throw new CancellationException();
+               if (s==WorkState.Interrupted)
+                       throw new InterruptedException();
+               if (s==WorkState.Error)
+                       throw new ExecutionException(error);            
+               return result;
+       }
+
+       @Override
+       public T get(long timeout, TimeUnit unit) throws InterruptedException,
+                       ExecutionException, TimeoutException {
+               WorkState s = waitForState(WorkState.FINAL_STATES, timeout, unit);
+               if (s==WorkState.Canceled)
+                       throw new CancellationException();
+               if (s==WorkState.Interrupted)
+                       throw new InterruptedException();
+               if (s==WorkState.Error)
+                       throw new ExecutionException(error);            
+               return result;
+       }
+
+       @Override
+       public boolean isCancelled() {
+               return canceled;
+       }
+
+       @Override
+       public boolean isDone() {
+               return WorkState.FINAL_STATES.contains(getState());
+       }
+       
+}